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Jason Schreier "Horizon Online Next for Guerilla, Horizon 3 'Ways off', Sony's Live Service Initiative was no joke"

Zathalus

Member
Multiple big successes with HD2, GT7, MLB

One fuck up won’t change that
GT7 and MLB is not really part of the GaaS push, those studios are doing exactly what they were doing all along. Pushing them under the new GaaS initiatives that Sony was hoping for is revisionist history. And Concord is one of the largest failure in video game history, and it’s hardly the only fuck up. Naughty Dog wasted years and have dick all to show for it, and Bungie has been a an extremely questionable purchase for the sheer amount of money they paid for it.

Trying to spin this as not being a big blunder for Sony is pure copium.
 
GT7 and MLB is not really part of the GaaS push, those studios are doing exactly what they were doing all along. Pushing them under the new GaaS initiatives that Sony was hoping for is revisionist history. And Concord is one of the largest failure in video game history, and it’s hardly the only fuck up. Naughty Dog wasted years and have dick all to show for it, and Bungie has been a an extremely questionable purchase for the sheer amount of money they paid for it.

Trying to spin this as not being a big blunder for Sony is pure copium.

Trying to spin an entirely doom and gloom narrative is pure copium when there’s plenty of examples of success
 
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Zathalus

Member
Trying to spin an entirely doom and gloom narrative is pure copium when there’s plenty of examples of success
Where am I spinning a doom and gloom narrative? Sony is doing great with most of their games and hardware, revenue is also doing well. Doesn’t change the fact that the GaaS push has been a blunder for them. From all the initiatives they have done so far, from pushing their single player studios into GaaS, purchasing studios ,and working with third parties, they basically have Helldivers 2 to show for it. Critiquing some decisions made by Sony around GaaS doesn’t equate to thinking the entire gaming segment is in trouble.
 

Men_in_Boxes

Snake Oil Salesman
Your original argument is GAAS is the future of gaming, implying single player games are on their way out.
I think the analogy I used was "single player is to GAAS what 2D is to 3D". 2D games continue to exist.
However you have yet to offer a compelling reason as to why that is other than GAAS popular.

Now we’re going down a different road about how GAAS are fascinating but you can’t quantify that.
Perhaps this is better discussed in an all new, original, birthed from his own mind, Men in Boxes thread. Please be excited...
 
Where am I spinning a doom and gloom narrative? Sony is doing great with most of their games and hardware, revenue is also doing well. Doesn’t change the fact that the GaaS push has been a blunder for them. From all the initiatives they have done so far, from pushing their single player studios into GaaS, purchasing studios ,and working with third parties, they basically have Helldivers 2 to show for it. Critiquing some decisions made by Sony around GaaS doesn’t equate to thinking the entire gaming segment is in trouble.

I was speaking strictly about GaaS

HD2 is a massive success, concord a massive flop, but HD2 success is greater than Concord’s failure

And you just hand waived GT7 and MLB when they absolutely are live service
 

Men_in_Boxes

Snake Oil Salesman
Where am I spinning a doom and gloom narrative? Sony is doing great with most of their games and hardware, revenue is also doing well. Doesn’t change the fact that the GaaS push has been a blunder for them.
Such a blunder that PlayStation made it a key component of their corporate report earlier this month?

They've released two GAAS games that count towards their Live Service initiative and have sold 14+ million copies between the two. Helldivers 2 isn't done selling either.

Yet tons of people here say the following...

'If Astro Bot sells 4 million it will be a huge win for PlayStation!"

I'm betting PlayStation thinks Concord is the outlier and the majority of their upcoming GAAS releases will fall closer to a Helldivers 2 level success.

Is it really a blunder or do you just want it to be one?
 
It's like Sony has won the race but doesn't know what to do afterwards. Sony is like what Nintendo was before PlayStation and I hope somebody's comes along and does better.
 

Trogdor1123

Gold Member
Don’t understand the horizon hate. An online world for it sounds pretty great to me. The chance to run around in that world with a bunch of other hunters discovering the remnants of the previous world sounds fun and could provide some great stuff. The franchise is also pretty massive. It sold 30 million copies or something . They clearly have metrics for it as well.

No idea if it will be a success but I still don’t get the hate.
 

DForce

NaughtyDog Defense Force
It's been known for quite a while that this game was in development but some people are pretending like they're hearing about this title for the first time.

I think it has potential because it's a multiplayer game based on an established IP, something Concord didn't have.
 

Zathalus

Member
Such a blunder that PlayStation made it a key component of their corporate report earlier this month?

They've released two GAAS games that count towards their Live Service initiative and have sold 14+ million copies between the two. Helldivers 2 isn't done selling either.

Yet tons of people here say the following...

'If Astro Bot sells 4 million it will be a huge win for PlayStation!"

I'm betting PlayStation thinks Concord is the outlier and the majority of their upcoming GAAS releases will fall closer to a Helldivers 2 level success.

Is it really a blunder or do you just want it to be one?
No, it’s a blunder. Billions spent on Bungie just to hemorrhage tons of staff and well reported issues with Marathon, Naughty Dog wasting years on a cancelled project, and a shit ton of prestige lost for Sony first party. Then we have the disaster known as Concord and big questions being raised about Fairgame$ and the similarities it has to the entire Concord situation.

Maybe it might be better in future, but right now the performance has been pretty poor.
 

Jakk

Member
I was speaking strictly about GaaS

HD2 is a massive success, concord a massive flop, but HD2 success is greater than Concord’s failure

And you just hand waived GT7 and MLB when they absolutely are live service
The point is Sony's recent push for multiple GaaS games was a failure, not sure what's so hard to understand about that. It doesn't mean all their GaaS games are/will be failures. We already know multiple Sony studios were working on GaaS games and a lot of them were cancelled.
 

Killjoy-NL

Member
The title of this thread shouldn't be "Sony's Live Service Initiative was no joke", but "Sony's Live Service Initiative is no joke".
It's misquoted and both have different meanings.

Anyway, people can just ignore their live service games.
There's more than enough singleplayer games coming, so nothing was taken away in that regard.

Maybe people finish their sp so quickly, that they have nothing better to do with their time than complain about every single thing 24/7.
 

Jakk

Member
The title of this thread shouldn't be "Sony's Live Service Initiative was no joke", but "Sony's Live Service Initiative is no joke".
It's misquoted and both have different meanings.

Anyway, people can just ignore their live service games.
There's more than enough singleplayer games coming, so nothing was taken away in that regard.

Maybe people finish their sp so quickly, that they have nothing better to do with their time than complain about every single thing 24/7.
Nothing was taken away aside from the millions of dollars and time spent on building now cancelled games. Are you serious?
 

Topher

Identifies as young
The point is Sony's recent push for multiple GaaS games was a failure, not sure what's so hard to understand about that. It doesn't mean all their GaaS games are/will be failures. We already know multiple Sony studios were working on GaaS games and a lot of them were cancelled.

I think Sony funding third party developers for live service games like they did with Helldivers 2 worked pretty well. They should have done that with Firewalk rather than buy the studio and suddenly being stuck with a shit studio and a shit game. I'm afraid they are going to learn that lesson with Haven and Fairgame$ as well. I also don't see a problem adding an online component to their single player games like they used to do with Killzone and TLOU. Factions was supposed to be an online mode for TLOU 2 that got bloated into its own thing. But they got into that "trend chasing" mode that has sent many others down the wrong path. It is unfortunate.
 

JaksGhost

Member
That's just phrasing. He was clearly suggesting Horizon 3 would be a "ways off" after Online.
Did he forsee Lego Horizon Adventure? Nope. If the game is co-developed, which we've been hearing it is, it wouldn't take all of Guerilla to develop the game just like Firesprite handling most of Call of the Mountain. But also for a franchise you guys hate why be so concerned with what Guerilla is doing? Guerilla has only made two games since the PS2; Killzone and Horizon. They're not a studio brimming with legacy IP.
 

Killjoy-NL

Member
Nothing was taken away aside from the millions of dollars and time spent on building now cancelled games. Are you serious?
And what would you have gotten in return, except for hypothetical releases that exist only in your imagination?
 
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Nydius

Member
Don’t understand the horizon hate.

It’s best if you give up trying to understand it. This place has a hate boner for Horizon and it prevents people from thinking rationally or accepting facts.

Both Zero Dawn and Forbidden West sold extremely well and Sony hasn’t pushed Horizon as much as they did other franchises, like people around here love to claim.

There were more Killzone games between 2009 and 2013 than there have been Horizon games. Uncharted gets a slight graphical next-Gen remaster 8 years after the first game as a full retail priced collection and no one bats an eye; Horizon gets an optional $10 remaster upgrade after 7 years and it’s “greedy Sony!”.

The irrational hate of Horizon here does not reflect reality.
 
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They really messed this IP up with the story telling in the sequel IMO, a lot of potential there but now I don't care if I ever play another one, I will never play Forbidden West again.
 
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Topher

Identifies as young
Did he forsee Lego Horizon Adventure? Nope. If the game is co-developed, which we've been hearing it is, it wouldn't take all of Guerilla to develop the game just like Firesprite handling most of Call of the Mountain. But also for a franchise you guys hate why be so concerned with what Guerilla is doing? Guerilla has only made two games since the PS2; Killzone and Horizon. They're not a studio brimming with legacy IP.

Drop the "you guys" bullshit. I like Horizon just fine and I'm looking forward to the trilogy's conclusion so it just sucks that we are going to have to wait longer because Horizon Online.

You are not going to convince me that Lego Horizon is being developed by GG in anything other than a consultant capacity. I think Lego has a pretty good understanding of how to make Lego games.
 

Wooxsvan

Member
for the first time in forever I can only think of one game from Sony that I'm slightly interested in on the horizon. Wolverine
 
It’s best if you give up trying to understand it. This place has a hate boner for Horizon and it prevents people from thinking rationally or accepting facts.

Both Zero Dawn and Forbidden West sold extremely well and Sony hasn’t pushed Horizon as much as they did other franchises, like people around here love to claim.

There were more Killzone games between 2009 and 2013 than there have been Horizon games. Uncharted gets a slight graphical next-Gen remaster 8 years after the first game as a full retail priced collection and no one bats an eye; Horizon gets an optional $10 remaster upgrade after 7 years and it’s “greedy Sony!”.

The irrational hate of Horizon here does not reflect reality.



The hate is because Horizon is an average game turned into an average saga that they promote as if it were as great as GOW or Uncharted. It's not so complicated to understand.
 

Jakk

Member
I think Sony funding third party developers for live service games like they did with Helldivers 2 worked pretty well. They should have done that with Firewalk rather than buy the studio and suddenly being stuck with a shit studio and a shit game. I'm afraid they are going to learn that lesson with Haven and Fairgame$ as well. I also don't see a problem adding an online component to their single player games like they used to do with Killzone and TLOU. Factions was supposed to be an online mode for TLOU 2 that got bloated into its own thing. But they got into that "trend chasing" mode that has sent many others down the wrong path. It is unfortunate.
I agree, I have no problem with multiplayer modes. Actually, I don't even mind GaaS games, when they are done right. But suddenly wanting to make a dozen or I don't know how many GaaS games at the same time was a stupid idea. I'm glad they at least realized it.
And what would you have gotten in return, except for hypothetical releases that exist only in your imagination?
What kind of an argument or a question even is that? The time and money they wasted on cancelled projects could have been spent on other projects, duh.
 

Topher

Identifies as young
I agree, I have no problem with multiplayer modes. Actually, I don't even mind GaaS games, when they are done right. But suddenly wanting to make a dozen or I don't know how many GaaS games at the same time was a stupid idea. I'm glad they at least realized it.

Pretty much exactly what I said when we found out they had 12 gaas projects in the works. And.....it is progressing about like many of us expected.
 

Kacho

Gold Member
Pretty much exactly what I said when we found out they had 12 gaas projects in the works. And.....it is progressing about like many of us expected.
Yep. It’s fine if they want to chase a bunch of Men_in_Boxes Men_in_Boxes . If they end up making the next Fortnite it’ll all be worth it. However, if they don’t get the money cow they wanted and end up underserving their existing customers, then they risk losing them.
 

Ogbert

Member
I cannot get over how much Sony is trying to push Horizon.

It is a boring, tired, by the numbers third person action game with shitty combat and cringe characters. It is saved by flashy graphics but the sequel drove home just how dull the game is.

And yet they’re pushing it harder than anything else.
 
I cannot get over how much Sony is trying to push Horizon.

It is a boring, tired, by the numbers third person action game with shitty combat and cringe characters. It is saved by flashy graphics but the sequel drove home just how dull the game is.

And yet they’re pushing it harder than anything else.

Because it sells incredibly well and many people enjoy it

Not rocket science
 

MayauMiao

Member
I don't know. Guerilla knows good multiplayer and Horizon is immensely popular. A PvE robot monster hunter thing could work. But I guess we'll see.
Weight Loss Meme GIF by Smart For Life
 

TGO

Hype Train conductor. Works harder than it steams.
Don't really care, Horizon died with Burning Shores for me.
Sony's flagship titles are GT7, GOW, Stellar Blade & Astrobot
the rest can be dead ips with shutdown studios for all I care
 
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White-fire

Member
Guerrilla has been talking about making this and Horizon 3 for 3 years now and everytime someone mentions the same game over and over it’s somehow news.
 

clarky

Gold Member
One thing GAF hates is a strong, confident, independent woman! I'm convinced the only people mad about her looks are weebs with a crippling porn addiction
If i want to listen to an annoying bird chirping in my ear all the time while i try and play a game ill just pour the Mrs a glass of wine and get her to sit next to me.

I don't need Alloy at it as well.
 

Killjoy-NL

Member
What kind of an argument or a question even is that? The time and money they wasted on cancelled projects could have been spent on other projects, duh.
Yes, but there is absolutely no guarantee that you would've gotten anything you were wishing for, so nothing was lost.

It's all in your heads.
 

yurqqa

Member
Don't care anymore.
I had all PlayStations since PS2 (including PSP and Vita).
This time I bought both PS5 and XSX and they just stand there while I'm playing PC, Steamdeck and Switch.

Astrobot is the only PS5 game released in the last 2 years that I played.
 

midnightAI

Member
No, it’s a blunder. Billions spent on Bungie just to hemorrhage tons of staff and well reported issues with Marathon, Naughty Dog wasting years on a cancelled project, and a shit ton of prestige lost for Sony first party. Then we have the disaster known as Concord and big questions being raised about Fairgame$ and the similarities it has to the entire Concord situation.

Maybe it might be better in future, but right now the performance has been pretty poor.
I wouldn't say years lost as such for ND, they have multiple teams and it's well known they are working on a new IP which take time. I also wouldn't say that the project is fully cancelled either, wouldn't surprise me if we either see that resurface at some point, or, majority of it worked into TLoU3 multiplayer.
 

Alebrije

Gold Member
Personally no play Gaas since most of them are spoiled with cheaters. but of all Gaas ideas Sony is pushing think Horizont could behave well becuase Guerrilla experience on FPS.
 

clarky

Gold Member
Personally no play Gaas since most of them are spoiled with cheaters. but of all Gaas ideas Sony is pushing think Horizont could behave well becuase Guerrilla experience on FPS.
Not sure how making Killzone qualifies them to make a third person survival/ MH type gaas?
 
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