FFObsessed said:PS3 froze and corrupted my save data again.
Oh Guerrilla Games, you so awesome. You so awesome.
Tempy said:And yes, in Southern Hills an ISA cruiser will shoot down, nuking everybody who isn't inside. This happens every 5 minutes. An alarm goes off, so there's ample warning.
I'm probably in the minority, but I wish the controls felt the same online as they do in the single player campaign.Thrakier said:That said the whole online part of KZ2 feels a bit mushy...it's a mix of the controls (I don't say they are bad, I like what they tried but they could be a bit better still), the lag, the long ass death animations etc. ...yeah, it's fun, but it's not very responsive, especially if you compare it to R2.
Did they change the controls again? I was used to have y-axis one setting higher than x-axis so they are equally fast but for some reason it feels strange now.
JardeL said:We need fixes not maps ...
H_Prestige said:These new maps look like the same old KZ2 stuff. Dark, dirty, and gritty. I was hoping for a level in clear daylight. I think the KZ2 engine looks best in that.
So what are you playing instead?TTP said:You should have stopped playing it when I did.
Cagen said:So, once again terrible design decisions takes the map pack down to one playable map.
Click said:We need both.
Fixes are more important.
FREE maps are second most important.
The crashes has nothing to do with the DLC.ruxtpin said:I haven't had a chance to play KZ2 in a while, but just downloaded the new maps - but I'm seeing some complaints here. Are the new maps causing the game to crash, thus meaning you lose your save/s? What's going on?
A.R.K said:This is what I said on the last page:
"Also I would really love to see how the KZ engine handles bright colors, clean looking, blue sky, greenery etc. in a map. All these maps and the game itself is dark and dusty (I know its cuz how planet helghan is), but I would like to see some map pack w/o any the dusty muggy look to them (ala crysis). What do you guys think? "
GG should really work on something bright clean looking maps and show how the engine renders natural beauty. Or is the engine just not able to render clean bright daylight stuff???? Enough of the dark gritty stuff GG!!!!! :/
hope the map pack comes with a big ass patch to fix some of the shit GG!
Cagen said:So, once again terrible design decisions takes the map pack down to one playable map.
H_Prestige said:Would look phenomenal. And even these aren't clear daylight. Still a bit hazy like Radec Academy.
careful said:Still waiting for the 'easier to play with friends' patch..
Haven't played for about 3 weeks now. My whole group of friends quit pretty much.
You've got your platinum. What differences does it make?FFObsessed said:PS3 froze and corrupted my save data again.
Oh Guerrilla Games, you so awesome. You so awesome.
It means more goodness is in the works. Hopefully non-map related.Fersis said:Why?
It actually provided a big spike in weekly active players. If they are using that as their benchmark, they can't really view the first map pack as anything but a success.dorkimoe said:their killing this game
releasing new maps this much does nothing but split up the community
-viper- said:This map pack should be free to those who bought the Steel and Titanium packs. Seriously, £5 for two maps is a facking rip off.
You've got your platinum. What differences does it make?
Killzone 2 Flash and Thunder Pack Arriving on June 11
Posted by TJ Consunji // Associate Product Marketing Manager
Killzone 2 fans!
As we hinted way back at GDC, the next Killzone 2 DLC goes retro with the release of the Flash and Thunder pack arriving after E3. Heres a sneak peek as to what you can expect.
Guerrilla Games takes us back on a nostalgic journey with fan favorites from the first Killzone: Beach Head and Southern Hills. Both levels have been completely re-envisioned with the Killzone 2 engine and technology.
In Beach Head, the Helghast land on the sandy Vektan beaches forcing the ISA to defend their stronghold. Torrential rain and gale-force winds batter the landscape, with the water-filled craters supplying only limited cover. This harsh terrain requires you to keep your head on a swivel as enemies lurk around every corner.
Killzone 2 - Beach Head
Southern Hills takes the battle to a central Helghast base camp located on a hilltop. This version has been beefed up considerably over the original Killzone counterpart, with smaller structures offering plenty of hiding places that lend itself well to close quarters combat and long range sniping. Take cover when you hear alarms going off, as there might be a radioactive surprise headed your way.
Killzone 2 - Southern Hills
This pack will be available on the PlayStation Network on June 11th for $5.99. Also, a new Killzone 2 patch is coming next week, so stay tuned to the Blog for more details.
ergo said:So what are you playing instead?
user friendly said:Who were you guys talking about last night during the Blood Gracht match? It seemed it was me. I think it was Aj and Lyulf talking smack but I never heard any names as to who it was about. Or was it all a joke?
New maps look awesome as well.
user friendly said:Who were you guys talking about last night during the Blood Gracht match? It seemed it was me. I think it was Aj and Lyulf talking smack but I never heard any names as to who it was about. Or was it all a joke?
New maps look awesome as well.