Abilities:
Renekton uses a new resource system called Fury. Renekton gains Fury by attacking or dealing damage with spells. When he has gathered enough Fury, the resource will be expended to empower his skills with bonus effects.
Tyrants Reach: Renekton cleaves, dealing damage to nearby enemies and healing for 20% of the damage dealt. Each target hit grants 5 fury, up to 25. Deals double damage to champions.
When Renekton is has more than 50 Fury he heals for 60% of damage dealt. Consumes 50 Fury.
Ruthless Predator: Renektons next attack will swing twice dealing a percentage of his Attack Damage as physical damage and stunning his target for 0.75 seconds. Applies on-hit effects.
When Renekton has more than 50 Fury, his next attack will swing three times dealing a percentage of his Attack Damage and stunning his target for 1.5 seconds. Consumes 50 Fury.
Slice and Dice: Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target, he gains 5/7.5/10/12.5/15 Fury and the cooldown is refreshed. This refresh cannot happen more than once every few seconds.
Dominus (Ultimate): Renekton empowers himself with dark energies, gaining increased size and health for 15 seconds. While empowered, he deals additional magic damage and generates 5 Fury per second.
Reign of Anger (Passive): Renekton gains 5 Fury per autoattack. Having sufficient fury empowers Renektons abilities with bonus effects, but this drains Fury. Out of combat, Renekton loses 5 Fury per second.
When Renekton is below 40% life, he gains bonus armor and magic resistance.