FutureZombie said:I've never played her, but I have played mid against her in two games (one with Tristana, one with Veigar) and she out-ranged me very badly on both of them. I was able to kill her three times with Veigar, but I could never finish off the egg in time. So annoying.
Her longer range attack is a skill shot, so if you buy boots first you'll have an easier time laning against her.FutureZombie said:I've never played her, but I have played mid against her in two games (one with Tristana, one with Veigar) and she out-ranged me very badly on both of them. I was able to kill her three times with Veigar, but I could never finish off the egg in time. So annoying.
All I can see is an ugly windows desktop >.<;IsayFever said:So I played my first ranked game on my Bindww account. Went 7-1-4 as jungle Jarvan
Forgot to SS the end game lobby, but here's the profile~
Wait...lolmarkot said:All I can see is an ugly windows desktop >.<;
I just realised, exemplar of demacia rhymes!... sorta.
markot said:All I can see is an ugly windows desktop >.<;
I just realised, exemplar of demacia rhymes!... sorta.
What did you do/build with poppy versus champions? I really would like to know how to play her, but with no spellvamp, no lifesteal, no healing ability, and hardly any health it seems difficult to harass or farm lanes against anyone with distance poking attacks (brand, malphite, shaco, caitlyn, teemo, etc. etc.). Unless your lane partner can keep all of those out of range so you can hammer minions, or unless you're fighting against melee lane people...Ferrio said:So played Poppy for the first time last night... what an incredibly easy character to use. Then tried Soraka... not quite sure how to build her. AP seemed to scale really really bad except when I got ranabananas.. that was a decent push. Also had a Warmogs on me since she was so squishy. Maybe I should of just stacked up on aura items?
Though hell could she creep kill.
Blizzard said:What did you do/build with poppy versus champions? I really would like to know how to play her, but with no spellvamp, no lifesteal, no healing ability, and hardly any health it seems difficult to harass or farm lanes against anyone with distance poking attacks (brand, malphite, shaco, caitlyn, teemo, etc. etc.). Unless your lane partner can keep all of those out of range so you can hammer minions, or unless you're fighting against melee lane people...
Ferrio said:So played Poppy for the first time last night... what an incredibly easy character to use. Then tried Soraka... not quite sure how to build her. AP seemed to scale bad except when I got ranabananas.. that was a decent push. Also had a Warmogs on me since she was so squishy. Maybe I should of just stacked up on aura items?
Though hell could she creep kill.
iamblades said:AP does scale pretty terribly on soraka, plus in order to get the AP you need to be effective you would have to take the last hit gold from a champion that could benefit more from the items. Build her with support items. I start with just a faerie charm and a bunch of wards and pots, go philo stone, boots, heart of gold, mercs treads in the early game, building towards shurelya's, frozen heart, maybe aegis of legion, if the game goes really late i'll get a randuin's to hit the CDR cap and give me tons of team buff auras.
Whatever you do, don't get a warmog's. warmog's is a pretty shitty item on most champs (as in everyone except maybe shen and mundo situationally). Get rod of ages followed by rylais if you go straight AP and you should have plenty of hp..
iamblades said:AP does scale pretty terribly on soraka, plus in order to get the AP you need to be effective you would have to take the last hit gold from a champion that could benefit more from the items. Build her with support items. I start with just a faerie charm and a bunch of wards and pots, go philo stone, boots, heart of gold, mercs treads in the early game, building towards shurelya's, frozen heart, maybe aegis of legion, if the game goes really late i'll get a randuin's to hit the CDR cap and give me tons of team buff auras.
Whatever you do, don't get a warmog's. warmog's is a pretty shitty item on most champs (as in everyone except maybe shen and mundo situationally). Get rod of ages followed by rylais if you go straight AP and you should have plenty of hp..
Wait till he's in the rotation. Most likely next week.Ark said:I'm so tempted to buy Talon, but I've only got 7k IP, I don't want to blow all my IP on a champ I haven't tried yet
Achtius said:snowball items on soraka XD
Warmogs gives health restoration though, which could be nice if you're not constantly doing enough AD damage for something like a bloodthirster to heal you.iamblades said:I hate snowball items on almost any champ, but warmog's isn't really a true snowball item, as anyone could fill it up pretty much, cause it fills on minions and you don't lose stacks.. Warmog's is just a shitty item because hp isn't all that great of a stat after a certain point.
I fucking laughed my ass off. Seriously. Haha.HappyPuppy said:Uh when you find them could you share the link, he is such a hotie with a sexy voice and I bet you think the same, don't try to deny it!
Ferrio said:So wait why is warmogs bad, even for tank heros?
Fjord said:Warmogs is built in tournaments all the time. Usually in conjunction with Atma's impaler.
CDR is my first priority on Soraka. Generally my core is:
Ionian Boots
Archangel's Staff
Frozen Heart
Boken said:Just to be clear:
THERE IS NO DIMINISHING RETURNS ON ARMOR/MAGIC RESIST.
Ahem.
Armor/MR will always increase your effective health at the same rate. 1 Armor/MR increases your Effective Health by 1%. Armor/MR does not become weaker once you go past a certain point. The effective health increase is LINEAR.
True, the damage reduction gets less and less, but the Armor/MR will be as useful as the point before it.
On topic:
Warmog's is really only good on champions with high built in Armor/Mres (not many champions) and tanky dps who can farm the warmogs (LeeSin, GP, Garen etc.) and are going to buy Atma's impaler afterwards. Warmog's isn't a terrible item - it used to be much, much worse and I think many people's abbhorence of it is connected to that period.
Effective Health (EH) is essentially all the damage you can take. Its given by EH = HP x (1 + Resistance/100). To maximise EH you'd want to raise both HP and Resistance, not just one - which what Warmogs does. (This is also the reason why a Thornmail seems weak on low hp targets). Ironically, the 8000 HP 80/80 resistances tank will live longer than the 3500 HP 250/250 tank.
To show how poor warmog's is as a first item: Warmogs (fully stacked) gives 1370 HP and 45 HP5. Lets say its a 30s team fight. Thats 1640 HP. Take Shen for example. At level 18 he has 1958 HP. 100 Armor would have increased his HP by 1958, which is more than the Warmogs. [this also shows how useless HP regen is for team fights]
Also, tanks not only take forever to get the warmog's, but also take a while to max it to full stacks (100 minions - 10 for each assist/kill).
ALSO - SORAKA BUILD:
Philo
boots r1
wardsss
hog
(Kage if youre getting rich somehow)
omg wards
ionian boots
Rabadon's Deathcap
omg wards
shurelias if you have to
game should be over now
-if you're getting cc'ed as support soraka, you're doing it wrong.
-how the hell do you have enough gold to build AA and Frozen heart?
-Soraka's ult scales so well with AP that you should go for the big ticket AP item - Deathcap. AA only gives you 115 AP when it is fully stacked, compared to the 182 of Deathcap.
Lifesteal > health regen.FlightOfHeaven said:I'd agree with everything except the regen comment. Mid to Late game, when it consists largely of team fights and wandering around between team fights, a good amount of regen will allow you to continue farming or clearing objectives. It's pretty important to me, anyways, as it prevents unnecessary trips back to the fountain.
Assuming you are a class that can deal enough AD damage to exceed health regen (or is that every class?). Health regen also applies if you're running for your life, while lifesteal probably does not.Dance In My Blood said:Lifesteal > health regen.
iamblades said:Agree with this generally, but I still feel much safer with merc treads than ionian boots, occasionally i do some stupid shit I want to be able to survive.
Blizzard said:Assuming you are a class that can deal enough AD damage to exceed health regen (or is that every class?). Health regen also applies if you're running for your life, while lifesteal probably does not.
Wren said:So I took the advice someone gave a few pages back on how to build Wukong, and I have to say I really think hes an underrated champion. The last 14 games or so I have absolutely dominated with him, often getting scores with a 9-1 K/D + a ton of assists. He definitely lacks sustainability, but his decoy makes up for it to the point where I would argue you could replace flash with another summoner ability if you wanted to. Not to mention it doubles as a fantastic team fight initiator if your opponents are twitchy. Having 4+ players waste their abilities on a Nimbus Strike+Decoy combo pretty much ensures your going to come out on top.
His only real downside is that almost all of his damage seems to come from Nimbus Strike+Crushing Blow hit and run tactics. Sure you get an attack speed bonus afterwards, but he doesn't have enough health to eat a volley of spells nor does he do damage fast enough to stand up to most of the other melee champs. I'd be interested to see how a reduced cooldown and bonus mana build would work with him because of this, but I'm not sure sacrificing armor pen or damage items would be worth it.
Also AOE knock up is useful in just about every situation.
Volimar said:I agree with you about the boots. Too much cdr on Soraka makes it too easy to be low on mana when you need it. I'd rather have the tenacity and extra MR.
Also, what Teemo build do you guys go for?
Pure AP?
AS/onhit/DPS-ish?
AP/AD hybrid?
I'm experimenting.
iamblades said:Don't play teemo, so I have no idea, he is one of the champs you can build anyway you want.
I think the most annoying teemos i've played against would be an AP teemo that spams mushrooms everywhere. Those traps scale surprisingly well with AP. nothing worse than retreating from a push through the jungle at like 500 hp and getting blown the fuck up by a shroom.
Crazy attack speed heroes are fun as well though. I play heavy AS trynd sometimes, he swings that giant sword so fast..
shintoki said:Wukong isn't a bad champion. He actually has useful skills. While the double is obvious, it breaks the lock exactly like Aki's skill. His ult does damage and has CC. He has a lunge.
He doesn't have the same burst as other melee characters, but he is no means weak fodder either.
I can't think of a single situation where you would actually build for health regen. It is a stat that is useless in team fights, and has its sustain significance drop off a cliff after the early game. It is a side effect of building other items you actually want. Because of this, Warmog's is a pretty poor item on 99% of champions, especially when you start to look at what other items you could buy for a similar cost.Blizzard said:Assuming you are a class that can deal enough AD damage to exceed health regen (or is that every class?). Health regen also applies if you're running for your life, while lifesteal probably does not.
Blizzard said:Yeah, Teemo almost certainly isn't as good as other AD characters, though he's decent with attack damage and speed, but I feel like the most amusing way is nuclear mushrooms for teams who don't have oracles. I really ought to unlock him if I haven't already, I enjoyed playing around with AP.
dragonlife said:I fucking laughed my ass off. Seriously. Haha.
Anyway, here you go
Just look at the guy. Is there any need for suspicion? It should be obviousHappyPuppy said:Much obliged Mr., didn't know there was Dominion gameplay .
You didn't confirm my suspicion, tell me so we can start a fan club . He cut his hair : /
markot said:I remember something like that before >.<
Also whats an AD character >.>?!