CoffeeJanitor
Member
Wrong.

Are you serious here....SS looked like ass. Playing that coming off of Skyrim made the game look terrible.
Wrong.
I doubt anyone sensible would say it's not more powerful, it's how much more powerful that's up for debate.True, we might know the exact specs of Wii U, but that dooesn't mean we don't know for a fact that wii U is more powerful than current gen.
That's not even debatable reading those threads.
President and CEO of Nintendo Satoru Iwata cares, which is what this topic is about:
If he and Nintendo did not care, then he would not have made such a comment.
![]()
Are you serious here....SS looked like ass. Playing that coming off of Skyrim made the game look terrible.
So you mean the ones where in the end no one knows anything. The only known value fore sure is the RAM, there's more of it, but also a lot locked for the OS and it's also slow as fuck. So yeah.
True, we might know the exact specs of Wii U, but that dooesn't mean we don't know for a fact that wii U is more powerful than current gen.
That's not even debatable reading those threads.
Wrong.
That isn't going to move hardware unless they have a few Minecraftesque titles.*
*They don't and most likely won't even have one.
I think the only fact that people will take into account is not a couple of threads based on 95% speculation on two die shots, but rather actually seeing games that are clearly a step above the current gen. If it ever happens , by the time it does, WiiU games will be compared to PS4/720 ones, and it won't be pretty.
Ok, then how are they supposed to get third parties?
Don't bother. Some people are just in perpetual denial over the system's weak specs, no matter how much logic you hit them with.
MONEYHAT. that's the only way the Wii U can get third party support once the PS4/XB3 really take hold. Wii U will get a few titles of cross gen games like Watchdogs but once the devs fully move on Wii U will be dead with third parties. That ship sailed once Nintendo decided to release hardware that is as weak as the Wii U is in comparison to the other two.
Re: third party support. It has almost nothing to do with the hardware this time around. See: ps360 ports, or lack thereof.
MONEYHAT. that's the only way the Wii U can get third party support once the PS4/XB3 really take hold.
Doesn't Microsoft have an infinite money supply or something?
Read the thread. Not going to repeat the same thing over and over again.
Re: third party support. It has almost nothing to do with the hardware this time around. See: ps360 ports, or lack thereof.
Eh...I certainly think Nintendo could have went farther, but both the GPU and RAM are quite a bit better compared to both PS360. Pretty sure there's no dispute about that. The CPU however is a big question mark.
Microsoft does, Xbox division doesn't especially since they already spent the usual MS amount to buy their way into the market.Doesn't Microsoft have an infinite money supply or something?
But all you do is repeat the same crap in various threads on Nintendo over and over again, so why suddenly this aversion to repeating yourself?Read the thread. Not going to repeat the same thing over and over again.
But all you do is repeat the same crap in various threads on Nintendo over and over again, so why suddenly this aversion to repeating yourself?
And? Nobody says Nintendo has to moneyhat exclusives. They can moneyhat ports or exclusive DLC.
Would people even really buy them though?
Batman Arkham edition, Mass Effect 3, blahblahblah didn't really do much for them, did they?
Coming from the investor Q&A session held the other day. A question was asked about what's going on with third parties on Wii U and the stigma concerning Wii U's "low power". Iwata responded by pointing to their initiative to "expand the range of software developers" (outlined here), noting that they've already received inquiries from several hundred new developers--both companies and individuals--following their presentation at GDC for Nintendo Web Framework. He believes new, captivating titles will be born from this initiative that'll help them achieve that goal. Another thing of note is that the teams working on this sort of software (he points to Wii Street U and their video-on-demand software on Wii U, both of which use Nintendo Web Framework) are quite small, which allows for quick updates in a short time-span.
He also talks up their Unity deal (which they've just recently have begun offering) stating that hundreds of thousands of developers for Unity exist, including developers in emerging nations, and they've made it really easy to get them on board to release software on Wii U.
Finally, Iwata is aware of the fact that many people hold the belief that Wii U is underpowered, and feels they need to work on remedying such misunderstandings. Not only that, but he knows that there are some third parties that are actively supporting Wii U, while others aren't even giving it a second glance. He wants to fix this by creating a situation in which third parties not currently actively supporting Wii U will regret that decision once third parties that did support it start to produce hits on the system. Of course, this isn't going to happen overnight, and it's hard for them at the moment to persuade third parties to get on board given Wii U's current state. However, Nintendo is working on producing such results following Wii U's "re-vitalization" on and after this summer.
All info comes from question/answer 7.
http://www.nintendo.co.jp/ir/library/events/130425qa/03.html
The fact that Iwata somehow believes it's a "misunderstanding" that the WiiU is underpowered shows that he's completely out of touch with reality. Not to mention he wants third-parties to "regret" not supporting the WiiU instead of actually reaching out to those third-parties with better terms to make it so that it's cheaper to develop for the WiiU, maybe perhaps Nintendo should take a smaller cut as a platform holder.
Would people even really buy them though?
Batman Arkham edition, Mass Effect 3, blahblahblah didn't really do much for them, did they?
What makes his position even more ridiculous is that the one AAA third party Wii U exclusive released so far bombed beyond belief. A game that would have sold at least decently on MS/Sony boxes. Yeah, I'm sure that's making third parties really regret not working on the Wii U, Iwata.
Imagine Nintendo style DLC. Imagine DLC that takes advantage of the Gamepad. It'd
be smarter to get these IPs on the platform to legitimize it evenif it cost Nintendo dollars.
What makes his position even more ridiculous is that the one AAA third party Wii U exclusive released so far bombed beyond belief. A game that would have sold at least decently on MS/Sony boxes. Yeah, I'm sure that's making third parties really regret not working on the Wii U, Iwata.
How well did Nintendo style DLC work for Tekken?
It's one reason I believe he needs to go. He just doesn't get it.
Would people even really buy them though?
Batman Arkham edition, Mass Effect 3, blahblahblah didn't really do much for them, did they?
How well did Tekken sell on other consoles. Not sure I consider that to be a AAA IP. I'm talking Mass Effect, BF4, Elder Scroll games, Ass Creed, Tomb Raider, etc. Also, releasing a 6-12 month old game on the Wii U doesn't help.
I really doubt the established audiences for those games/series will really care much about Nintendo DLC, let alone enough to buy an entire console for said DLC.
If they did, I'm pretty sure that they'd buy a Nintendo console for the first party games regardless.
I agree that they have made some very silly decisions with their hardware and I do think that more capable tech in Wii U would have helped. They are extremely stubborn and value BC, 'difference', low power consumption and most importantly profitability in a short time over everything else. I think they don't care that they could forgo one or more of the first three, put the money into tech and still be profitable but also have more consumers and better support from third parties.I think that something Nintendo refuses to realize, or just does not wish to do, is build hardware for developer tastes. Since the N64 they've made incredibly selfish design decisions which has alienated them from third parties. Their machines are now associated very strongly with only their games. The demographics do not align with what most major developers are targeting. Perhaps Nintendo will make them regret that soon.
The fact that Iwata somehow believes it's a "misunderstanding" that the WiiU is underpowered shows that he's completely out of touch with reality. Not to mention he wants third-parties to "regret" not supporting the WiiU instead of actually reaching out to those third-parties with better terms to make it so that it's cheaper to develop for the WiiU, maybe perhaps Nintendo should take a smaller cut as a platform holder.
Probably wise to wait for the official translation as opposed to a shortened, paraphrased one.What's pathetic is that Iwata can get away with such ridiculous statements because he's speaking to the arrogance that has been present in the company since the SNES. The very arrogance that kept two Nintendo consoles from reaching their full potential.
This idea that only Nintendo has the key to the industry and success. The Nintendo way is the right way, and those 3rd parties that don't get with the program -oh- they'll be sorry.
I don't believe Iwata was being vengeful but rather he desires third parties to witness the Wii U install base growing and to put their titles on the system. I haven't seen any statement from Iwata where he ever came across as vengeful.
Does it need to sound vengeful? The result is still the same. Nintendo's hardware decisions remain selfish, and their attempts to garner 3rd party support remain shallow and I'll-thought.
I doubt he would get the games even it was not "limited"...
He knows how powerful the thing is. We don't. Think about that for a moment.The fact that Iwata somehow believes it's a "misunderstanding" that the WiiU is underpowered shows that he's completely out of touch with reality. Not to mention he wants third-parties to "regret" not supporting the WiiU instead of actually reaching out to those third-parties with better terms to make it so that it's cheaper to develop for the WiiU, maybe perhaps Nintendo should take a smaller cut as a platform holder.
Whose talking about other folks? I'm talking about Wii U owners who bought the console at launch. These games sold like shit. Partially due to the terrible price but also there was nothing that distinguished them from the 360/PS3/PC versions. Nintendo needs to be creative with their IPs and DLC.
He knows how powerful the thing is.
I don't believe Iwata was being vengeful but rather he desires third parties to witness the Wii U install base growing and to put their titles on the system. I haven't seen any statement from Iwata where he ever came across as vengeful.
Compared to what exactly? The most common assumption is that "underpowered" means "as powerful as PS360", and that might very well be a misunderstanding.Well then he should know that it's underpowered, the machine is out, there are games out for it, let's not pretend there's some special sauce Nintendo forgot to tell people about.
Compared to what exactly?
The most common assumption is that "underpowered" means "as powerful as PS360", and that might very well be a misunderstanding.