Drizzlehell
Banned
Now, to give you a more personal recollection of what a colossal fucking disappointment this game was for me:
- I was deliberately putting off my vacation time at work following a number of delays for the game's release, because I was planning to play it for 2 weeks straight and only taking breaks for necessary bodily functions
- I was so hyped for it that even friends at work started making jokes about it (not laughing AT me but just being amused that I was so psyched for it)
- I had a pretty crappy PC at the time so my only other option was to play this game on BASE PS4... at launch... let that sink in...
So yeah, imagine my crushing disappointment when I finally sat down in front of my PS4 on that fateful December night, good and ready to immerse myself in Night City, only to experience one of the most broken-ass, laggy pieces of software that I've ever seen on any console to date. I did finish the story mode, but it was such a miserable experience that I genuinely didn't give a shit about playing through the bare minimum of story content in order to reach the end credits, because it was just so unplayable and it literally kept crashing at least once an hour.
I don't think I've ever tried to cope about a disappointing game as much as I did that week.
So now when I decided to revisit it on PS5 in order to finish the story mode on my secondary save file in preparation for Phantom Liberty, I am having so much more fun with this game this time around. I'm genuinely blown away because now I can see that the technical problems of that original PS4 version were so crippling to the overall experience, that I couldn't even fully appreciate the story content. I must have been so bitter about it that I couldn't help but to look critically even at the game's stronger elements. Which is why it's so great to revisit it now, when it's running so smoothly and so many bugs and stability issues have been resolved. Now THIS is the game that I expected to play back in December 2020.
Of course, I still wouldn't say that it's perfect now, because I can still see an occasional glitch here and there, mostly involving NPCs clipping through things when going through their scripted animations. These mofos won't be stopping for nothing. They have a story cutscene to play out, damn it, and they're gonna phase through a fucking car if they have to before they're gonna break character! But anyway, like I say, it's such a smooth experience this time around, and thanks to that, I feel much more comfortable to just take it slow and explore my surroundings, soak in the atmosphere, and look for secrets, because I don't have to worry about the game crashing or that some game-breaking bug is gonna happen if I stray too far off the beaten path.
I'm gonna go as far as saying that it's a really great game and I can't wait to see what kind of an overhaul they have prepared for the expansion.
- I was deliberately putting off my vacation time at work following a number of delays for the game's release, because I was planning to play it for 2 weeks straight and only taking breaks for necessary bodily functions
- I was so hyped for it that even friends at work started making jokes about it (not laughing AT me but just being amused that I was so psyched for it)
- I had a pretty crappy PC at the time so my only other option was to play this game on BASE PS4... at launch... let that sink in...
So yeah, imagine my crushing disappointment when I finally sat down in front of my PS4 on that fateful December night, good and ready to immerse myself in Night City, only to experience one of the most broken-ass, laggy pieces of software that I've ever seen on any console to date. I did finish the story mode, but it was such a miserable experience that I genuinely didn't give a shit about playing through the bare minimum of story content in order to reach the end credits, because it was just so unplayable and it literally kept crashing at least once an hour.
I don't think I've ever tried to cope about a disappointing game as much as I did that week.
So now when I decided to revisit it on PS5 in order to finish the story mode on my secondary save file in preparation for Phantom Liberty, I am having so much more fun with this game this time around. I'm genuinely blown away because now I can see that the technical problems of that original PS4 version were so crippling to the overall experience, that I couldn't even fully appreciate the story content. I must have been so bitter about it that I couldn't help but to look critically even at the game's stronger elements. Which is why it's so great to revisit it now, when it's running so smoothly and so many bugs and stability issues have been resolved. Now THIS is the game that I expected to play back in December 2020.
Of course, I still wouldn't say that it's perfect now, because I can still see an occasional glitch here and there, mostly involving NPCs clipping through things when going through their scripted animations. These mofos won't be stopping for nothing. They have a story cutscene to play out, damn it, and they're gonna phase through a fucking car if they have to before they're gonna break character! But anyway, like I say, it's such a smooth experience this time around, and thanks to that, I feel much more comfortable to just take it slow and explore my surroundings, soak in the atmosphere, and look for secrets, because I don't have to worry about the game crashing or that some game-breaking bug is gonna happen if I stray too far off the beaten path.
I'm gonna go as far as saying that it's a really great game and I can't wait to see what kind of an overhaul they have prepared for the expansion.
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