Also Braig is the best villain in the series and KH3 should end with him punking Xehanort and assuming his rightful place as final boss.
It should end with a fistfight between Braig-fully-converted-into-Xehanort and Sora, going through stages reminiscent of the final areas of previous games while Braig slowly recovers his true self. In the final phase, he and Sora wearily trade punches as a somber acoustic version of "It's A Small World" plays, and on his deathbed Braig finally dies as himself, his last words an obnoxious catchphrase taken at random from his earlier dialogue.
Then, in Kingdom Hearts IV, he'll replace Jiminy Cricket.
Ahahaha
Might as well, he's practically the Ocelot of the series anyway
If Birth By Sleep was called Kingdom Hearts 0 (nomura said it was all that basically that but in name, until Chi/Unchained kicked it off that in the number scale anyway)
60FPS shouldn't be too much to ask from a PS4 exclusive port of a 3DS game.
RIGHT?
60FPS shouldn't be too much to ask from a PS4 exclusive port of a 3DS game.
RIGHT?
AR Dream Eater petting replaced with VR.I wonder if the game would be PSVR compatible? I mean they already coded the 3D so mine as well put it towards something then just plain ditch the 3D because it looks like it won't even be an option for the people that have it.
AR Dream Eater petting replaced with VR.
Has science gone too far?
I probably gush about KH1 too much but it still has the best monster designs IMO. I did like the nobodies in 2 doe.
Unversed are kind of boring version of heartless I give you that. I do like a few of the designs, Flood and all the Princess world bosses from the top of my head.
Dream Eaters I dislike the most ''for some reason'' but I gotta admit outside of some lil too over the top colors they have ok designs for what they are.
edit: btw correct me if I have shit memory but are we really like 7+ games deep in an RPG series and still have no real spider enemies? How is that possible? I guess we have the Barrel Spiders but they have 4 legs so they don't count! KH3 needs some cute spider heartless :3
I know people harp on Olympus Coliseum showing up in nigh every game, but dangit Hades is too rad.
Also Braig is the best villain in the series and KH3 should end with him punking Xehanort and assuming his rightful place as final boss.
I'm glad that they actually got James Woods to voice act for it. Wouldn't be nearly as entertaining otherwise.
EDIT: The last battle of Terra's campaign whenis one of my favourite moments in the series.Xehanort walks away after stealing Terra's body and starts gloating, only for the armor to get back up, and Rage Awakened kicks in
I was just thinking about this moment the other day, and it really is a Top 5 (Hell, maybe even Top 3) moment for the series. The way Rage Awakened kicks in, the way that it mirrors the KHIIFM cutscene, the fact that you're technically playing as one of the most infamous bonus bosses in the series, etc. It's enough to make people forget how obvious the plot twist beforehand was.
Ugh, I feel like there's something wrong with my Reflect and/or game. I'm having problems with some of the Absent Silhouettes... in particular Lexaeus. I know he's one of the easier ones, but I'm having issues Reflecting his 3 combo stone attack. I can never get the second one up fast enough even with spamming Reflect. I watched some videos, and other people's Reflect can be basically spammed really quickly back to back, but mine won't let me and it's very frustrating. The upgrades to reflect just make the radius wider, I think. I still only have the base one, though. Any idea what's wrong?
This doesn't really answer your question but if reflecting isn't working for you, you could always dodge roll out of the first two stones then dash the third.
Yeah i'm really looking forward to doing that Xemnas fight again with no (well we can only hope) framedrops. It was more tame than the KH2 one, but I absolutely loved it.Played a bit of KH3D's final boss rush and holy shit I don't know how this slipped my mind but this game runs like ass. Like, I recall there being a lot of frame drops and such when there's a ton of effects on screen (Which is literally 90% of the time at this point), but I completely forgot that it gets so bad that there's input lag in some cases. The Young Xehanort boss fight is probably the worst offender that I experienced tonight. (And I can recall a notably horrific one at the game's halfway point with Sora as well.)
Man, I hope 2.8 fixes that, because there's some neat boss encounters that completely get fucked over by the frame rate tanking.
Funny you mention that. You'll never guess where they're bought up again.how about kh unchained vr? or just kh unchained?
most of the dream eaters looked lame, i hope they don't come back
icwutudidtharpls
Birth By Sleep is 0
Unchained is -13
Oh that's awesome. One day i'll get to doing a level 1 run on BBS. Yeah I was in my 40's with Aqua with MF on Critical and it was so time consuming and tricky in 2.5, even at that level. I did it after a couple of attempts, but I think that was because used to the pre-nerfed MF. I ended up cartwheeling with Aqua so much I leveled up in the middle of the battle lol.Yeah, they pretty much tweaked it to work the way it does in KH1 HD. I imagine they'll probably do the same with Dream Drop Distance HD, too.
It definitely saves on level grinding, though. I just beat Mysterious Figure with Aqua at level 31 with it turned on. That's damn near impossible on Critical otherwise.
This and the second they did a throwback to the SoD KH1 darkness line was when I lost it. The whole moment was just amazingly perfect.I was just thinking about this moment the other day, and it really is a Top 5 (Hell, maybe even Top 3) moment for the series. The way Rage Awakened kicks in, the way that it mirrors the KHIIFM cutscene, the fact that you're technically playing as one of the most infamous bonus bosses in the series, etc. It's enough to make people forget how obvious the plot twist beforehand was.
oh... haha... i guess i would know that IF THEY BROUGHT THE FUCKING GAME OVERYeah i'm really looking forward to doing that Xemnas fight again with no (well we can only hope) framedrops. It was more tame than the KH2 one, but I absolutely loved it.
Funny you mention that. You'll never guess where they're bought up again.icwutudidthar Oh that's awesome. One day i'll get to doing a level 1 run on BBS. Yeah I was in my 40's with Aqua with MF on Critical and it was so time consuming and tricky in 2.5, even at that level. I did it after a couple of attempts, but I think that was because used to the pre-nerfed MF. I ended up cartwheeling with Aqua so much I leveled up in the middle of the battle lol. This and the second they did a throwback to the SoD KH1 darkness line was when I lost it. The whole moment was just amazingly perfect.Chi/Unchained
Yay, I beat the Absent Silhouette of Lexaeus and Larxene. For some reason, my Reflect problem wasn't happening today when I tried it, oh well. I did change keyblades, but I don't know if that could have affected it somehow. :S Lexaeus was pretty easy and fun. Larxene was a bit more challenging and took quite a few attempts to learn the pattern. I wish this game had been on PS4 because I had a really amazing kill on her and I would have liked to upload it.
Nope... instead we have the least flashiest kingdom hearts games on PS4 to stream/record.
On the subject of extra bosses, I hope KH3 has a ton of them like KH2FM. Kind of doubtful, but it'd be cool.
Yay...
Although to be fair, DDD is fairly flashy (flowmotion! lol), but there's really not many fights that would be entertaining for me to watch or upload. I didn't care for the extra boss in that game personally. On the subject of extra bosses, I hope KH3 has a ton of them like KH2FM. Kind of doubtful, but it'd be cool.
I enjoyed Flowmotion despite it being too easy to spam. It was just fun to use and that's why I liked it, lol. I'm not one of those people who hated Dream Drop Distance - I liked a lot about the game, but my biggest annoyance was just the dream eater bullshit. I didn't like collecting them or how the abilities were tied to them. I'd rather just have Donald/Goofy or no one at all (like BBS being solo was fine). I'm replaying Kingdom Hearts II FM right now and I had forgotten how small the worlds feel and empty they are. I know the worlds in DDD were still fairly empty, but I had much more fun exploring them than I am in KH2. It's a shame more of KH2 (and the series in general) wasn't like the Cavern of Remembrance. Oh, despite my enjoyment of flowmotion, it did break all the traversal progression, though. Getting high jump was pointless in that game.
Same. Including the Dream Eaters as party members was a bad idea, and they should have just followed the BBS model of a solo character with occasional guest characters, if not world specific party members. It was especially frustrating trying to acquire new skills after how simple and fluid BBS' command melding was.
What was wrong with the dream eater party members?
Most of them were overdesigned messes of color.
They made acquiring new abilities a huge chore.
They replaced Disney characters as your permanent party members.
The last one is the biggest sticking point for me, anyway. I would rather team up with Quasimodo, Quorra, Neku, and Sorcerer's Apprentice Mickey than a penguin made of clouds.
Nope... instead we have the least flashiest kingdom hearts games on PS4 to stream/record.
Only a few weeks until the KH event! I hope in the surely happening interviews Nomura will be hit with hard questions such as:
1) How is the development going?
2) How awesome is UE4 (not compared to Luminous obvs!)?
3) How do you decide the worlds you choose to implement?
4) Frozen world was just announced. What are the reasons for you choosing this particular world based on the biggest Disney moneymaker in years?
5) Who in the world could these two characters playing chess be?