I think there's a big jump inso you can't go back and 2 of the symbols are before it.The Passage
Is it weird I've memorized the position of every glyph and symbol in the game already?
I just beat this game.
I was wrong. I was wrong. Everything I said about this game was wrong. I don't know what changed, I'm not even sure I can articulate what changed, but I was wrong. This is the first time I am actually rendered speechless by a game and literally cannot find the words to explain the type of reaction it renders unto the player. I played with my fiancee (she played one screen, I would play the next), and it was some sort of transcendent experience, a game whose name could be nothing else; a game which defies the very criticism I am so fond of. I do not know what to make of it, I do not think this is the way games should be, but I do think this is one of the most fascinating and provocative experiences on a gaming console that there has ever been. If this does not deserve conversation, if this does not demand attention, something is very very wrong in this gaming world.
They stunned me into submission and forced me to rethink my rigid gaming structural requirements... and I don't know if I can go back.
Incredible experience.
Bravo thatgamecompany
The only thing that detracted from my experience wasseeing the list of people I ran into. Really, SirNads and AmpWang? Perhaps I should take it as I have no control who floats in and out of my life but good gravy.
I just beat this game.
I was wrong. I was wrong. Everything I said about this game was wrong. I don't know what changed, I'm not even sure I can articulate what changed, but I was wrong. This is the first time I am actually rendered speechless by a game and literally cannot find the words to explain the type of reaction it renders unto the player. I played with my fiancee (she played one screen, I would play the next), and it was some sort of transcendent experience, a game whose name could be nothing else; a game which defies the very criticism I am so fond of. I do not know what to make of it, I do not think this is the way games should be, but I do think this is one of the most fascinating and provocative experiences on a gaming console that there has ever been. If this does not deserve conversation, if this does not demand attention, something is very very wrong in this gaming world.
They stunned me into submission and forced me to rethink my rigid gaming structural requirements... and I don't know if I can go back.
I just beat this game.
I was wrong. I was wrong. Everything I said about this game was wrong. I don't know what changed, I'm not even sure I can articulate what changed, but I was wrong. This is the first time I am actually rendered speechless by a game and literally cannot find the words to explain the type of reaction it renders unto the player. I played with my fiancee (she played one screen, I would play the next), and it was some sort of transcendent experience, a game whose name could be nothing else; a game which defies the very criticism I am so fond of. I do not know what to make of it, I do not think this is the way games should be, but I do think this is one of the most fascinating and provocative experiences on a gaming console that there has ever been. If this does not deserve conversation, if this does not demand attention, something is very very wrong in this gaming world.
They stunned me into submission and forced me to rethink my rigid gaming structural requirements... and I don't know if I can go back.
I just beat this game.
I was wrong. I was wrong. Everything I said about this game was wrong. I don't know what changed, I'm not even sure I can articulate what changed, but I was wrong. This is the first time I am actually rendered speechless by a game and literally cannot find the words to explain the type of reaction it renders unto the player. I played with my fiancee (she played one screen, I would play the next), and it was some sort of transcendent experience, a game whose name could be nothing else; a game which defies the very criticism I am so fond of. I do not know what to make of it, I do not think this is the way games should be, but I do think this is one of the most fascinating and provocative experiences on a gaming console that there has ever been. If this does not deserve conversation, if this does not demand attention, something is very very wrong in this gaming world.
They stunned me into submission and forced me to rethink my rigid gaming structural requirements... and I don't know if I can go back.
Hah. I was thinking of responding to this line as I read it with "You don't think it's a VALUE to buy this amazing game at $15?" I keep forgetting that not everyone can play it.I do not feel like I wasted even one half of one penny, and I purchased three fuckin' months of PlayStation Plus to be able to access this.
My first time through, I partnered most of the game with a single person.His name was Naruto-something. Normally, if I were forced to pair with someone named for a juvenile anime, I would immediately flee. However, this nameless partner was wonderful. He showed me secrets as this was obviously not his first play through, he kept me close during all of the threatening parts and finally, our voices recovered as we marched towards our new existence(s), we chirped out a perfect, little song together, before melding into a singular silhouette. Seeing immature or vulgar tags, and recalling the experience I had, doesn't put me off but rather makes me feel really, really warm. Journey's a remarkable achievement not only artistically and emotionally, but socially -- it brings out the best in a group of people we more often than not only see the worst of.
And what's more, it's the perfect length. I never thought I'd say that. It should not be one second longer or shorter. I do not feel like I wasted even one half of one penny, and I purchased three fuckin' months of PlayStation Plus to be able to access this. It's the type of thing that even if you didn't like it, the conversation that one might have from experiencing it would likely be worth the admission anyway.
Duffyside said:Now the real question remains; is it potentially GOTY material for you? Sure sounds like it. Maybe even more than that.
Is the soundtrack on psn to buy?
I just loaded up PSN to see if I can grab this and realized it's only available to Plus members. So naturally I hop I into this thread only to see Amir0x's post, "oh, Ami, he's gonna rip into this game like no other" - except... he didn't. In fact, it looks as though the game has managed the impossible feat of even making him question his own sense of judgement. Smashing. And now the wait for Journey to be available to us pitiable non Plus members is made ever more bearable :l
I really wish PSN had gifting options. I would gladly drop $100 to send this around. People should really experience this game, even if they end up not loving it as much as I did.
Is the soundtrack on psn to buy?
This reminds me; Journey's one potential big problem will be late next week is new players being matched up with old pros who have played the game multiple times. I think that experience would still be good, but not as enjoyable or impacting as playing it as you're matched with someone else who is playing it for the first time.
So, should someone make a thread (I'm leaning towards 'no' on this, but just throwing it out there) to "warn" people? "Hey, if you're going to play Journey, and you should, you should play it on Tuesday, when there is a big influx of new players. Also, here is how you can tell if someone has played the game before."
Just a thought.
This is an excellent point, and one pretty important to me as I have not played it yet. Your'e saying there is a way to tell if somebody has played before (if it's a spoiler, forget I asked)?
it's tough playing other games after playing this, because those other games are just 'games'
This is an excellent point, and one pretty important to me as I have not played it yet. Your'e saying there is a way to tell if somebody has played before (if it's a spoiler, forget I asked)?
Moreover, what can one do if they end up paired with an old pro? Ditch them somehow?
Their robes will have more designs on them.
Moreover, what can one do if they end up paired with an old pro? Ditch them somehow?
I'm worried.
Now granted, I only played the first area or level so I don't know if it's something I'm missing from this game, but I'm not feeling anything like what some of you are describing. I didn't dislike the game or think it was a bad experience, but as I read some of the high praise people are giving Journey, I feel like I missed something everyone else has clued in on.
I guess I didn't play enough. That's gotta be it.
I actually cannot play Mass Effect 3 for the moment heh. I'm just too stuck up on thinking about this game. Haha, this is such a wonderfully unexpected experience. I love being surprised and being wrong. It's so rare that it really makes me once again understand why I love this hobby.
I'm worried.
Now granted, I only played the first area or level so I don't know if it's something I'm missing from this game, but I'm not feeling anything like what some of you are describing. I didn't dislike the game or think it was a bad experience, but as I read some of the high praise people are giving Journey, I feel like I missed something everyone else has clued in on.
I guess I didn't play enough. That's gotta be it.
That's just it. The first area didn't connect with me, so I haven't had any urge to play more.The game is only a few hours long, so I wouldn't waste time analyzing how the first level left you feeling. I think your best off suspending all judgement until you've completed it.
This reminds me; Journey's one potential big problem will be late next week is new players being matched up with old pros who have played the game multiple times. I think that experience would still be good, but not as enjoyable or impacting as playing it as you're matched with someone else who is playing it for the first time.
So, should someone make a thread (I'm leaning towards 'no' on this, but just throwing it out there) to "warn" people? "Hey, if you're going to play Journey, and you should, you should play it on Tuesday, when there is a big influx of new players. Also, here is how you can tell if someone has played the game before."
Just a thought.
I guess it was a good decision for me to wait and finish ME3 first and then play Journey. I'm loving ME3 right now but it seems like from this thread, playing through Journey is the videogame equivalent of finally finding your soulmate and no one else is good enough afterwards. The reception this game is getting in this thread - and from cynical-ass Amir0x no less - is crazy.
DidntKnowJack said:The first area didn't connect with me, so I haven't had any urge to play more.
i played with an "old pro" and can confirm the experience was just as affecting. It was actually more amazing I think because of it. He stopped when I was lagging, barked at me to follow, we became so synchronized that I could communicate with him 100% accurately with only movements and barks. It was astonishing really. Another point that I felt was good on paper, but in action it is just endlessly better. It really is such a difficult game to describe in a way that does it justice. I feel like cynical people SHOULD apply, if only to see what a game that tries its hardest to subvert said cynicism feels like. It's a profound, almost impossible to replicate experience, so please enjoy every second of that first playthrough. I am pretty sure no other game will ever feel like this, whatever "this" may be.
Heh, even though I was the one who originally worried about a veteran player negatively-affecting the possible experience, I would never play this game offline. Not even for a second.Does anybody think it's a good idea to play it solo first, and then play online after beating it solo? Because it seems like doing it in the reverse order, the solo playthrough would be pretty boring after having already completed it with other players.
Or is there no reason at all to play solo if online is available? I know people have been talking like they are different experiences, so I may like to experience both ways.
Does anybody think it's a good idea to play it solo first, and then play online after beating it solo? Because it seems like doing it in the reverse order, the solo playthrough would be pretty boring after having already completed it with other players.
Or is there no reason at all to play solo if online is available? I know people have been talking like they are different experiences, so I may like to experience both ways.
My worry is the Journey veteran ruining surprises or the sense of exploration. It will certainly be the case that a person will play the game with someone who has finished it, even multiple times, and that veteran won't go out of their way to warn someone of what's to come, or to show them hidden areas, or where the glowing artifacts are, etc. But I'm worried about the veteran who does show someone everything they can.
Did your companion show you where to go for every secret, and lead you down the safest path, etc? If so, then that actually makes me happy to hear that the game is still that affecting. But if not, and you just got lucky that your Journey-buddy was cool enough not lead you around on a leash, then I think you can now understand my concerns.
Heh, even though I was the one who originally worried about a veteran player negatively-affecting the possible experience, I would never play this game offline. Not even for a second.