Legato.Reborn- said:
wall of text that i dont feel like making people suffer by quoting it cause its long
1) Udyr isnt abusive. people just need to learn to counter him.
2) I dont care about my elo. I really dont. I play maybe 1 ranked game a week. Just so happened that last week i did about 6 on one day and 4 of them i happened to get my jungle udyr and was happy. I play normal and ARAMs. I play what is fun. Ranked is the same old tired champions over and over again for the most part. So yeah... you are very wrong.
3)I very much enjoy Udyr's uniqueness. There is no other champion like him because he is always in your face if he wants to kill you and he has no ULT. It makes it a challenge.
4) SO its the same argument? Doesnt make it any less valid.
The vlad argument doesnt work because he had a super low cooldown RANGED move that gives him the ability to get health back plus fucking sanguine pool that used to pop projectiles. Big difference between Udyr and Vlad and to even compare them is just ridiculous.
As for Udyr having infinite sustain... you are very wrong. He doesnt. Lets look at some numbers.
Turtle Stance
Shield Strength: 60 / 100 / 140 / 180 / 220
Damage to Health Restored Ratio: 12 / 14 / 16 / 18 / 20 %
Damage to Mana Restored Ratio: 9 / 10.5 / 12 / 13.5 / 15 %
Nasus: Soul Eater
14 / 17 / 20% lifesteal.
Olaf: Vicious Strikes
Lifesteal & Spell Vamp: 9 / 12 / 15 / 18 / 21 %
Warwick:Eternal Thirst
Each of Warwick's autoattacks will heal him for 6 / 12 / 18 health
Hungering Strike:75 / 125 / 175 / 225 / 275 (+1.0 per ability power) healing for 80% of the damage dealt
Xin Zhao:Tireless Warrior
healed for 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 hit points for every 3 attacks that he lands.
Shen: Vorpal Blade
Magic Damage: 50 / 90 / 130 / 170 / 210 (+0.6 per ability power)
Heal: 10 / 20 / 30 / 40 / 50
Gragas: Happy Hour
Gragas takes a drink from his cask every time he uses an ability, restoring 2% of his maximum health over 4 seconds.
Fiddlesticks: Drain
Magic Damage Per Second: 60 / 90 / 120 / 150 / 180 (+0.45 per ability power)
Percentage Drained: 60 / 65 / 70 / 75 / 80 %
Ok so here are just a few skills to compare turtle stance to. Lets start with Nasus. Better lifesteal at level 1, stays better till udyr hits level 3 at the very least and by level 16 both have the same amount of lifesteal. Oh except Nasus has it on all the time whereas Udyr has to actually be in turtle stance to get that benefit. Oh and nasus has 2 ranged moves in spirit fire and whither.
Olaf: Ok so his isnt as great as turtle stance early on but at later levels he has a better ability plus he gets spell vamp so Reckless Swing and Undertow heal him too. Oh and did we mention olaf gets to be immune to CC for an ULT and has a ranged attack?
Warwick: Always on heal like nasus but not quite as good but he can get a large chunk of health back with hungering strike which is out of melee range. Oh and a ranged ult that suppresses, not stuns, BUT SUPPRESSES the enemy.
Xin Zhao: AOE ult, aoe dash, knockup, oh and sustain from passive
Gragas: Sustain from Passive and Drunken Rage. sounds kind of imba to me!!!! lol
Shen: low cooldown ranged nuke that lets you heal too if you get a hit? Wow!!!
Fiddlesticks: a ranged lifesteal? must be broken!!!
So what was the point of me bringing up these champions? Well they are just a few examples of people with sustain. I mean they all can get health back and even one of them can regain mana too! Its amazing how all of them but fiddlesticks are melee champions too that no one seems to have a problem with when some of them have even better sustain than udyr. I wonder why these champs arent a problem? Could it be that people harass them in lane so they cannot sustain themselves? No it couldnt be that because all of them have some sort of ranged ability or dash as a gap closer to harass back when udyr doesnt have any of those. So what makes them so assailable when Udyr isnt? Oh wait i know what it is. Its the turtle shield that lasts forever on udyr blocking all damage for the entire game. No it cant be that because it only last 5 seconds and only absorbs 60 / 100 / 140 / 180 / 220 damage. Oh and it does have mana costs do udyr cannot have it up forever can he? Oh but he gets mana back on each hit while in turtle stance? I wonder how you counter that? I dont know... maybe push him off the creeps, poke him when the shield is down, break the shild then poke more, put someone with good sustain and burst against him? Hmm wonder why no one thought of these things?
Summary: If you know how to push udyr off creeps he isnt any more of a problem than anyone i listed above. In fact udyr is less of a problem because he is one the only champion in the game that has ZERO ranged attacks. Every other melee champ has a ranged attack, or dash, or some skill that can actually be used outside of melee range.
So i repeat, you are bad for not knowing how to counter Udyr.
As for him promoting passive gameplay... he promotes it for himself. He has to play passive because he doesnt have shit for early game damage. If you poke him he will run out of mana, You just have to know when to attack and how to bait out the shield.
Edit: If you really want to go with pure passive laning solo soraka vs udyr. She cant hurt him and she can farm all day while she heals herself and gives back mana.... sounds like infinite sustain to me!