Refreshment.01
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Both are Xbox 360 games, so acording to the TheRedSnifit: "Xbox360 WEAKER THAN Xbox360 CONFIRMED!"That is an Xbox 360 game.
He is special you know.
Both are Xbox 360 games, so acording to the TheRedSnifit: "Xbox360 WEAKER THAN Xbox360 CONFIRMED!"That is an Xbox 360 game.
Both are Xbox 360 games, so acording to the TheRedSnifit "Xbox360 WEAKER THAN Xbox360 CONFIRMED!"
He is special you know.
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Is it on the page that the OP links to? I'm sorry, I don't understand Japanese so I can't actually read the article that the OP links to... at least not without having it form into babel because of needing to translate it with a machine.
I am sure there were several great selling third party games on the Wii but that did not help their situation much. It all depends on the third party game that sells so much as to make other third parties jealous; if its something like just dance then core franchises will not move over. Basically it has to be a core gaming franchise that sells well that shows third parties there is such an audience. Even then thats a gross generalisation as a FPS selling well does not imply a racing game will sell well. They also need to change the stigma that nintendo consoles are for nintendo games only that even their fans seem to spout in defence when its clearly a problem.
Nintendo does not need to make it themselves just like Sony and MS did not. They just need a wrpg to sell well to give indication to third parties that there is an audience.
I agree that many different, large games need to sell. It would be great if about 500K people bought NFS. Unfortunately, it sold like crap. Same with COD. Those would at least ensure something came their way.
Please understand, that no matter what I say or do the outcome will always be the same. Please be excited for the exact same mistakes over and over again.
I still don't understand why people defend Iwata and the current Nintendo executive team. These guys are turning Nintendo into RIM.
I imagine that Super Mario Galaxy 3 will be the first 1st party title to show significant improvements over what we have seen on PS3/360 - EAD Tokyo seems to be capable of producing titles with incredible graphics, unlike for example the Zelda team.
Launch. Software.
We haven't even seen Nintendo's first big graphical foray into HD yet with Pikmin 3. Seriously I'm not sure if you're trolling or just dense as hell.
Thank you, and sorry to trouble you for finding that article. As I have said, I hadn't read this article before, but I shall admit to being wrong with my assumption. I don't read every topic on NeoGAF, so if it had a topic here, it was one I completely missed.
Wow, someone on the Internet admits to being wrong.Thank you, and sorry to trouble you for finding that article. As I have said, I hadn't read this article before, but I shall admit to being wrong with my assumption. I don't read every topic on NeoGAF, so if it had a topic here, it was one I completely missed.
It isn't meant to. It's not even primarily aimed at game developers, it's what Street View and Netflix are based on.This. It's great they have it, but it's not going to bring them those big hitter games they need.
Wrong.
Now post an actual pic running on Wii.
Not sure what exactly happened with the Zelda team cause SS is the ugliest AAA game I've ever seen.
It's actually chilling how apt this comparison is becoming over time.
A titan company, one of the forefathers of its industry with a legacy product, profitability once thought to be unshakable, and hyper loyal fans willing to move heaven and earth defending every move they make, refuses to make sweeping change in the face of an evolving industry until it's too little too late.
How are they not evolving? they have changed their global strategy greatly, focusing on the emerging and growing mobile market, they have made tools available for FREE to for developers small and medium sized, their online has greatly changed. Miiverse is still a feature that is unmatched and so simple it's amazing no console maker put something like it in place before, and as usual their controller is completely different.
Is it because they have not released powerful systems like Sony and MS? Sony at least, is the only company that doesn't evolve, they release the same hardware, just cranked up in specs, have had the same controller for almost 20 years, but Nintendo is the stagnant one?
What kind of crazy argument is that?
PS3 didn't evolve from the PS2? PS4 isn't evolved from PS3? Lol ok.
What the hell?He doesn't say that Wii U isn't more powerful, just that it's not that much more powerful as current games don't show much improvement over what PS3 and Xbox 360 games do. Obviously, that a lot of titles don't even look as good as the best on PS3/360 is more due to the fact that 3rd parties allocate B-teams or limited resources for Wii U development and Nintendo being lazy as usual.
I imagine that Super Mario Galaxy 3 will be the first 1st party title to show significant improvements over what we have seen on PS3/360 - EAD Tokyo seems to be capable of producing titles with incredible graphics, unlike for example the Zelda team.
How are they not evolving? they have changed their global strategy greatly, focusing on the emerging and growing mobile market, they have made tools available for FREE to for developers small and medium sized, their online has greatly changed. Miiverse is still a feature that is unmatched and so simple it's amazing no console maker put something like it in place before, and as usual their controller is completely different.
Is it because they have not released powerful systems like Sony and MS? Sony at least, is the only company that doesn't evolve, they release the same hardware, just cranked up in specs, have had the same controller for almost 20 years, but Nintendo is the stagnant one?
What kind of crazy argument is that?
Let's not forget it was Nintendo's "revolution" which spurred the industry into the greatest success it's seen since it's birth with the Wii mote, which also spawned the other two to quickly use the same idea, one even basically copying the Wii mote exactly, except for painting it black and putting a glow ball on the tip.
MS at least did something completely different with Kinect. So the only company not evolving and "changing" is Sony. they do the same thing, with increased specs over and over and over. It didn't work with the PS3 I am not sure why it should suddenly work with the PS4.
It really bugs me. Partially ot was the limitations of the Wii hardware but still. It looks better in Dolphin but it pales in comparison to say Wind Waker.
How are they? Can you explain? Because LOL sounds like an answer you give when you don't have an answer. PS3 has online, PS4 is not much different other than a share button. If you mean "well the specs are more powerful!" that's not evolution, its just more powerful specs. What are they doing "different" or "new"? that they didn't do last time?
How are they? Can you explain? Because LOL sounds like an answer you give when you don't have an answer. PS3 has online, PS4 is not much different other than a share button. If you mean "well the specs are more powerful!" that's not evolution, its just more powerful specs. What are they doing "different" or "new"? that they didn't do last time?
Wind Waker wasn't technically impressive either, it's the style that made it impressive. Whether or not one prefers WW's styles over SS's is just a matter of taste.
Actually, I'm not sure if any Zelda game of the last decade was technically more than just good. TP was close, but even that one saw harsh criticism for some parts of its graphics (in particular its ground textures).
The whole "people don't understand our product" approach is getting a bit old.
Understand why I even made this question.Counter it? Its a yes or no question. Btw my answer is no but I dont understand why people are limited to yes or no only shouldnt they explain how they reached the "No" answer?
edit: Nevermind, reading that thread some people gave really good responses but ypu just shrugged the answers off because they actually counter the statement. Straight up disrespectful.
Because I wanted an upfront answer to an upfront statement.Why do you want yes or no questions? Rephrase that challenge to be opened and I will reply.
The whole "people don't understand our product" approach is getting a bit old.
He doesn't say that Wii U isn't more powerful, just that it's not that much more powerful as current games don't show much improvement over what PS3 and Xbox 360 games do. Obviously, that a lot of titles don't even look as good as the best on PS3/360 is more due to the fact that 3rd parties allocate B-teams or limited resources for Wii U development and Nintendo being lazy as usual.
He said that the Wii U was just as powerful as PS360 because games released in the U's first six months don't look as good as games that came out six years into the PS360's lifespan.
One only has to look at the Wii u specs to know that Wii u is more powerful than current gen games.
Anyone who denies it is just trolling.
What specs?
I don't get it. Why doesn't Nintendo just focus on Indy devs? I mean, Nintendo is all about providing different experiences with their gaming, and Indy devs are forced to make their games stand out in positive ways, (See: Gameplay), due to limitations.
It seems at first glance that there's no reason for them to not focus on making the system perfect for indie developers.
Why people care about Wii U specs? As long as Nintendo games are HD, vibrant, and smooth like NSMBU who cares.
The neogaf threads where the chips have been broken down.
Why people care about Wii U specs? As long as Nintendo games are HD, vibrant, and smooth like NSMBU who cares.
Like if people were gonna buy multi plats on Wii U if it was as powerful as ps4... people barely bought them on ps3 compared to 360. Imagine on Nintendo.
I don't even...Why people care about Wii U specs? As long as Nintendo games are HD, vibrant, and smooth like NSMBU who cares.
Like if people were gonna buy multi plats on Wii U if it was as powerful as ps4... people barely bought them on ps3 compared to 360. Imagine on Nintendo.
The guy is such a tool. "Oh, it can't possibly be that I shipped out a worthless product. It's that people just don't understand it!"
So you mean the ones where in the end no one knows anything. The only known value fore sure is the RAM, there's more of it, but also a lot locked for the OS and it's also slow as fuck. So yeah.
Why people care about Wii U specs? As long as Nintendo games are HD, vibrant, and smooth like NSMBU who cares.
Iwata is aware of the fact that many people hold the belief that Wii U is underpowered, and feels they need to work on remedying such misunderstandings.