*Waves*There are about 20+ era members posting here
You are implying here that people who aren't having the same world view than you are brainwashed. That is not okay for any kind of discussion."Is "inclusive" important to you in gaming?"
I think the answers will vary depending on where you ask. Here I and 90% of people don't care, but soyboys on resetera will answer differently. The answer depends on how brainwashed the person you're asking has already been.
Thats because Street Fighter (and Mortal Kombat and Tekken and Dead or Alive, etc) have 'natural' diversity because these are teams of people drawn from across the world specifically for their fighting skills. It's not like the story is that they are all from a remote amazonian tribe that just so happens to have a rainbow of people living there. So if a game design goal is to have a broad spectrum of ethnicities and genders, then make a setting that accommodates that, which is what Street Fighter did. The game needed diverse fighting styles for gameplay variety anyway and the most organic way to accomplish that was to have a global roster.Street Fighter 2 is the perfect example of how to do inclusion. It has a very diverse cast of characters with a mix of different races, sexes, ages, nationalities and body types.
Only one side is making bad games that don't sell and drive massive losses on game studios. The other side walk away with heavy wallets that they can spare to spend on some other product they would actually enjoy.
Skill Issue.
I am implying that anyone whose worldview is based on political ideas is brainwashed..You are implying here that people who aren't having the same world view than you are brainwashed. That is not okay for any kind of discussion.
Must a game force inclusion? Well obviously no. But the problem are people that have such a discussion style and cry for anything that doesn't fit their narrow, selfish views. Most of the time it is just the developers choice how they design characters. And sometimes games are just not designed for you.
I can accept that e.g. souls games are to hard for me. Or that I'm not ok with the metal gear 5 characters design. And that is totally fine.
You knew I was a brown person that doesn’t want my color pandered to?As of we didn’t allready knew about most of neogafs mindset.
I don't know, this sounds like it's pretty important to you that the game doesn't include inclusion. If you really didn't care, you would still buy the game regardless if they talk about the game if inclusion is important or not.Not only is it NOT important to me when I hear developers talk about it, their game is immediately disqualified as something I will purchase.
If the game is "inclusive", I won't even pirate it, let alone pay for it.
Could you give me examples of an "inclusive" game you won't buy nor "free 99" it? Like what games? Deathloop? Alan Wake 2? Mortal Kombat 1?
I am completely fine with devs designing games for a target audience that doesn’t include me. If they do that with an established franchise it may annoy me if I was invested enough, but if they don’t hide the changes before release (or taking money from people) there’s no harm and no foul.You are implying here that people who aren't having the same world view than you are brainwashed. That is not okay for any kind of discussion.
Must a game force inclusion? Well obviously no. But the problem are people that have such a discussion style and cry for anything that doesn't fit their narrow, selfish views. Most of the time it is just the developers choice how they design characters. And sometimes games are just not designed for you.
I can accept that e.g. souls games are to hard for me. Or that I'm not ok with the metal gear 5 characters design. And that is totally fine.
100%. This is what happens when "the message" is put before the story and it honestly puts the integrity of the story at risk because they felt the need to shoehorn people in that wouldn't be a part of it otherwise.Game designers don't seem to know that it has to be balanced. Token inclusion is worse than not being included for those that care, IMO.
.....ummm I mean global as in for different countries they have different demographics
Like India has its films about its people etc.
So...I think you may have jumped the gun on this one as nothing you are saying is what I'm implying by that statement.
Unless you think German people making films, books and games about Germany is forced inclusivity or something lol So yea, its important to the industry in a global way as different markets will attract different things
(keep in mind the thing you are saying near the end of your post is my point....)
Why does it have to make sense? Whatever happened to let devs make the game they want?Inclusivity for the sake of it, no. It has to make sense within the world the game designers are building. If it seems forced, then you are doing injustice to whatever "inclusivity" movement/trend/whatever you are trying to favor.
Game designers can make whatever type of game they want, with whatever type of character they want. I wasn't saying they shouldn't so I am confused how you reached that conclusion from my post. I am simply speaking of when game designers do something "for the sake of it" or put another way "token inclusion", where a game designer is doing something because they want to be seen as "inclusive" and not because that was their original goal or what they wanted to do. When it's like that, it is very obvious. You completely missed my point.Why does it have to make sense? Whatever happened to let devs make the game they want?
Also it's amusing that how the narrative nowadays is "it has to make sense in context of the game world" when fanservice has been a thing for decades. Like how did it make sense when females in games barely wore any type of protective clothing and males were in full body armor lol