I am incredibly frustrated with the early game right now. This has got to be one of the worst "first few hours" of any RPG I can remember. Whether you're constantly running away, being paired with annoying characters, watching unvoiced cutscenes, or just generally being confused and lost between an area with way too few save points (just lost an hour of gameplay that I think I can make up in about 10 minutes due to my wandering around confused!), this is just a complete mess right now.
I have to say I really like it still. I don't know why, but it's strangely compelling. It's pretty, the music is nice, and the combat is fun, but I am so upset with the product right now that I can't understand why it isn't back in the mail yet.
As for the music, yikes that's Sakuraba. The Nolaan music has a few samples lifted directly out of Valkyrie Profile 2 ("Neighboring Infinity") and the battle music starts with so much reverb that you can barely hear anything other than the echo of cellos for the first few measures of the piece.
I think the lock-on situation is absolutely dire-- in manual, it is kind of difficult to tell when the game deems you close enough to lock on, and while in auto the camera will absolutely go batshit crazy when it tracks any flying enemies. The worst thing about it is that there doesn't seem to be a mechanism to actually toggle targets, which is almost inexcusable given that you're often faced with eight hundred billion enemies on screen at once.
The early set up of the game is just so completely bizarre. It's not that the pacing is off, as that is pretty good. You're already on the run a few minutes into the game, even if it does start with the oldest JRPG cliche in the book. But it's like they found something exciting and stretched it out over the course of two or three hours. You're just running for the first hour to two hours of the game. Running and running. Running in the prison for what seems like 4 miles while you watch unvoiced cutscenes. Running in the dark in the forest where it's just too, too dark. Running away from a dragon firing fireballs at you. Running running running.
And yet I just...I am enjoying it. I think Infinite Undiscovery just has this incredible promise to be such an amazing title that has me sticking to it. It has to get better than this-- it just has to.
I have to say I really like it still. I don't know why, but it's strangely compelling. It's pretty, the music is nice, and the combat is fun, but I am so upset with the product right now that I can't understand why it isn't back in the mail yet.
As for the music, yikes that's Sakuraba. The Nolaan music has a few samples lifted directly out of Valkyrie Profile 2 ("Neighboring Infinity") and the battle music starts with so much reverb that you can barely hear anything other than the echo of cellos for the first few measures of the piece.
I think the lock-on situation is absolutely dire-- in manual, it is kind of difficult to tell when the game deems you close enough to lock on, and while in auto the camera will absolutely go batshit crazy when it tracks any flying enemies. The worst thing about it is that there doesn't seem to be a mechanism to actually toggle targets, which is almost inexcusable given that you're often faced with eight hundred billion enemies on screen at once.
The early set up of the game is just so completely bizarre. It's not that the pacing is off, as that is pretty good. You're already on the run a few minutes into the game, even if it does start with the oldest JRPG cliche in the book. But it's like they found something exciting and stretched it out over the course of two or three hours. You're just running for the first hour to two hours of the game. Running and running. Running in the prison for what seems like 4 miles while you watch unvoiced cutscenes. Running in the dark in the forest where it's just too, too dark. Running away from a dragon firing fireballs at you. Running running running.
And yet I just...I am enjoying it. I think Infinite Undiscovery just has this incredible promise to be such an amazing title that has me sticking to it. It has to get better than this-- it just has to.