Is Quantum Break Worth Full Price? (Xbox One)

alouette

Member
100% worth it.
Art design, story and gameplay are so good imo.
The quality of the series is the best I´ve seen so far in a videogame. I think, we won´t see something like this in a long time from now. A little sad, (internet?!-)gamers don´t cherish things like this.
 

Puppen

Banned
Oh, okay, so your opinions are invalid after this.

Here's the deal: Quantum Break is a third person shooter by the best third person shooter developer in the business. The game is tight and fun. Its primary design flaw is low player health, which encourages bad players to assume that they should hang in cover more. By and large, the gameplay itself is super tight, with good players zipping around the combat space, destroying their enemies.

The encounter design starts out mundane and gets gradually more impressive as the game continues. A highlight of my playthrough so far is versus those dudes who are actually immune to time powers, which forces more player mobility. The shotgun is one of the best shotguns in video game history.

It's a superb game with best-in-class combat. Yeah. It's better than Alan Wake. It might, in fact, be better than Max Payne 2, which is the best third person shooter of all time.

The story TV idea was neat, but without a proper budget and a better script and characters you care about (that hacker is just the most irritating character in existence), it can be safely ignored. As a result, you have another Remedy game. If you don't like Remedy games, you won't like this one. If you're a rational person, you will, because holy tits this is the best third person action game that is currently available this generation. The only game coming close to it so far is Rise of the Tomb Raider, and Remedy shits on that game's combat.

RotTR comes nowhere near this IMO. Just speaking from a story and character perspective, TR was horrible while this has the quality writing Remedy is known for, even if the setting is more generic than Max Payne and Alan Wake.
 

nib95

Banned
Oh, okay, so your opinions are invalid after this.

Here's the deal: Quantum Break is a third person shooter by the best third person shooter developer in the business. The game is tight and fun. Its primary design flaw is low player health, which encourages bad players to assume that they should hang in cover more. By and large, the gameplay itself is super tight, with good players zipping around the combat space, destroying their enemies.

The encounter design starts out mundane and gets gradually more impressive as the game continues. A highlight of my playthrough so far is versus those dudes who are actually immune to time powers, which forces more player mobility. The shotgun is one of the best shotguns in video game history.

It's a superb game with best-in-class combat. Yeah. It's better than Alan Wake. It might, in fact, be better than Max Payne 2, which is the best third person shooter of all time.

The story TV idea was neat, but without a proper budget and a better script and characters you care about (that hacker is just the most irritating character in existence), it can be safely ignored. As a result, you have another Remedy game. If you don't like Remedy games, you won't like this one. If you're a rational person, you will, because holy tits this is the best third person action game that is currently available this generation. The only game coming close to it so far is Rise of the Tomb Raider, and Remedy shits on that game's combat.

I enjoyed the game, but calling Remedy the best in the third person business, or the game tight, is utterly off the mark. Whilst the shooting is great fun because of the hit reactions, audiovisual flair and time powers, it's anything but "tight". The actual controls are tanky, have very irregular momentum shifting and sensitivity, the actual aiming is imprecise and a bit cumbersome with poorly thought out acceleration mapping, the camera is overly twitchy and irregular, the cover system is half baked and seems like it was intentionally crippled to force the user to experiment with time powers instead. It's not exactly a very polished experience in terms of actual controls and fluidity, and if it weren't for the cool time powers, the shooting would basically fall apart. In that sense pretty much every other major third person shooter to me feels 'tighter'.

To answer the OP's question, I'd only recommend this game to people who like me, actually enjoy ultra linear, hand held and guided narrative based experiences. I mean, there's a considerable amount of walking and talking, button prompts every step of the way, watching copious amounts of cutscenes, videos etc. For me it was worth it, because as I said, I really enjoy these experiences, especially if the gunplay enjoyable, and the story appealing, which both are with QB. But it definitely isn't without its flaws.

Here were my closing thoughts when I beat the game.

nib95 said:
Basically
wherever he shoots that red bomb, run the opposite direction as far as possible. You won't get hit, then can shoot him.

Yea just beat him. Sort of soured the experience a bit. Despite being on Hard difficulty, I died more times on the last boss than throughout the entire game lol. Actually felt the game was too easy even on Hard, but that final boss. Just no. The colour similarity between vision powers and his red attack, the amount of visual noise on screen that made it difficult to see things apart, the mass number of obstacles and wonky movement and camera that made maneuvering away from his attacks cumbersome etc, just not good.


Overall impressions.

Still, I really enjoyed the game overall, but there were definitely issues. I felt there was too much repetition, especially in the environments and locales (how many University and time machine levels with the same shit do you want?), and monotonous design structure too. There was simply an over abundance of walking and button prompt segments, almost felt like there was more than even The Order 1886 at times, which coupled with the repetition and lack of reward with collectibles, made certain segments slightly boring. There was also way too much reading material, made worse by all the background muttering from Joyce and NPC's that didn't allow you to properly enjoy it.

All that said, I really enjoyed the combat, often times it was intense and quite exhilarating, if a little too easy. Also loved the game artistically. It was just cool in every sense, the effects, the time powers, the colour bleeding, the light streams, the fractures, the stutters, all of it. Though the visuals were a bit smeary and blurry, overall it still looked gorgeous. The story was also decent, and outside of some ropey writing here and there, the final three TV episodes were very entertaining.

Solid experience, but not without some issus that prevent it from being truly great or classic.
 
Currently on my second play through and it's my favourite Remedy game to date, which means it's going to be one of my favorite games ever.

The gameplay is incredible once you have all of your powers and you're zipping around each encounter taking out bad guys like a God, has never felt so good in a game.
The story is engaging both in the game and the TV show. The actors do a great of pulling you in and by the end I really didn't know who I was rooting for. Always the sign of a great story.
The graphics, score and sound design are all top tier. When the game is pushing all of it's effects at you it truly is a sight to behold.

All in my first play through took just over 12 hours on hard, with about 70% completion. I'm easily going to put 50 hours plus into this with multiple runs.

It's the best game I've played in ages :)
 
Yes. The combat is great, especially if you're a fan of Remedy's previous. The show's pretty good, especially episode 4, though the Monarch suits and the actress that plays Fiona are lame. Game length is perfect for a game of this type and it warrants at least one more play-through once you've upgraded all the powers.
 

gossi

Member
It took me 9 hours to finish it, with 90% completion of collectables. I wasn't rushing.

Ultimately I uninstalled straight after finishing for HDD space. I don't imagine playing it again. It was okay.
 
You can complete it in 4 hours on your first playthrough. So all in all.... maybe für $25 oor even $20.
Wait for a good deal.

irk8dutwfcmio7nooruurto.gif
 

jesu

Member
I'm normally dubious about buying 10 hour single player games but I'm glad I got Quantum Break.
It's gripping and thrilling and exciting!
I'm really enjoying the action in the game, and even finding the collectables is actually enjoyable.
And I'm enjoying the tv shows much more than I would have imagined.

Remember, get it on disc and you can get most of your money back for it.
A must have on the xbox I would say.
 
Oh, okay, so your opinions are invalid after this.

Here's the deal: Quantum Break is a third person shooter by the best third person shooter developer in the business. The game is tight and fun. Its primary design flaw is low player health, which encourages bad players to assume that they should hang in cover more. By and large, the gameplay itself is super tight, with good players zipping around the combat space, destroying their enemies.

The encounter design starts out mundane and gets gradually more impressive as the game continues. A highlight of my playthrough so far is versus those dudes who are actually immune to time powers, which forces more player mobility. The shotgun is one of the best shotguns in video game history.

It's a superb game with best-in-class combat. Yeah. It's better than Alan Wake. It might, in fact, be better than Max Payne 2, which is the best third person shooter of all time.

The story TV idea was neat, but without a proper budget and a better script and characters you care about (that hacker is just the most irritating character in existence), it can be safely ignored. As a result, you have another Remedy game. If you don't like Remedy games, you won't like this one. If you're a rational person, you will, because holy tits this is the best third person action game that is currently available this generation. The only game coming close to it so far is Rise of the Tomb Raider, and Remedy shits on that game's combat.

Totally agreed that is the best combat in a Remedy game and easily some of the best hit feedback in any shooter. I just love riddling SMG bullets into an enemy's head and see them twitch.

I feel bad when I play this game like a normal thirdperson shooter. I'm glad this and SUPERHOT delivered so well as time-based action games.

dat shotgun
quantum_break_ragdoll_by_digi_matrix-d9rfpnb.gif
 
Game play is really great but the story in both the game and the TV show are pretty meh. Alot of things happen that don't really add up and plot holes everywhere. Also the characters are just walking exposition. I swear Aiden Gillian was phoning all of episode 2 in. He didn't care about anything. Either way I'm having a blast playing the game and the story is entertaining enough to get you through the game, just don't expect anything above average (it's actually below average in a lot of places).
 

oneils

Member
Man, I would love a PC version of Vanquish with an arcade version of the campaign that removes all cutscenes.


I kind of feel this way with Remedy's games too. New game + of anything should give you the option of disabling cut scenes. That would be awesome for max Payne! It's been a while since I've played it and I can't remember if you could disable them entirely. I seem to remember having to load them and then skip em.
 

Hoo-doo

Banned
Is there anything to do after beating it once? Seeing how rather inconsequential the choices turn out to be I'd say this is an ideal weekend rental.

Either way, i'm thinking we'll see some heavy pricedrops in a few weeks since initial reception hasn't been that hot and it's apparently a mess on PC.
 

Guerrilla

Member
Is there anything to do after beating it once? Seeing how rather inconsequential the choices turn out to be I'd say this is an ideal weekend rental.

Either way, i'm thinking we'll see some heavy pricedrops in a few weeks since initial reception hasn't been that hot and it's apparently a mess on PC.

I so hope you're wrong and it sells really really well, Remedy really deserve the success and high retail numbers would send a message that these kinds of mp free story driven games can still move copies.
 

sTiTcH AU

Member
I so hope you're wrong and it sells really really well, Remedy really deserve the success and high retail numbers would send a message that these kinds of mp free story driven games can still move copies.

This x1000. I love a great story driven SP game, The Order was a massive let down in this regard however this game is excellent. It's going to be very tough for a certain game coming out in a month to top this one IMO.
 
I so hope you're wrong and it sells really really well, Remedy really deserve the success and high retail numbers would send a message that these kinds of mp free story driven games can still move copies.
Single-player shooters that are actually great are such a rare breed. What have we had in 2016 so far?

Superhot
Quantum Break
Devil Daggers

lol is that it?
 

8bit

Knows the Score
I dunno, it's got some amazing sequences and looks great but the gameplay is lacking in parts. I'm enjoying the bad sci-fi but the game has overstayed it's welcome by now.
 
Absolutely worth full price, both on its own merits and to support this style of game (by that I mean linear, story-driven games rather than weird TV-game hybrids).
 

watdaeff4

Member
Because people need barometers in the endless dick measuring contest that is console wars. Expect the same sort of bullshit when Uncharted 4 comes out.

I doubt we will see as blatant warring


OT: I'm done with Act 2 and have gotten about 80-90% of collectibles so far and am about 3-4 hours of playtime. I'm actually very happy about the length/pacing as I don't like games that are artificially bloated or become too repetitive just to lengthen it

It's a good, but not fantastic game IMO. I will likely sell it once I'm done. But it's worth it IMO. I've spent more money for less hours worth of entertainment


I've never been one to judge my purchase by the length of playtime though as so many other activities cost more than 60 dollars and last less than a video game
 

prag16

Banned
To throw my hat into the anecdotal play time ring, last I checked was when I was at the end of act 4. At that point I was at 10.5 hours. Got most of the collectibles, and took the time to actually read most of the notes, etc. Dug the story.
 

Ghostage

Member
It is well worth the price. It is one of the most refreshing games I've played in years. The concept just works perfectly and i just hope we get to see more games like it.
 
You can complete it in 4 hours on your first playthrough. So all in all.... maybe für $25 oor even $20.
Wait for a good deal.

dont_lie_to_me_harry_potter.gif


yeah calling bullshit on this. you mean u can speed run it in 4hr skippin all cutscenes/mini episodes and not reading any of the information in game and playing on easy. if your doing that on your first playthrough why even play a story driven game.....

Imo its worth it, iv enjoyed it alot combat is very fun (dont play it as a cover shooter lol), also i enjoyed the story, was not a fan of the tv stuff but its passable, took me about 12hr to finish it first time on hard with like 92% completion, goin back through it to find the missing content and to try other options so maybe 15/20hr to 100% it maybe, it all depends on how much you wanna explore the world/story really.
 

Servbot24

Banned
Money is worth different amounts to different people. If you are struggling to pay rent, it is not worth it. If you are a millionaire it is worth it. If you are somewhere inbetween... honestly I'd say no. I'm all for buying games at full price, but I suggest doing that only for the games that are must-haves to you. Games you are on the fence on, just wait. They'll drop in price quickly.
 

cakely

Member
I think some of you got trolled in this thread. By all accounts, the first playthrough will take about ten hours, which is a totally reasonable amount of time.
 
Nope. Bought it last Tuesday and was very optimistic about it. The story didn't do much for me, the characters felt flat, and the game play was solid but not remarkable to me. Playing on normal it felt closer to 8 hours for me.

For me it wasn't worth full price. Maybe $30-35
 
Nope. Bought it last Tuesday and was very optimistic about it. The story didn't do much for me, the characters felt flat, and the game play was solid but not remarkable to me. Playing on normal it felt closer to 8 hours for me.

For me it wasn't worth full price. Maybe $30-35

You miss a lot of the story completing the game in 8 hours. Like it or not much of the story is in the collectibles. You need 10-14 hours to get most of the story in this game.
 

shandy706

Member
On Xbox One.


YES

I'm 10 hours in and I'm only in act 3 on my first play through. Reading, taking in the details, and collecting everything.

I don't rush through it like a kid doing a YouTube let's play though.

I plan on playing the alternate middle story branches too. It changes at least one character in the acts, and I found that out by accident.

This will be a good 20 hour game to see everything for me...probably much more. I always pour over Remedy games. So good.

Note: I buy few games day one. Remedy is on that list though.
 

Basketball

Member
If you value your money this much it seems like a pointless question.

There is Redbox, gamefly,
GameStop shinnanigans

Or you could wait for the eventually price drop.

Or just pay the 60 bones to fully support the team (getting that charity vibe from some). It's your money and you have options. I personally would not pay that much for a linear cinematic shooter without some kind of replay value.
 
You miss a lot of the story completing the game in 8 hours. Like it or not much of the story is in the collectibles. You need 10-14 hours to get most of the story in this game.

That's a fair assessment, but I think there's inherently a problem with the way the story is being told if a 10 hour game requires an additional 3-4 hours of e-mail and memo reading in order to get enough detail to (possibly) make the story more worthwhile.

I think if I was more into what I saw in the cut scenes (live action or otherwise) and natural dialogue over the course of the gameplay I probably would have indulged in the extra scraps of info I found over the course of the game.
 

Daingurse

Member
I've been having a ton of fun with the game on PC, and that version is fucking gimped. Xbox version is definitely worth the money. I wish I had an Xbox so I could be playing that version . . .
 

watdaeff4

Member
That's a fair assessment, but I think there's inherently a problem with the way the story is being told if a 10 hour game requires an additional 3-4 hours of e-mail and memo reading in order to get enough detail to (possibly) make the story more worthwhile.

e.

I agree with you wholeheartedly on this point. QB isn't the only game with this problem and some are much more of a problem than others.
 

Theorry

Member
Well cant say. Every person is different and 60 bucks for you is maybe more worth then for me. I got it for 40 bucks on cdkeys and it was totally worth it. Great gameplay, a story that was intresting and kept me hooked. Doesnt happen alot for me with many games and i liked the length. 12 hours on my first playthrough and a second playthrough is almost a must also imo.
 
Oh, okay, so your opinions are invalid after this.

Here's the deal: Quantum Break is a third person shooter by the best third person shooter developer in the business. The game is tight and fun. Its primary design flaw is low player health, which encourages bad players to assume that they should hang in cover more. By and large, the gameplay itself is super tight, with good players zipping around the combat space, destroying their enemies.

The encounter design starts out mundane and gets gradually more impressive as the game continues. A highlight of my playthrough so far is versus those dudes who are actually immune to time powers, which forces more player mobility. The shotgun is one of the best shotguns in video game history.

It's a superb game with best-in-class combat. Yeah. It's better than Alan Wake. It might, in fact, be better than Max Payne 2, which is the best third person shooter of all time.

The story TV idea was neat, but without a proper budget and a better script and characters you care about (that hacker is just the most irritating character in existence), it can be safely ignored. As a result, you have another Remedy game. If you don't like Remedy games, you won't like this one. If you're a rational person, you will, because holy tits this is the best third person action game that is currently available this generation. The only game coming close to it so far is Rise of the Tomb Raider, and Remedy shits on that game's combat.

RotTR? Your crazy bro. Everything else though your spot on about.

The gunplay is definitely excellent but the pacing of the gunplay is a definite problem and by the time you reach the end you realize that you don't get a whole lot of opportunities to really just go crazy with the gunplay.
 
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