amigastar
Member
Or Take-Two's GTA VICapcom's upcoming Snake Eater Delta also looks nice.
Or Take-Two's GTA VICapcom's upcoming Snake Eater Delta also looks nice.
Or Take-Two's GTA VI
Sorry WB/Avalanche. What an awful mixup haha
"Console first", from one of the few studios that has actually been doing proper PC first versions pushing the envelope a bit... yeah....so great to hear them going more budget hardware centric........30fps, yeah.
They already were with TW3 and CP 2077, so nothing changed plus this can mean we will have excellent performance on PC."Console first", from one of the few studios that has actually been doing proper PC first versions pushing the envelope a bit... yeah....so great to hear them going more budget hardware centric........
"Console first", from one of the few studios that has actually been doing proper PC first versions pushing the envelope a bit... yeah....so great to hear them going more budget hardware centric........
Well this is a discussion about Witcher 4 being possibly 30 fps. Why are you even bringing up not supporting it? They've already decided they will support it. I bet they also get it on Switch 2 which is even weaker.I wasn't talking about CDPR and no one is saying companies "hate xbox." It's just a matter of when it isn't financially feasible to support the platform
Series S was a terrible idea
>Looks at Cybepunk's performance on PS4 and Xbox One.They already were with TW3 and CP 2077, so nothing changed plus this can mean we will have excellent performance on PC.
They were PS5/XBSX there.>Looks at Cybepunk's performance on PS4 and Xbox One.
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Here's an Idea, just don't release it on Playstation! Then you don't have to worry about consoles! See how absurd your statement was!By the time this game releases we'll be two, maybe even three years down the line. Xbox console sales will have tanked even further, even less people will play on an Xbox S.
Just don't release on Xbox. Stop letting that retarded Xbox S hold you back.
What are YOU talking about? Should I say. You cannot compare characteristics of other engines with this one, you keep doing that and it's pointless. Frames are never built the same and they show you what they are filling it with in the damn video, you cannot be possibly this dense.This conundrum affects every dev. What are you talking about?
There has been no Unreal game released making use of any of these improvements, we got a 5.4 game two months ago. Do you seriously expect devs to downport features that Epic spent millions R&D'ing? Are you for real right now?And what are the results so far?
Thanks for confirming you didn't watch the video, would have saved me a lot of work if you did it before.I asked for the timestamp, not your paraphrasing.
It doesn't matter what engine you use. It has been a reality since 3D graphics have existed and UE5 is certainly no exception. It's not a "characteristic" of engines. This is simply how 3D rendering works. That's why CDPR outright told you it's easier to scale up than down. If targeting 60fps and then increasing the visuals to get 30 gave you the same results as targeting 30 and then cutting them down to give 60, then it wouldn't be any easier to scale up than down.What are YOU talking about? Should I say. You cannot compare characteristics of other engines with this one, you keep doing that and it's pointless. Frames are never built the same and they show you what they are filling it with in the damn video, you cannot be possibly this dense.
I'm saying UE5 so far has been garbage and I need a lot more than just "oh we promise it's going to be great" to be a believer.There has been no Unreal game released making use of any of these improvements, we got a 5.4 game two months ago. Do you seriously expect devs to downport features that Epic spent millions R&D'ing? Are you for real right now?
It's 48 minutes long. Do you seriously think I recall everything and the time they said it? Timestamp when they said it.Thanks for confirming you didn't watch the video, would have saved me a lot of work if you did it before.
I'm saying UE5 so far has been garbage and I need a lot more than just "oh we promise it's going to be great" to be a believer.
Can't wait to play this on Switch 2 at 15fps and 320p.Well this is a discussion about Witcher 4 being possibly 30 fps. Why are you even bringing up not supporting it? They've already decided they will support it. I bet they also get it on Switch 2 which is even weaker.
They're also using UE5. So it will definitely be some kind of shit show. Question just will be what kind.They mentioned they are doing "console first development"
Hopefully with that approach no shit show like cyberpunk
Should be at least better than TW3 on Switch.Can't wait to play this on Switch 2 at 15fps and 320p.
And they didn't get updates to take advantage of their features until much, much later.They were PS5/XBSX there.![]()
I bet it wouldn't. Do you think GTA VI will suffer reduced sales for targeting 30fps? If the game is great and looks visually breathtaking, a 30fps target would be a complete non-factor.It's good to target PS5 and aim for 60fps (HWRT).
PS5 + XSX + RTX3060-4060 (3070-4070) = Largest gamer population (over 200 million).
Forcing them to go to 30fps would significantly reduce sales.
PC with Psycho RT and path tracing too.And they didn't get updates to take advantage of their features until much, much later.
Those were fun times
Should be at least better than TW3 on Switch.
Yes and don't look that horrible plus TW3 on Switch looks much more horrible.have you ever played a modern UE5 game on something like the Steam Deck? even games you'd think aren't super demanding will look horrible.
It was and the funny thing is it didn't even help Xbox in the console market. They thought having a cheaper sku would make them competitive but they ended up being 3rd party publishers anyway so now they have this sku (series s) that will handicap their 3rd party developers with nothing to show for all the trouble.Series S was a terrible idea
>60fps target
>Consoles first
>UE5
CDPR are such morons it's astounding.
That was my opinion as well before i saw GTA VI and now Witcher 4. Now i think we will get there, maybe not this gen but in the future.The most graphically disappointing generation of my lifetime anyway
Yet all the evangelists were saying it will not hold anything back, will be ported to easily with "a flag/ flick of a switch" at 1440p, was a stroke of genius that will "pincer move" the competitor, etc. It's crazy the amount of fake hype/FUD people create.Series S was a terrible idea
What I took from that is the Series S will be more problematic than the Switch 2.I'm sure they'll figure out something. And then port it to Switch 2 after that. Its not like Series S hasn't had 30 fps games before.
Oh some tried that, it became public and the person who said it got attacked and had to delete his tweets:Developers need to start releasing on Series X and ignoring the S altogether, and telling MS to shove it up their asses with their parity clause with Series S.
Or, developers can just start releasing games completely ignoring Xbox altogether, and when MS cries about it, developer can tell them to shove the Series S up their asses and they'll get the game. Either way, MS needs to shove the Series S up their asses.
The resolution for starters.What is wrong with these, exactly?
If Sony requires PS6 Portable versions of all games we are even more fucked than with Series S for next gen...
On which planet do you live.....They already were with TW3 and CP 2077,
The planet of parity with consoles.On which planet do you live.....