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IGN: Madden Next-Gen commercial impressions

DMczaf

Member
http://sports.ign.com/articles/606/606601p1.html

First off, what you're about to see, and what you've been seeing in screenshots are not actual gameplay. It turns out that the commercial and all visuals released are actually an artist's interpretation of what Madden could look like on the Next-Gen systems.

Red flag.

But before you dismiss the commercial, the people at Tiburon say that some of the Madden team didn't want these visuals seen, not because they are setting the bar too high, but too low. Seriously, they say that these are the visuals they were shooting for originally, but that the team now feels that they will be easily surpassed. And if that's the case, NFL fans are in for an amazing display of visual impact.

Nath, speak up! What does the game look like now!?

The commercial shows a glimpse of action between the Giants and Eagles, with McNabb pumping up the crowd and running the show. The kickoff is fielded, and on the runback, Brian Westbrook is injured, bringing up a close-up of the joint and calling out a torn rotator cuff in a scene that looked something out of CSI.

As McNabb goes over to talk to the coach, you not only hear the coach's voice, you get a first look at what could be an all-new play calling system. There are now eight plays along the left side of the screen that you can scroll through as you get advice from the coach. And the Tiburon team confirmed that while this might not be the final play calling system, that fans are in for a change. "There will be more than three plays to choose from at a time."

After a big hit on the field, the camera zooms to the Jumbotron for a Sack Cam, and a close-up replay of the smashing defense. With two seconds left on the clock, the snow falling, Michael Strahan snarling, and McNabb dropping back to pass, Donovan spins out of an arm tackle from the hulking defensive end and heaves the ball deep to T.O., who keeps his eyes locked on the prize, catches the ball and slides on his knees to celebrate the game-winner.

The movement and graphics level reminded me a lot of the Nike commercial a few years ago where a digitized Vick and T.O. showed what they could do without the limits of gravity or pain…it was that good.

But again, it's my interpretation of an artist's interpretation.

All I know is what I saw and what was promised. That the game will look even better. That the innovations in gameplay like the Hit Stick and Precision Passing won't just be brought to the Next-Gen systems, but possible enhanced. That the jump from Xbox and PS2 to the Next-Gen consoles will reveal an even bigger jump in details and graphics than what was seen in the transition from the PlayStation to the PlayStation 2. That the gameplay in Madden Next-Gen is going to look like a cinematic that you're controlling.

Promises of the possibilities of what's to come.

Promises that, if true, will turn Madden Next-Gen into an instant system seller.

I just hope the promises turn out to be more than words.

HURRY UP SATURDAY!
 
Errr...I'm sure the Madden Xbox360 graphics will be amazing and show off the next-gen hardware but.....wtf.

So the 60 sec cm tomorrow isn't actual footage nor does it have anything to do with the Xbox360...wtf. What is the point of it then? I dunno, but they should show what they've got running currently and not some CG movie rendered by an artist.
 
Lame... why tease us with this rendition? Might as well just take screen caps from fox sports and say what this game may look like, or may not. LAME>
 
All I know is what I saw and what was promised. That the game will look even better. That the innovations in gameplay like the Hit Stick and Precision Passing won't just be brought to the Next-Gen systems, but possible enhanced. That the jump from Xbox and PS2 to the Next-Gen consoles will reveal an even bigger jump in details and graphics than what was seen in the transition from the PlayStation to the PlayStation 2. That the gameplay in Madden Next-Gen is going to look like a cinematic that you're controlling.

Promises of the possibilities of what's to come.

Promises that, if true, will turn Madden Next-Gen into an instant system seller.

I just hope the promises turn out to be more than words.

a) he doesn't sound blown away.

b) going to look like? What are they really showing in that commercial? Its all going to look like/going to be? promised?

I wonder what his eyes saw. a cg ad?
 
Chony said:
Lame... why tease us with this rendition? Might as well just take screen caps from fox sports and say what this game may look like, or may not. LAME>

You could say that again, whats the point?
 
It might be lame, but it sure was a good idea by MS. Once people saw those renders all they could do is talk about the Xbox 360. Everyone quickly forgot the stupid fanboy wars between DS/PSP.
 
bionic77 said:
Everyone quickly forgot the stupid fanboy wars between DS/PSP.

what do you mean.. its still raging.

+1 for marketing -1 for no real game images.

If its graphic whoredom... we expect ingame graphic whoredom. If I want to play a non-game...I'd buy Nintendogs or play MGS2.
 
So EA Sports eliminates all NFL challangers(no need to hype anything at this point as there are no other choices) and then they try to create excitement with this "concept ad" which is not a true representative of the Next-Gen (so what is the point, then) and THEN they have the
nerve to say, in essence...don't worry, Madden Next will look even better than this farce.....we promise.....have no fear, your #1 (an only) choice in next-gen NFL gaming will look even better..

So where did EA get this inferiority complex from?

They killed their competition....what are they scared of?
 
I heard there is a teaser on ESPN about this damn thing, something about a flat 2d guy sitting next to a next gen guy talkin, and someone sayin "we've come a long way"

anyone know what i am talkin about?
 
hmm, dissapointing, in that we still arent seeing anything "next-gen" yet.

good to hear that the actual game should surpass what weve been shown, and will see. if we can actually believe that though...

crap. either way, this madden next gen excitement has almost completely worn off with this news. oh boy, we get to see a 60 second commercial of what may or may not be representative of madden on xbox 360. pffffft.
 
Seriously, they say that these are the visuals they were shooting for originally, but that the team now feels that they will be easily surpassed.
Not quite buying it..
 
That's great to hear! I was seriously dissappointed in the pics shown...nevermind the technical aspect (which I did feel was not too far ahead of what we see now), but the actual color palette used and such. I crave photorealistic colours and textures...and it just may happen!
 
The pic released tonight makes me think it's the actual game,Reid's finger has no fingernail and his jacket is not perfectly rounded,it just doesn't look like CG,it has minor flaws.

But like I said I don't know why they wouldn't just come out and say it's the actual game,so I dunno =\
 
lockii said:
I bet my account that the final product won't look as good as what you're going to see on Saturday.

well, ,thats going to be subjective, it should at least be very close...

but, with this flat out confirmed to be a mock up, i'd bet the animation will be beyond what will be seen in next gen madden the game
 
Ramirez said:
The pic released tonight makes me think it's the actual game,Reid's finger has no fingernail and his jacket is not perfectly rounded,it just doesn't look like CG,it has minor flaws.

But like I said I don't know why they wouldn't just come out and say it's the actual game,so I dunno =\

its supposed to represent the actual games... so that means achievable graphics. the very first pic showed some obvious flaws (the nose, the helmet, etc) that showed that it wasnt just a simple, awesome CG render (ala the first rendition pic from a while back).
 
Well yea,which is why I'm still excited,I totally expect the game to look pretty much just like the pics,regardless if it's actually running on a 360 right now or not,they just seem very achievable to me.
 
stolen from megadrive on beyond3d ... he puts it in a different light

Tiburon aiming HIGHER than new Madden screens/commercial !!

Oh boy, here is something for followers of these 'CGI quality graphics in actual gameplay ' threads to chew on ..hey I am one of them :)

http://sports.ign.com/articles/606/606601p1.html

A first look at the Madden Next-Gen commercial. Thoughts and impressions.
by Jon Robinson

April 21, 2005 - I never thought I would drive 30 minutes to watch a 60-second commercial.

Then again, I never thought after watching the commercial about ten times I would in turn race back home and write up my impressions of said commercial.

That's right, not of the game, of the commercial.

But judging by the fact that all week the only question anyone wanted to ask me was if I played Madden Next-Gen or saw a preview of the commercial, I figure Madden fans want to know what to expect this Saturday. So even though I have yet to play the game, I have seen an advanced screening of the commercial.

A commercial EA promised would blow my mind.

And it did…but with reservations.



First off, what you're about to see, and what you've been seeing in screenshots are not actual gameplay. It turns out that the commercial and all visuals released are actually an artist's interpretation of what Madden could look like on the Next-Gen systems.

Red flag.

But before you dismiss the commercial, the people at Tiburon say that some of the Madden team didn't want these visuals seen, not because they are setting the bar too high, but too low. Seriously, they say that these are the visuals they were shooting for originally, but that the team now feels that they will be easily surpassed. And if that's the case, NFL fans are in for an amazing display of visual impact.



The commercial shows a glimpse of action between the Giants and Eagles, with McNabb pumping up the crowd and running the show. The kickoff is fielded, and on the runback, Brian Westbrook is injured, bringing up a close-up of the joint and calling out a torn rotator cuff in a scene that looked something out of CSI.

As McNabb goes over to talk to the coach, you not only hear the coach's voice, you get a first look at what could be an all-new play calling system. There are now eight plays along the left side of the screen that you can scroll through as you get advice from the coach. And the Tiburon team confirmed that while this might not be the final play calling system, that fans are in for a change. "There will be more than three plays to choose from at a time."

After a big hit on the field, the camera zooms to the Jumbotron for a Sack Cam, and a close-up replay of the smashing defense. With two seconds left on the clock, the snow falling, Michael Strahan snarling, and McNabb dropping back to pass, Donovan spins out of an arm tackle from the hulking defensive end and heaves the ball deep to T.O., who keeps his eyes locked on the prize, catches the ball and slides on his knees to celebrate the game-winner.

The movement and graphics level reminded me a lot of the Nike commercial a few years ago where a digitized Vick and T.O. showed what they could do without the limits of gravity or pain…it was that good.

But again, it's my interpretation of an artist's interpretation.



All I know is what I saw and what was promised. That the game will look even better. That the innovations in gameplay like the Hit Stick and Precision Passing won't just be brought to the Next-Gen systems, but possible enhanced. That the jump from Xbox and PS2 to the Next-Gen consoles will reveal an even bigger jump in details and graphics than what was seen in the transition from the PlayStation to the PlayStation 2. That the gameplay in Madden Next-Gen is going to look like a cinematic that you're controlling.

Promises of the possibilities of what's to come.

Promises that, if true, will turn Madden Next-Gen into an instant system seller.

I just hope the promises turn out to be more than words.

nice huh?

btw, I can believe that the actual Madden game on PS3 (Madden 2007) might look alot better than the screens we have been seeing.

especially this newest one which doesn't look all that great
day5screener.jpg


I am not talking about the render from a few months ago, but the newer screens that we have been calling real-time, but are now said to be "artist's interpretation's" of what the next generation Madden games should be like. that does not automatically mean the new pictures are prerendered CG like the older render was. it could simply mean real-time graphics that are not gameplay (i.e. nvidia's Nalu or ati's Ruby demos).
 
Seriously, they say that these are the visuals they were shooting for originally, but that the team now feels that they will be easily surpassed.

Obviously it's XBox360 that's outperforming what they anticipated... wait...
 
hyping the hype... EA better deliver or there will be alot of disappointed fans this winter.

then again what can mere mortals do? exclusive baby! mwahaha!
 
op_ivy said:
its supposed to represent the actual games... so that means achievable graphics. the very first pic showed some obvious flaws (the nose, the helmet, etc) that showed that it wasnt just a simple, awesome CG render (ala the first rendition pic from a while back).


agreeeeeeeeeeed :D
 
The newest screenshot is indeed in-game.

Not terribly impressed here. Looks like EA just took the same game and added more detail.

Then again...this is EA we're talking about.
 
Cold-Steel said:
The newest screenshot is indeed in-game.

Not terribly impressed here. Looks like EA just took the same game and added more detail.

Then again...this is EA we're talking about.
Did you expect them to take the same game and make it into a tennis game?
 
The ONLY thing that might be not possible on next-gen systems is this ultrahigh anitaliasing. It's so high, looks like straight from 3D Max or Maya (heh, and after all it is, cause it's only a render).

Everything else looks in-game.

My bet is: an artifical render using in-game character models and stadium.
 
Once again, EA manipulates us. Fuck you EA! It's like an abusive relationship. But they're the only way I can get mine, as far as football.
 
Borys said:
The ONLY thing that might be not possible on next-gen systems is this ultrahigh anitaliasing. It's so high, looks like straight from 3D Max or Maya (heh, and after all it is, cause it's only a render).

Everything else looks in-game.

My bet is: an artifical render using in-game character models and stadium.

All xbox 360 games run at 720p natively.

The images shown have been almost half that resolution.

Going down in resolution can make an image "softer" therefore giving it a look of AA.

Plus the fact that AA will be used almost in every game on Xbox 360 as well.. (because it's basically free. yay!)
 
Borys said:
The ONLY thing that might be not possible on next-gen systems is this ultrahigh anitaliasing. It's so high, looks like straight from 3D Max or Maya (heh, and after all it is, cause it's only a render).

Everything else looks in-game.

My bet is: an artifical render using in-game character models and stadium.
Yeah, my main concern is AA next gen. It really is the main difference between CGI and real-time to me.
 
Gamespot speaks

While the producers of the game were careful to tell us that the footage we saw (the very same footage that will roll on Saturday) is not in-game--but rather EA Sports artists' "target video" of what next generation hardware will be capable of--they did claim that the final product will actually be superior in quality to the footage in the commercial.

Secondly, though EA was decidedly non-committal about practically every detail of gameplay, it's clear that the publisher is looking to shake things up with how its game is presented, especially in terms of menus. The play-calling screens, for example, were essentially fancy mock-ups yet pointed to a more dynamic menu system, one that is built into the "virtual broadcast" of the game. Instead of completely covering the screen with playbook options, it looks like the next generation Madden team is looking to create a slicker menu interface, and one that puts a premium on the game's graphical prowess. Will these menus be as functional as the ones we're used to on PS2 and Xbox? Again, we'll just have to wait and see.
 
Cold-Steel said:
The newest screenshot is indeed in-game.

Not terribly impressed here. Looks like EA just took the same game and added more detail.

Then again...this is EA we're talking about.

yeah, its an entirely different render then the other 4 released pics, and not from the video shown to the press of what they are aiming for

:rolleyes
 
ATi's AA technologies are pretty good, and the performance hit isn't super massive between the differing levels of AA afaik. It's a strength, and perhaps one reason why Allard has been touting "HD revolution" all the while. It may be something the 360 may have over the PS3 perhaps?
 
Surpassed in quality or effeciency? That's one thing I remember about ATi's AA technologies...it's pretty effecient.
 
After a big hit on the field, the camera zooms to the Jumbotron for a Sack Cam, and a close-up replay of the smashing defense. With two seconds left on the clock, the snow falling, Michael Strahan snarling, and McNabb dropping back to pass, Donovan spins out of an arm tackle from the hulking defensive end and heaves the ball deep to T.O., who keeps his eyes locked on the prize, catches the ball and slides on his knees to celebrate the game-winner.

I guess it won't be realistic then? In reality McNabb would be coughing up a lung and Strahan would have owned Runyan for the sack. Nice try EA.
 
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