Same issue here.Yep, your post just made me check Carc and I had three games waiting on me, no notifications. Weird.
Same issue here.Yep, your post just made me check Carc and I had three games waiting on me, no notifications. Weird.
Here too.Yep, your post just made me check Carc and I had three games waiting on me, no notifications. Weird.
They are random in the main deck and only become active once they turn up.In Ascension, what triggers an event card? I swear, there are a couple of games It didnt show up at all.
Operation Eradicate got a "major" update, but it's a new element (reusable items) instead of much needed multiplayer-fixes... Oh well...
When buying a game on sale goes wrong...SMH
Pretty much this. So much wasted potential. Would of been ok with even some interface fixes
You know what I'd pay good money for? An iOS port of Stratego.
Also just ran across Conquest of Nerath at my local Indigo/Chapters, SO tempted to buy it and the reviews look good, damn.
sladeums: On one of my last turns I put a mystic on top of my deck at the beginning of my turn, had the raven to name the card on top of my deck to score points....and in my haste selected the wrong card.
I lost by one point.
Shake. My. Fucking. Head.
Dont be crying man, you beat me like 20 games in a row prior to that.
Bout damn time I start getting some payback !!!
Hahaha I guess...you were killing me on Storm of Souls so we'll have to give that another run.
Such a shitty way to go out though. I thought you were blowing me out with that Fallen monster, but to find out I lost by 1 point on a misplay is the worst.
Good games!
We can just move up through the expansions - been playing the base set for a while, so maybe try some straight RotF for a bit?
Don't know that I've ever played with just that set alone.
Sent you an invite.
Yeah I've been progressing through the sets with a few people. I'm pretty sure we've been playing the RotF set by itself for a at least a few games now. That's the set that Fallen monster is from.
But yeah, up to you what we play. I've got all the expansions and down for whatever.
Ok ... that must be why I finally won a couple.
Cuz prior to that I know we were playing just base set and I was getting my ass kicked pretty consistently there.
The Plague - anyone get it? Is it an off brand Pandemic or something? I noticed it's crazy high on the sales charts but can't tell exactly what it is.
Ok, thanks for the info. I might give it a shot.Nope. It's based on the flash game Pandemic online, has nothing to do with the Boardgame Pandemic. It's purely single-player. I've hyped it quite a bit in the other thread and it's caught on, there's A LOT of people playing it, you can ask any kind of question there Doesn't really belong here, because it has nothing to do with boardgames/pandemic the boardgame at all.
The developer was on QT3 podcast a few weeks ago. Smart kid.Ok, thanks for the info. I might give it a shot.
GA: We also learned that Codito has submitted Puerto Rico to you for approval on the asynchronous multiplayer update. How is it coming along? What impact do you think it will have in player enjoyment? On increased app sales for Puerto Rico?
TB: Yes, we had always intended to add this feature as it makes a lot of sense for this type of game. We are currently in the review and testing phase together with Codito and I hope that well be able to submit this update for release fairly soon.
GA: With Puerto Rico, aMAZEing Labyrinth HD, Ramses II, Fits, and now Scotland Yard, you've got a quite a stable going. What's next on the board game front for Ravensburger Digital?
TB: I am happy to say that within the coming weeks we will absolutely keep the pace and release a number of great new titles: among them will be Think Mindpath (a logic puzzler designed by Reiner Knizia) as well as Andreas Seyfarths San Juan, which is a popular card game variant of Puerto Rico. So our fans can definitely count on us to deliver more great titles in the future.
My Evening With FunSockets and Dominion
While some were out at Origins last week (snapping illicit photos of the game no less), I visited in person with FunSockets at their HQ. I played Dominion with them online and it was very good. It's got AI. It's HTML5-based and will be apps as well, as Jay has already confirmed. FunSockets is working with a number of other top publishers/designers beyond RioGrande/Donald X that will be revealed in time. They are ramping up for a closed beta test of the game and its platform this month and are offering invites for me to pass out to some eager BGGers.
comments said:What expansions are people seeing in the image?
Prosperity, Seaside, Intrigue.
The initial AI we used for testing was a Treasure (+ Market) AI. The one currently used is much more "interesting" and capable. We intend to offer several AI's, that will be rated, just as players will be.
Jay
Howdy folks. I had the chance to play several games at Origins today. I'll report as much as I can remember. If you have additional questions, I can try to answer them or investigate further tomorrow.
Overall, I would say that the state of the game is "needs work, but has potential." I talked with the developers and they seemed competent, friendly, and receptive to my (several) suggestions.
The app is HTML5. I played it on a demo iPad--much easier than it would be on Isotropic, although I'd prefer the interface of Iso on PC.
The interface is generally competent and I didn't notice any gameplay errors at all; Throne Room correctly stayed out when modifying a Lighthouse.
The app offers both arranged tables and "quickplay". I strongly advocated for the ability to create random sets that were unknown to all players before (as it is now, the host always chooses the set; he has a "randomize" button, but there's no guarantee he's used it). Alarmingly, there was also no way to randomize start player. I advocated for that as well.
Some players expressed concern that the layout would not handle big turns well. I didn't have any deck-drawing megaturns, but it seems to shrink what I had nicely to fit the available area.
I signed up for the beta--the folks suggested that the beta was still quite some time out, so I'm not buying booze for Isotropic's wake just yet.
I can't think of what else to say about it, but I can answer questions eventually--right now I'm off to eat and play some more games. Hawaii was pretty good, even though I got spanked.
1. The app will contain a rulebook and card gallery equivalent to other Playdek releases.
2. It will feature an interactive tutorial written by Colby Dauch.
3. The game has nice graphical touches in the menu screens similar to Nightfall. The gameplay area however is much simpler and does not have possibly distracting backgrounds like Nightfall did.
4. The game will be free to play with one free faction. Players can then purchase additional factions, reinforcements, and mercenaries.
5. The game will feature a deck editor (rules enforced) and you will be able to save several custom decks. You also will always have access to the default out of the box setup. There also is a how to on deck building.
6. There is a movement path displayed as with some units, especially those with trample, the movement path is important.
7. When zoomed out card abilities are not shown but just the basic stats, you can zoom in to read any ability.
8. Colby actually went through and reworded some of the card text to better fit the iOS experience.
There is a big bunch iOS info from Origins over on BGG
The Summoner Wars summary was :
Click through for buncha more video and text :
Origins 2012 iOS Report: Summoner Wars, Alien Frontiers, Survive, Confusion and more...
In the Playdek interview they mentioned some unannounced AEG project coming up, Nightfall expansion "soon", and the Penny Arcade DBG in the fall, amongst other things.
The Conquest Tactics game looks kinda cool.
That's a bummer about Dominion getting even more delayed. I want that app so badly, I'd pay practically any price for it as long as it worked. Even if it wasn't as smooth as Ascension, I'd still buy it and be mighty happy.
I'm really hoping it has most or all of the expansions, too. But seriously, why is this taking so long to release? It'll be an instant goldmine for them.
Asmadi games had some cool things to show off such as Flower Fall, a goofy fun game. They also spoke to us about the digital plans beyond Fealty and a cool new project that combines both digital and physical elements. Consequential is the name of the project and it will include an interactive story element that is played with friends socially but will have content delivered via digital devices. Please look out for a video forthcoming.
WHAT ABOUT INNOVATION SUCKERS
That's a bummer about Dominion getting even more delayed. I want that app so badly, I'd pay practically any price for it as long as it worked. Even if it wasn't as smooth as Ascension, I'd still buy it and be mighty happy.
I'm really hoping it has most or all of the expansions, too. But seriously, why is this taking so long to release? It'll be an instant goldmine for them.
The current Dominion app is perfectly functional. It has no async, but it works well for what it is and as a hold over for when the official one comes out.
There is a big bunch iOS info from Origins over on BGG
The Summoner Wars summary was :
Click through for buncha more video and text :
Origins 2012 iOS Report: Summoner Wars, Alien Frontiers, Survive, Confusion and more...
In the Playdek interview they mentioned some unannounced AEG project coming up, Nightfall expansion "soon", and the Penny Arcade DBG in the fall, amongst other things.
The Conquest Tactics game looks kinda cool.
http://boardgamegeek.com/blog/164/ios-board-games
Some pics of Summoner Wars! I can't wait, playdek should just do ALL the games.
Yea lack of multitasking in Ascension is annoying. Game would flow so much better if it had it. Instead, it takes 20 seconds to get into a game every time you leave the app. :/They need to do a few things first (which I'm actually starting to wonder if they'll ever do):
-Chat
-Multitasking (CRAZY annoying)
-Elo pls
Yea lack of multitasking in Ascension is annoying. Game would flow so much better if it had it. Instead, it takes 20 seconds to get into a game every time you leave the app. :/