Synless
Member
Search for Infinity Blade 1, then click on all games from Chair or whatever.
I don't see that option.
N/m, I got it
Search for Infinity Blade 1, then click on all games from Chair or whatever.
Why won't you APPEAR IN APP STORE?!
Edit: did the "more games by Chair" trick
Search for Infinity Blade 1, then click on all games from Chair or whatever.
Was it ok in IB1 with iOS4?Man, framerate is a little rough on iPhone 4...
:/
Bummer.
Where's the 'find more games by chair' option on the iphone4?
I couldn't find that do I just put "Chair entertainment" in the search box and kept hitting search until it popped up.
Doesn't work on iPad 1, crashes straight to home screen. I was afraid of this... but come on, the device is one year old.
Man, framerate is a little rough on iPhone 4...
:/
Bummer.
Odd. Seems fine to me on my 3GS.
Try restarting the iPad.
Your 3GS has about half the power but a quarter of the pixels of the 4.
Obviously a bug, Ipad 1 is supported.
Odd. Seems fine to me on my 3GS.
I am completely baffled by the story.
Isn't it half the pixels also? A quarter would be a pretty shitty looking screen.
Why, is the second more than "Father... I will avenge you"? Cuz if it is, I think I may get confused too
Fine as in sub 30 frames at times? The area after the intro sequence seems a bit better but still disappointing.
No, a quarter. The iPhone 4 doubled both the vertical and horizontal display resolution, therefore 4x the pixels.
It seems to be...in a way that makes no sense to me.
Only did the first two fights (which I just did again to check) think I saw like one dip while it was transitioning between cutscene and playable. Other then that it seems solid to me.
I must not get how that shit works 'cause that still sounds like it'd be half to me. Can't you just go by the PPI? Iphone 4 has 326 ppi, 3GS has 163. Both have a 3.5" screen so it's still half the pixels. Unless I'm missing something which is very possible.
I must not get how that shit works 'cause that still sounds like it'd be half to me. Can't you just go by the PPI? Iphone 4 has 326 ppi, 3GS has 163. Both have a 3.5" screen so it's still half the pixels. Unless I'm missing something which is very possible.
It seems buggy, it feels like there's missing sound effects when you strike enemies. It's also skipping a lot of the lines by the protagonist, you can see the subtitles pop up for a split second and the camera switching to him and then whoever you were talking to cuts in.
4S, by the way.
It seems buggy, it feels like there's missing sound effects when you strike enemies. It's also skipping a lot of the lines by the protagonist, you can see the subtitles pop up for a split second and the camera switching to him and then whoever you were talking to cuts in.
4S, by the way.
Interested in these reports of sound drop-outs. I played on an iPad 1, iPAd 2, and iPhone 4S and never experienced any outright bugs.
Think about how many pixels there would be if only the horizontal resolution was doubled. There would be twice as many.
X horizontal resolution * Y vertical resolution = XY pixels
2X horizontal resolution * Y vertical resolution = 2XY pixels
2X horizontal resolution * 2Y vertical resolution = 4XY pixels
Interested in these reports of sound drop-outs. I played on an iPad 1, iPAd 2, and iPhone 4S and never experienced any outright bugs.
Maybe I'm sensitive to these kinds of things but it seems hard to miss - especially in certain areas. Rather unfortunate...
I much rather them tone down the graphics to maintain a consistent framerate than have it chug mid battle. Oh well.
If it sounds like I'm bitching a lot - that's not my intention as the game itself seems just as solid as the first - just some technical issues that are niggling at me.
Haha. I was in the middle of explaining how I still don't understand, using a nice diagram when it clicked and I got what you were saying.
I'm still confused by the PPI, though. I don't fully understand what that means, I guess. Cause it still seems like the iphone 4 has double the pixels since they are both 3.5" screens and the Iphone 4 supposedly has double the PPI.
I guess it's because it's pixels per inch, not per square inch (a 1D vs 2D measurement). The 4 has 4x the pixels in the same area, but 2x the pixels (in a one dimensional sense) for a given length (one inch). PPI only works if we assume square pixels so that PPI isn't different for each dimension considered.
Well, today, things were learned thanks to NEOGaf. I should have posted my post up to where I was. You would have at least gotten a chuckle out of seeing when the light in my brain went on.
Is it just me or does parrying feel a lot better than it did in the original?
Is it just me or does parrying feel a lot better than it did in the original?
It seems buggy, it feels like there's missing sound effects when you strike enemies. It's also skipping a lot of the lines by the protagonist, you can see the subtitles pop up for a split second and the camera switching to him and then whoever you were talking to cuts in.
4S, by the way.
This sucks, I want to continue playing the game. I just don't want to knowing that I'm missing story bits when it skips lines.