Beat the game on Hard this morning. I can't believe the reviewers and I are playing the same game.
The single player is awesome. I love the open ended-ness and the approachability of every situation. And I LOVE the fact that they don't slap you in the face with instructions on where to go. It reminds me of Half-Life (I'm not saying it's that good, settle down) where the environments are big and you have to figure out what you're doing and it isn't always obvious. There are a lot of story moments where you aren't just shooting people, plus the whole story is in first person.
Only played about 2 hours of multiplayer, I like it so far but it was a little slower than I expected. Was doing very well. I have K of 3:1 and a win ratio of 3:1 too.
I would say majority of them are open. There are a couple missions that are linear.do the environments stay open throughout the game? I heard the campaign sort of tapers off into a corridor crawl, and ditches the openness of the early levels.
The music in this game is so fucking good.
Does anyone know how many chapters are in the single player campaign? I'm wondering how much I have left. I am onchapter 7.
Alright, I'm up to the third chapter. Here are my thoughts (coming from a guy who got the platinum trophy in Killzone 3):
- The visuals are amazing. This game really does look next-gen in person.
- The DualShock 4 adds a lot, specifically, to this franchise. Shooting feels a lot less slow while the "weight" is still there.
- I have absolutely no idea what I'm doing. This story is aimless compared to the other Killzones I've played.
- The open level design is nice, but I spent fifteen minutes wandering and getting killed left and right. When the story is so unfocused and vague, there's little to keep me invested and exploring, too.
- The online multiplayer is fun, but it's best charm is, again, the visuals and the controls. It's smooth as butter.
- For all the new hooks, like the Owl's abilities, I found myself spending five-ten minutes teaching myself the rules of said new perk. This game does nothing to help me figure out what is going on.
I'm about 75% sure I'm going to swap this for Need For Speed. It's been cool to see this on my TV at home, but I frankly haven't had a lick of real fun with it yet. Every time I start to feel like I know what I'm doing I find myself dying out of nowhere or getting confused. The open levels, Owl, and first-person climbing/vertical takedowns are all cool, but I feel like I'm fumbling into all of them.
It's not hot garbage or anything, but this isn't as strong a launch FPS as, say Fall of Man was back in 2006.
Even on easy this game is too hard for me to care. Guys come out of nowhere spawning randomly. Checkpoints are too far between.
When I die I feel absolutely zero desire to go replay the next few minutes.
Reviewers can go suck it, I rate this game's SP 9
Holy shit I just finished Chapter 3!! What a fucking level that was! Up to this point -- Best FPS of 2013. Yep, takes out Crysis 3, BF4 and Metro SP for me.
there is no in-game chat. you are supposed to go to your recently met players under the friends area of the pdm (ps4 menu) and invite them to a party...I played some of this, and some Warframe tonight, and spent time with them yesterday..maybe a few hours, and I have yet to hear another humans voice in chat.
Is chat down? is no one using the free mic? I dont even get the feel that my voice was heard.
Anyone got a low down on that? This game is like a tactical masterpiece online...minus the mutes.
there is no in-game chat. you are supposed to go to your recently met players under the friends area of the pdm (ps4 menu) and invite them to a party...
yes, it's ridiculous. i read it on the killzone forums. a dev posted that information.
I agree. From the comments in here you'd think it was atrocious but for a military shooter it's fine. The cutscene direction is also far, far better than the previous games.yeah, the story hasn't been amazing, but it has kept my interest. i'm a sucker for sci-fi, so that's probably why.
So would you guys say the campaign rivals Halo 4? which is the weakest entry in the series imo.
Guerrilla will need to address these things in a patch:
FOV improvement
Party system
Voice chat
I just found out today that there isn't in-game chat... and this is a new-gen FPS game in 2013. Come on, Guerrilla...
How does saving work? I think I cleared most of the forest, but I turned the system off to go do something else. I come back and I am at the start of the level again. I don't see an option to save manually.
There's no in-game voice chat? lol That's terrible. That and the fact that you can't even see both kills and deaths after a match. And also you can't change your load out between matches without backing out of a war zone.
It's all basic stuff, I don't know how it gets left out but it's pretty ridiculous.
It's similar to the way RE5 and 6 handles saves. There is a permanent save that you can go back to after quitting for each section of the level. Within each section are checkpoints that disappear once you quit.I face the same issue in part 1 and part 3! I don't get it. It's like I get pushed back two checkpoints when I resume a game.
Anyone know how or when the game saves? Only at certain checkpoints?
It's similar to the way RE5 and 6 handles saves. There is a permanent save that you can go back to after quitting for each section of the level. Within each section are checkpoints that disappear once you quit.
Guerrilla will need to address these things in a patch:
FOV improvement
Party system
Voice chat
I just found out today that there isn't in-game chat... and this is a new-gen FPS game in 2013. Come on, Guerrilla...
Guerrilla will need to address these things in a patch:
FOV improvement
Party system
Voice chat
I just found out today that there isn't in-game chat... and this is a new-gen FPS game in 2013. Come on, Guerrilla...
Guerrilla will need to address these things in a patch:
FOV improvement
Party system
Voice chat
I just found out today that there isn't in-game chat... and this is a new-gen FPS game in 2013. Come on, Guerrilla...
There's no in-game voice chat? lol That's terrible. That and the fact that you can't even see both kills and deaths after a match. And also you can't change your load out between matches without backing out of a war zone.
It's all basic stuff, I don't know how it gets left out but it's pretty ridiculous.