Keiichiro Toyama: "Slitterhead is a 'Bit Rough Around the Edges' Like Silent Hill"

Silent Hill pushed the envelope and put talent, freshness, and originality over the cutting edge, and Slitterhead does too.

You know what's different with the two? Silent Hill got a physical release in Europe, and the sequel got the special edition here.

nV6DwXYl.jpeg


The same can't be said about Slitterhead with its physical release (featuring soundtrack and art booklet) coming out only in US and Japan. No support for a studio which treats Europe like an afterthought, and expects us to pay for a lesser product.
 
Last edited:
Original gameplay, original ideas, new IP, AA game. DrakeNo.gif

Remake with no original gameplay, no original ideas, trying to conform to exactly what you're used to and what you expect, existing franchise IP, AAA game. DrakeYes.gif

thisisneogaf.gif
[h3][/h3]

Silent Hill Creator Says His New Game Slitterhead Is Heavily Inspired By Siren


You're going to be OK if others don't like Slitterhead.
 
Top Bottom