Welp, accidentally got the plat.
10/10 game just for that
You sure are easy to bribe.
Joseph's jump heavy is pretty similar to Young Joseph's jump heavy in the 2D Capcom game, in that it has a great hitbox, crosses up, starts a combo, and is active for a long time. The 2D version stayed active for five years though, and could be used with three different jump arcs.Hrm, I got 4th in the local tourney we had today. Joseph's jump arc and heavy attack are crazy strong.
Anyone want to give their thoughts on a tier list thus far? What characters have the best mixups, safe blockstrings, good combo potential, good keepaway etc.
Also, how do you unlock Kira? I entered the DLC code in the JPN store and downloaded him but he doesn't appear in the character select screen.
I've decided to main DIO: he has nearly everything a character can want in this game, and his combos and mix-ups can be quite fun to do.S: DIO Shigechi Diavolo Narancia
A: Jôtarô Wamuu Joseph Caesar
B: Jolyne Polnareff Jôsuke Kakyôin Dio Avdol Gyro Johnny
C: Giorno Kôichi Bucca Mista Teisuke Esidisi Hol Horse
D: Pucci Zeppeli Otoishi Hermes Jonathan Kira Kars
E: Valentine Kawajiri Rohan Okuyasu
He'll be much less of a strong character once they get rid of his infinite.Can't really say who the best characters are as I've only played a little with my friends. Diavolo seems really strong at the moment though.
when We can we expect to see a trailer for the next upcoming dlc characters?
Yeah I figure they'll probably nerf his j.H.He'll be much less of a strong character once they get rid of his infinite.
Hopefully. ^^
No idea about Fatty, but I'm assuming Narancia's high up because he can do this. Apparently he can stand rush one of his moves without the stand being on.I'd love if someone could elaborate on that list. I know literally nothing about Narnancia and Shigechi
Yeah I figure they'll probably nerf his j.H.
No idea about Fatty, but I'm assuming Narancia's high up because he can do this. Apparently he can stand rush one of his moves without the stand being on.
Kakyoin I feel is the best zoner in the game.
People sleeping on him online too, which is surprising because not only is he a popular character, but I feel his playstyle would really thrive in a game with this kind of netcode
I'd love if someone could elaborate on that list. I know literally nothing about Narnancia and
and if Diavolo is so high because of his infinite why is Valentine bottom? Time skip?
He also has two projectile command grabs. one in stand on and one in stand off. on top of the barriers and his fireball, Emerald Splash having alot of durability.Just rewatched some Kakyoin matches. DAMN.
Emerlald Splash comes out so fast and has amazing durability. Couple that with Hierophant no Kekka's traps and I don't know how non-zoners are supposed to be able to get in. Everytime I saw someone try and jump over the traps they just got hit.
Here's the matches I watched. A bit sloppy but you can see how effective his zoning is and how annoying it is to jump over the traps.
.
Valentine seems good, don't know why he's so low. His projectile seems to be a part of it, it seems like most characters can just duck it.
Actually I think you just need to download the free Campaign mode DLC, which has the actual data for both characters instead of the measly 2 MB you get with the code.
Some "not so dumb" tier list a friend stumbled upon on japanese boards
Because spamming Jotaro Oraora DP and canceling special Oraora into super Oraora is so interesting....
Some "not so dumb" tier list a friend stumbled upon on japanese boards:
^
it's for combos/block pressure (depending on the character they're forced to crouch the entire time)Valentine seems good, don't know why he's so low. His projectile seems to be a part of it, it seems like most characters can just duck it.
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When most others are wasting their time knocking off 1/10 of a bar with knockdown taunts, Kakyoin is busy putting hitboxes on the screen. Definitely been my main from my first time touching the game. Some notes:He also has two projectile command grabs. one in stand on and one in stand off. on top of the barriers and his fireball, Emerald Splash having alot of durability.
Once I found out about that I picked him up quick! lol.
I guess the reason people don't use him though is explained in the comments. Zoning is still considered lame to most fighting game players.
Because spamming Jotaro Oraora DP and canceling special Oraora into super Oraora is so interesting....
Just sent you a PM.Thinking about selling off my copy for now and just pick it up again later when I have more time to play.
Let me know if anyone in the US is interested
Is there an ETA for Fugo DLC?
September 12 IIRC.
September 12 IIRC.
New DLC!
9/26 Campaign 3 Dangerous Men : Vanilla Ice (CV: Seki Tomokazu) Narciso Anasui (CV: Nakamura Yuuichi)
10/10 Campaign 4 Inheritable purpose: Lisa Lisa, Old Joseph (both same seiyuu as before of course)
Balance patch is out, Diavolo space jam is gone.
Where DiegoSo can anyone tell me how legit these news are
I can't confirm but I heard the same thing out here.So can anyone tell me how legit these news are
>1.02 Patch - Unofficial changes
>Global Changes:
>Wall Bounce state no longer lets you juggle
>johnny tackle has more recovery
>diavolo j.C no longer hits otg (infinite removed)
>jolyne superjump has landing recovery (infinite removed)
>hermes Son 236C no longer lifts enough for combos (infinite removed)
>mista loaded shots push away more now (infinite removed)
>Akira 5b has more recovery (infinite removed)
They changed the juggle system a bit and removed infinites. That's about it.Was the patch only to remove bad stuff or did they do some buffs? Wouldn't mind some Rohan buffs.
Where's Mah Diego!So can anyone tell me how legit these news are
Tomokazu Seki would be a great choice for Vanilla Ice.So can anyone tell me how legit these news are
New DLC!
9/26 Campaign 3 Dangerous Men : Vanilla Ice (CV: Seki Tomokazu) Narciso Anasui (CV: Nakamura Yuuichi)
10/10 Campaign 4 Inheritable purpose: Lisa Lisa, Old Joseph (both same seiyuu as before of course)