Messofanego
Banned
You have to pick a side. You think this is a motherfucking game? It's a next gen war!All I have to say about the BF4 & KZ comparison is...
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They both look like a ton of fun!
You have to pick a side. You think this is a motherfucking game? It's a next gen war!All I have to say about the BF4 & KZ comparison is...
![]()
They both look like a ton of fun!
Single player looks great, but I want to see more multiplayer.. Show me more footage, maps, guns...anybody got some new footage?
Single player looks great, but I want to see more multiplayer.. Show me more footage, maps, guns...anybody got some new footage?
Awesome gif!
i-Lo putting in that work. Good stuff on them gifs man.
It's a thread about KZSF ......... you want to discuss it vs other games? ............ Make a thread, stop crying about this one.
"When tensions between the VSA the Helghast once more boil over into open conflict"
Typo on the box?
They're simply Vegan or Vektan SAs.
They dont eat meat or fish???? those bastards!!!!!!!!!!!!!!!!!!
Dude your gifs rock
"When tensions between the VSA the Helghast once more boil over into open conflict"
Typo on the box?
VSA are Vektan Security Agency
they are only the ISA Interplanetary Strategic Alliance when doing a intergalatic operation under the jurisdiction of Earth
The facial animations still bug the hell out of me. The lip syncing is terrible and shatters the great realism and detail of the models themselves
It's not that it's 'between the VSA the Helghast', missed out the 'and'.
Notice the reflections on the left:
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Killzone Mercenaries has a low-fi version of this, it's rather impressive for the Vita.
Looks lovely!
Still confuses the hell out of me though as to why there are no reflections as your character approaches a door - even without firing your gun!!!
Anyone else wonder this?
You can only copy what's on the screen for that particular technique they're using. But most surfaces look less reflective head-on, so they almost get away with it. (Reflections when looking at the door are done with predrawn cubemaps so you only get scenery reflected there.)
So two questions:
Does this have brutal melee reversals like KZ Mercenaries?
In this GIF was he using that ability to reverse the spotlight move?
The graphics are out of this world, but I feel some of the gun model animations are lacking. As are the ragdoll bullet impacts. I still believe these videos are from an old build though. GG did state that everything receive a massive upgrade including the animations so we'll see.
Man. It's sad that when these guys spend so much time waiting the long wait to get a GAF account approved, very few bother to read the guidelines from the mods:
http://m.neogaf.com/showthread.php?t=427771
Console wars are not that serious business. Certainly not worth getting a ban for, guys.
This game is extremely pretty, it's a shame GG are STILL making Killzone games and don't use that talent to make another game first. I'm bored of KZ
They are making another game though aren't they?
I had the sound off the entire time I was making the GIFs. Here's the video with the interview: http://www.youtube.com/watch?v=_nwodEWQinI
I just wished for a more reactive world. For example, foliage reacting to players as they move through them (Uncharted had it) or objects not nailed to ground being somewhat displaced when explosives go off nearby etc.
"When tensions between the VSA the Helghast once more boil over into open conflict"
Typo on the box?
awesome gifs i-Lo
Is Shadow Martial correct? I thought it was supposed to be Marshall.
Is Shadow Martial correct? I thought it was supposed to be Marshall.
Glad I-Lo is posting MP gifs now. Love the gifs but am terrified of anything from the story trailer.
Thanks mate. I will post more tomorrow.
he is a shadow marshal... like Luger
shadow man of the darkness
You can only copy what's on the screen for that particular technique they're using. But most surfaces look less reflective head-on, so they almost get away with it. (Reflections when looking at the door are done with predrawn cubemaps so you only get scenery reflected there.)
I knew that but I thought it had two L's at the end.