More_Badass
Member
Extra gore could be cool, add a little extra visceral touch to the magic attacks.Gotta love that extra gore and nudity.
Extra gore could be cool, add a little extra visceral touch to the magic attacks.Gotta love that extra gore and nudity.
Looks like we're really coming down to the wire here. There's only a bit over 34 days left and we still need 70K.
Extra gore could be cool, add a little extra visceral touch to the magic attacks.
From 70k to less than 10k in 3 hoursLooks like we're really coming down to the wire here. There's only a bit over 34 days left and we still need 70K.
There's a difference between GoW over-the-top gratuitous violence and having magic attacks and melee strikes decapitate/dismember/explode enemiesWhenever people talk about adding gore or 'viscerality' to combat my mind, horrified, snaps back to God of War. Don't do this, Larian.
And also disregard your polls. My preliminary datasuggests that the polls were manipulated by a group of special interests, and, thus, do not represent the interests of the majority at large.does not exist
Yeap, that was one of my favorite part of the game and its pretty awesome to have that kind of freedom built into the system.Manipulating the games systems to break it in half was a huge part of the fun for me. I love doing crazy nonsense like that.
From 12 days to 12 hours...very impressiveTheir last Kickstarter took 12 days to raise 400k.
From 12 days to 12 hours...very impressive
Congrats, Larian!
It is like a crowdsourcing DLC!
Well I am not complaining, thank you for buying me DLCs, kind strangers!
Heyooo!FULLY FUNDED IN 12 HOURS!
Larian must be ecstatic.
$500,120
pledged of $500,000 goal
34
days to go
Right alongside InXile and Harebrained.This is great example of a proven company using kickstarter successfully multiple times.
It's also a stark contrast to unproven companies that try and go to kickstarter again, such as Uber and Comcept. Basically if you have done what you said you are going to do and delivered a good experience, people will most likely happily back your next game
Think I might have to up my pledge before the campaign is over, really want to check out the first gameYou get the game for $25 so if you're going to buy it anyway you're actually saving money.
Haha sorry but to me pretty much everything you describe is the FUN with D:OS!
Just like old RPGs. Free systems that allowed you to do fucked up things. Making you go wowww wtff? There are enough streamlined and sense-making games out there.
Chris Avellone stretch goal, where are you.
So any chance they'll discount the first game to give people who don't have it yet a chance to catch up?
The $50 tier nets you 2 and the Enhanced Edition, which means you get the first game for $25. That's a damn good dealSo any chance they'll discount the first game to give people who don't have it yet a chance to catch up?
Ugh... tits and gore and cursing with two and a half times as many votes as extensive mod support? Twice as many for new races? 25% more votes for romances?
Lengthy, it takes a good while just to figure out all the systems and all the possibilities it gives you to do things. Think my first play-through was nearly 60 hours and I didn't do everything (well you can't) in the first run through.How long was the original game?
I always like how it looked, but damn RPGs can be way too long
Hooray!
DAY NIGHT CYCLE STRETCH GOAL PLS
How long was the original game?
I always like how it looked, but damn RPGs can be way too long
Funded by people with good taste!
Look at that!
You are all amazing!
Who would’ve predicted that a pitch built around adding extra dialog options & origin stories to a complex RPG would be capable of mobilizing so many people so fast? For RPG developers like us it's like a dream come true. You are allowing us to create deep complex RPG experiences that we love to make and we're so very grateful to all of you!
Where Divinity: Original Sin took 12 days to reach its funding goal, Divinity: Original Sin 2 was funded in less than 12 hours. Nobody at Larian, except Eric that is, could imagine that we would meet our goal so fast and now that we’ve reached this point, we’re incredibly motivated to take D:OS 2 as far as we can.
Thank you!!!
Since things went a lot faster than we anticipated, we’ll need a little bit more time to prepare our first big update, but rest assured, it’s coming.
Our Pax booth will be great, but we still have a bit of work
We’re currently in Seattle, prepping for showing the D:OS 2 prototype at PAX Prime (Booth #6011, Level 6), and our best case scenario was actually that we’d be talking about what’s next near the end of the show![]()
But you’ve caught us of guard and showed us there was an even better scenario. We’re very happy that you did!
As a little teaser for PAX, rumour has it that we found a cosplayer who'll be doing the rounds as a wood elf. We haven't spotted him yet but once he pops up, we'll be sure to share a picture with you.
Divinity: Original Sin 2 in the press
Prior to launching our Kickstarter campaign, we've been showing Divinity:Original Sin 2 to the media, and a lot of impressions popped up today.
"I can't help but think that another Kickstarter success could help make Divinity: Original Sin 2 one of the most engaging RPGs to date." - PC Gamer
“This sequel has some wild new ideas and ambitions far beyond the scope of the already-impressive first game” - Polygon
"It’s exactly what I wanted from a sequel" - Rock Paper Shotgun
"If successful Original Sin II is poised to shake up not just isometric RPGs but the whole RPG genre" - PC World
"Divinity: Original Sin 2's narrative is fuelled by dizzying, twisted multiplayer" - Eurogamer
We've also invited the RPGWatch & the RPGCodex to our offices, and they did extensive write-ups.
Finally, if you speak German, French, Russian or Polish, you may want to check out these hands-ons: PC Games, GameStar, JeuxVideo.com, Igromania.ru, Gry-Online.pl
Thank you!
We'd also like to extend a big thank you to our fellow developers who gave us a shout-out today - Harebrained schemes, inXile Entertainment, King Art Games & the Aquanox Team, you guys rock!
In closing - Have a look at take 1
For the last couple of days the hardware gods have been pretty harsh on us, cursing us with broken laptops, hard drives and burned ...things, and they continued their curse today just as we were filming the big moment. Here's the footage as it happened, but you'll notice we had quite a few problems![]()
That's it for today. We'll be back tomorrow with more, stay tuned. A lot more is coming your way!
How long was the original game?
I always like how it looked, but damn RPGs can be way too long
It took me only 106 hours to finish it.
First update's up:
Kickstarter Page
Funded by people with good taste!
I'd hope that'd not be a stretch goal -- given it was one for the first game and they lamented not getting it in. Should be baseline for this one.