Japan Daily Sales- 26th Dec

Broshnat

Banned
1 Super Mario 64 DS
2 Dragon Quest VIII PS2
3 Sawaru Made In Wario DS
4 Metal Gear Solid 3 PS2
5 Dragon Quest & Final Fantasy in Idataki Street Special PS2
6 Mario Party 6 GC
7 Rockman EXE 5 GBA
8 Kessen III PS2
9 Tales Of Rebirth PS2
10 Yoshi: Universal Gravitation GBA
 
And the day before, the 25th, we had:

1 Super Mario 64 DS
2 Sawaru Made In Wario DS
3 Dragon Quest & Final Fantasy in Idataki Street Special PS2
4 Dragon Quest VIII PS2
5 Metal Gear Solid 3 PS2
6 Mario Party 6 GC
7 Rockman EXE 5 GBA
8 Pokemon Dash DS
9 Yoshi: Universal Gravitation GBA
10 Dynasty Warriors PSP
 
And some VERY EARLY numbers we have for last week:

Dragon Quest & Final Fantasy in Idataki Street Special PS2 192k
Mario Party 6 GC 149k
Sawaru Made In Wario DS 145k
Super Mario 64 DS 142k
Dragon Quest VIII PS2 128k
Metal Gear Solid 3 PS2 96k
Rockman EXE 5 GBA 81k
Ratchet & Clank 3 PS2 55k
Tales Of Rebirth PS2 46k
Gundam vs Z Gundam PS2 45k
Dynasty Warriors PSP 34k
 
Broshnat said:
And some VERY EARLY numbers we have for last week:

Dragon Quest & Final Fantasy in Idataki Street Special PS2 192k
Mario Party 6 GC 149k
Sawaru Made In Wario DS 145k
Super Mario 64 DS 142k
Dragon Quest VIII PS2 128k
Metal Gear Solid 3 PS2 96k
Rockman EXE 5 GBA 81k
Ratchet & Clank 3 PS2 55k
Tales Of Rebirth PS2 46k
Gundam vs Z Gundam PS2 45k
Dynasty Warriors PSP 34k

That's Hawt!
How much is DQVII, SM64DS and Wario at now?
 
How much were the PSP shipments supposed to be each week? I don't want to say damage control just yet, but it seems that the shipments have been very low, almost as if Sony is trying to sabotage their sales.
 
2 DS titles in the chart and 1 PSP title in the top ten,I don't see that much difference ;)
The top ten will be owned by PS2 software with the release of GT4 tomorrow (GT4,MGS3,DQ8,ToR)
 
ThirdEye said:
PSP = soldout

That shouldn't be an excuse. The software sales for opening week were weak. The fact that there have been zero PSP titles in the top 10 lately (if at all?) are worrying.
 
I'm truly amazed that MARIO 64x4 is number 1. Wow. Talk about odd.

One thing must be said

- the daily chart has no numbers and its not really indicative of final week numbers - the DKJB numbers proved that and I'm now very skeptical of taking daily sales chart too seriously. It could be a few hundred K difference or just 10 units. You can't tell from that chart.
 
Elios83 said:
2 DS titles in the chart and 1 PSP title in the top ten,I don't see that much difference ;)
The top ten will be owned by PS2 software with the release of GT4 tomorrow (GT4,MGS3,DQ8,ToR)

Well, to be fair, both Mario and Wario have been in the top ten since Launch. I have yet to see a PSP title stay in the top 10 for more than a few days.
 
btrboyev said:
it should still be selling software to those who do own one. RR I don't think has even broke 80,000 sales yet has it?

I wonder what the shelves look like in Japan in terms of PSP hardware and software. I find it interesting how online retailers are taking advantage of importers when PSP doesn't seem to be flying off the shelves even with Sony's limited launch.
 
That`s it. The PSP is a bomb. I will not be picking it up when it`s released over here. I learned my lesson with the Neo Geo pocket.
 
The PSP had a soft software launch, I can't think of any title that launched that I would consider a long-term seller.... the hardcore folks already have what they wanted.

When/What's the next software release?
 
DarienA said:
The PSP had a soft software launch, I can't think of any title that launched that I would consider a long-term seller.... the hardcore folks already have what they wanted.

When/What's the next software release?

Ridge Racers should have easily outsold most of the DS software already, but it hasn't even come close.

A brand new, beautiful game is getting creamed by a catch-the-girl mini game.

Crazy.
 
DarienA said:
The PSP had a soft software launch, I can't think of any title that launched that I would consider a long-term seller.... the hardcore folks already have what they wanted.

When/What's the next software release?

that said. A lot of units seem to be going overseas @ exhorbitant prices. It means little - I think the US launch will be more indicative of anything. The PSP is also future proof - the tech will only get better with time (unless DS + cost to get PSP going + GBA2 really manages to kill it off)
 
Minna will probably be the only PSP launch title to reach 100,000..which isn't that bad considering I guess.

So what's your last guess on 1st week GT4 sales..in that holiday topic they seemed a little low.

I'd like to see if there was a sales spike in Sony MS Pro Duos since the PSP release...that would probably explain some things :P
 
Maybe Evolution had an effect, but I seem to remember sales of the RR series being posted a while back (admittedly US sales, I don't know how it does in Japan normally) and I was surprised at how low the figures were.
 
Broshnat said:
And some VERY EARLY numbers we have for last week:

Dragon Quest & Final Fantasy in Idataki Street Special PS2 192k
Mario Party 6 GC 149k
Sawaru Made In Wario DS 145k
Super Mario 64 DS 142k
Dragon Quest VIII PS2 128k
Metal Gear Solid 3 PS2 96k
Rockman EXE 5 GBA 81k
Ratchet & Clank 3 PS2 55k
Tales Of Rebirth PS2 46k
Gundam vs Z Gundam PS2 45k
Dynasty Warriors PSP 34k

VERY EARLY = BS Numbers?
 
but but the psp has a pretty screen!! You can't tell what the japanese are going to buy, its been like that for ages.
 
Culex said:
That shouldn't be an excuse. The software sales for opening week were weak. The fact that there have been zero PSP titles in the top 10 lately (if at all?) are worrying.
Heh do the math - the current install bases for NDS : PSP in Japan are like 4 : 1. Then look at the software sales numbers like "Sawaru Made In Wario DS 145k" and "Dynasty Warriors PSP 34k". Nothing strange, IMO.
 
ThirdEye said:
Heh do the math - the current install bases for NDS : PSP in Japan are like 4 : 1. Then look at the software sales numbers like "Sawaru Made In Wario DS 145k" and "Dynasty Warriors PSP 34k". Nothing strange, IMO.
Proportion plays into it, but that also shows Sony hasn't broken out of the traditional handheld software model like they'd predicted (at least so far in Japan). Their bottom line depends on this trend continuing or not and it's aggrivated by the heavy upfront losses on PSP hardware.
 
I don't think Sony's concerned with the PSP making profit right now.

Getting supply up would have to be their no.1 priority at this point.

I think Sony actually probably has a slightly better library of games availible right now if you compare the two systems.

Nintendo's release list for Jan-April for the DS is kinda worrisome though, I hope they beef up that release list with more good 3rd party stuff. A strong holiday sales season for the DS should ensure that the Japanese third party devs at least will stand behind the system through 2005 though (as development greenlit now or recently almost definitely would not be finished before 2005's end).
 
soundwave05 said:
I don't think Sony's concerned with the PSP making profit right now.
Of course not, PSP is a 10 year investment... but the fact that software sales are proportionately in line with GBA/DS rather than PS/PS2 is a little worrisome. It's still early though.


soundwave05 said:
Nintendo's release list for Jan-April for the DS is kinda worrisome though, I hope they beef up that release list with more good 3rd party stuff.
In Japan? PSP looks pretty light for Japan as well, most new platforms get a post launch lull.
 
Can any Japan GAFfers let us know whether the PSP is readily available on store shelves there? Because calling the PSP a bomb is utterly ridiculous if it's sold out.

There are ~240k PSPs compared to nearly 900k DSs. Both RR and Minna No Golf have enjoyed a 30% attach rate thus far, which is pretty good.

Even PS2 had an atrocious software tie-ratio at first.
 
There should be more than 240k PSPs availible. It should be closer to 400k by now unless Sony has royally f-cked up production.

Only having 40,000 units availible after the launch period (which was low to begin with) for a few weeks is ridiculous.
 
mashoutposse said:
Even PS2 had an atrocious software tie-ratio at first.
Well, PS2 also had a much weaker launch lineup and it played DVDs and PS1 games too. :/

edit:

PlayStation 2 Launch Period
-A-Train 6 (ArtDink)
-Fantavision (SCEI)
-Kakinoki Shoogi IV (Ascii)
-Ridge Racer V (Namco)
-Street Fighter EX 3 (Capcom)

-PlayStation game compatability
-DVD movie compatability
-CD audio compatability

versus

PSP Launch Period
-Armored Core: Formula Front (From Software)
-Lumines (Bandai)
-Mahjong Kakutou Club (Konami)
-Minna no Golf Portable (SCEI)
-Ridge Racers (Namco)
-Vampire Chronicle: The Chaos Tower (Capcom)

-MemoryStick Duo compatability (ATRAC3/MP3/MPEG4)
 
DS has probably broken a million sold through in Japan easily by now. This coming week and the first week of January tend to be the biggest sales week of the year for Japan, so Nintendo should completely clean up with DS, SM64 DS, Wario Ware, and Mario Party 6 sales.

Even the GameCube always gets a large boost.
 
Culex said:
Ridge Racers should have easily outsold most of the DS software already, but it hasn't even come close.

A brand new, beautiful game is getting creamed by a catch-the-girl mini game.

Crazy.

But it's impossible for Ridge Racers to outsell most DS software. There are only 240,000 PSP owners vs. 900,000 in Japan alone. Even if Ridge Racers sold to every single person who owned a PSP it would only just be on the level as the best selling DS game. And even then as we all know... there's never a single game that sells to EVERY person.

It's Sony's fault for fucking up the launch, but no based on the current available stock it is not at all surprising the software sales.
 
Gotta give Nintendo some credit here though.

The DS launch has gone very, very well in North America and Japan.

Developers that are looking to greenlight projects right now for the DS have to be feeling pretty good about the system, so that should ensure strong support through 2005 and into 2006 at least, and of course Nintendo will support this thing strongly. If you're Square-Enix, Namco, Capcom, Sega, etc. you gotta be feeling pretty good about the DS as a solid platform.

After posting what should be a huge profit in March 2005, Nintendo may have a bit more leeway to drop the DS' price point as well and take some of the mustard off the PSP's NA/Euro launches.
 
soundwave05 said:
There should be more than 240k PSPs availible. It should be closer to 400k by now unless Sony has royally f-cked up production.

Only having 40,000 units availible after the launch period (which was low to begin with) for a few weeks is ridiculous.

I'm using the numbers we received a couple of days ago, which put the PSP at 240k and the DS at 850k or so.

Anyway, if the PSP is sold out and not readily available in stores, it can't really be classified as a bomb or anything stimilar.
 
soundwave05 said:
Gotta give Nintendo some credit here though.

The DS launch has gone very, very well in North America and Japan.

Developers that are looking to greenlight projects right now for the DS have to be feeling pretty good about the system, so that should ensure strong support through 2005 and into 2006 at least, and of course Nintendo will support this thing strongly. If you're Square-Enix, Namco, Capcom, Sega, etc. you gotta be feeling pretty good about the DS as a solid platform.

After posting what should be a huge profit in March 2005, Nintendo may have a bit more leeway to drop the DS' price point as well and take some of the mustard off the PSP's NA/Euro launches.

Definitely, Nintendo deserves a lot of credit. They've been able to at least keep the DS in the general consciousness and not allow PSP to steal their thunder which is an accomplishment all its own. And if Sony continues to shoot itself in the foot they may have a longer mountain to climb over when they finally do have the units available for people to buy.
 
jarrod said:
Of course not, PSP is a 10 year investment... but the fact that software sales are proportionately in line with GBA/DS rather than PS/PS2 is a little worrisome. It's still early though.

Do you have any info on how the original PlayStation launched and was accepted in Japan in 1994? :)
 
To be fair, PSP appears to be following the same pattern as the PS2.

When the PS2 launched, the software tie ratio was terrible and software sales in general was anemic and this lasted for months. Most people used it as a DVD player initially.

But since the PSP uses a proprietary movie format, I'm not sure why software sales has been as weak as it seems. Any information on how many UMD movies have been released?
 
I find it interesting how online retailers are taking advantage of importers when PSP doesn't seem to be flying off the shelves even with Sony's limited launch.

you have to be kidding me.
 
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