BeOnEdge said:
its another form of control. input. no different than a light gun, dance pad, power glove or any other accessory. yes it enhances gameplay but at the end of the dy its simply another method of control.
It is another form of control...but the part that I find most interesting about it is that its much more adaptable than say a light gun or dance pad when applied to a variety of applications.
If I'm a developer and....
If I want the screen to display a keyboard, it can.
If I want the screen to display all the 'move sets' of a character, it can.
If I want the screen to act as a 'virtual mouse,' it can.
If I want the screen to put context sensitive commands selectable to player at any given time, it can.
Like Isaid nothing revolutionary, but it should prove to be a very interesting feature that can be applied to a game to enhance the expercience or make it more intuitive.
...I'm still much more excited about the muliplayer capabilities that the DS will have. Personally, I know some of my comrades are planning to purchase the DS so I look forward to having the ability to easily game against one another, anywhere.