Draven if you're not Cait
see i was playing draven ( .___.)
Draven if you're not Cait
tried new warwick
went 16-1
got an S
lol
that e though
tried new warwick
went 16-1
got an S
lol
Autofill cant be shared between modes but if you get a leave penalty you cant play any other mode, why
Autofill cant be shared between modes but if you get a leave penalty you cant play any other mode, why
because there are already enough dodges in the game to be asking for more?
Damn zky that's a great avatar
well you want dodging to be punishing to discourage ppl from doing itI am ok to not queue on one gametype but all? its kinda harsh , I couldnt even play aram
It's not CC. You can't escape from it.
?
if anything that video shows why it's a good idea
it's awesome
Pretty sure Vi can't ult cancel...super awesome...?
if anything that video shows why it's a good idea
it's awesome
vi ult stopped by the worlds dumbest ult?
if anything that video shows why it's a good idea
it's awesome
i mean, if she couldn't then it's a bug that they can just fixPretty sure Vi can't ult cancel...super awesome...
i like camille's ult, it's funvi ult stopped by the worlds dumbest ult
yeah thats very cool
nah camille is bullshit for many other reasons than that
riot set out with the mission of making a very frustrating champion that feels like bullshit when she just murders you with a gazillion tools and they succeded
that ult spell is like the one thing i find really positive about her, it's a simple spell that's very clear and easy to understand and leads to fun interactions and fun situations
what's sad about it is that she generally oneshots you as soon as you're ulted so the fun stuff rarely happens but those are problems with the rest of her kit most of all i guess
(the attack on titan hooks things are also very fun to use but it's tied to so many hidden mechanics i'm not a big fan of it)
like i said, camille has like a billion other issues than her ult
look at what riot's nerfing
i agree that it's currently not a great experience but nothing about camille is, so i bet once the rest of her kit is nerfed it'll be much better
i do think that the untargeteable part of her ult should go tho
i feel like a skillshot wouldn't change that much since she has like a 1200 units range uninterruptible dash ability and can just blast it point blank to your faceno
no it won't ever be better
Like I said, make her ult a skillshot and not targeted. It's just bullshit and anti-fun.
i feel like a skillshot wouldn't change that much since she has like a 1200 units range uninterruptible dash ability and can just blast it point blank to your face
it would also be very much against the point of the spell which is to trap someone?
there's so much to nerf in camille since every spell has like 17 moving parts, i think once they remove a lot of the fat out of her kit it'll be much better
if she accidentally ults hecarim she can just run away, it's not like she can't leave the ult areathe whole point of making it a skillshot is to give it counterplay and you know, make it a risky endeavor. "Whoops, I accidentally ulted this Hecarim, now my shits kicked in.".
And because the rest of her kit has 17 moving parts, unless they excise complete parts from it, in combination with her ult as is, it will continue being bullshit.
if she accidentally ults hecarim she can just run away, it's not like she can't leave the ult area
also if it was that unreliable it'd make her ult really hard to react to both for her team and the enemy's, a skillshot version of her ult would probably be a nightmare now that i think about it. you don't want a spell like that to be confusing, you want it to be simple, she runs at adc and ults them
again imo her problem is her dmg and crowd control, those are the two things that don't give you time to defend yourself, and those are the two things that are being nerfed right now on pbe.
she'll get more counterplay when those changes come through
lowering the numbers does mean more counterplay in this caseLowering the numbers isn't more counterplay. That is not what counterplay means.
Counterplay is, say, Lux's laser having a tracer that you can see before the actual ult is fired up. Counterplay is giving a marker to people who are in danger of being ate by chogath, or showing the area where his Q is going to come up from.
And saying that making it a skillshot would make that ult a nightmare to use, it's like nah, plenty of ultimates are skillshots. She has the same issue as Malzahar when it comes to her ultimate.
yeah that seems fairMy new favorite meme is that making an ability a skillshot makes it balanced. I can't say that I'm very impressed with Camille's design outside of the wall jumps. I just have not seen very interesting situations arise from her ultimate and it's sort of just...undercooked as an idea. Everything about Camille just lacks compromise from a design perspective. She has this emphasis on bouncing off walls into players...but she also gets to hop over walls just because. Seems like a small thing but it also just hurts the identity of the champion. Once she's a high mobility champion with strong chase potential she does not really need a forced duel ability. Instead of emphasizing that players need to fight Camille it's just a basic CC/mobility tool. If the arena benefited (and locked in) both champions but Camille had an advantage because of her wall jump on its edges that'd be more interesting to me. Stuff like Legion Commander is just a more interesting execution of the idea though.
Yeah, Camille being able to jump off a wall at any angle is pretty silly thematic wise.My new favorite meme is that making an ability a skillshot makes it balanced. I can't say that I'm very impressed with Camille's design outside of the wall jumps. I just have not seen very interesting situations arise from her ultimate and it's sort of just...undercooked as an idea. Everything about Camille just lacks compromise from a design perspective. She has this emphasis on bouncing off walls into players...but she also gets to hop over walls just because. Seems like a small thing but it also just hurts the identity of the champion. Once she's a high mobility champion with strong chase potential she does not really need a forced duel ability. Instead of emphasizing that players need to fight Camille it's just a basic CC/mobility tool. If the arena benefited (and locked in) both champions but Camille had an advantage because of her wall jump on its edges that'd be more interesting to me. Stuff like Legion Commander is just a more interesting execution of the idea though.
And it achieved nothing since it kills people just as well while also giving him a fucking dash.Riot making Rengar's Q a skillshot was such a bad look.
His Q being an auto attack modifier was what made his crit build the most fun thing in League of Legends.
Congrats! I'm really hoping I can make Gold this season.
Congrats! I'm really hoping I can make Gold this season.
malzahar imoAnd it achieved nothing since it kills people just as well while also giving him a fucking dash.
I still can't pick between Rengar and Malz for the worst rework Riot ever did. Throws those kits in the trash bin and start over.