So how's Yasuo? Weak, fine, strong?
People say weak ATM. I think that's due to change when people figure him out.
So how's Yasuo? Weak, fine, strong?
So how's Yasuo? Weak, fine, strong?
I wouldn't mind if sunfire cape dies
imagine if champions would have to buy damage items to deal damage!
Are you implying that any "tank" item should have nothing but tank stats, and any "damage" item should have nothing but damage stats?
Let's say I got an item with a huge amount of health, a good amount of armor, and some AP. This could result in exactly the same result for someone like Amumu, who might replace the 40 DPS from Sunfire with 40 DPS from tears. Now swap that idea and put AD instead. Do you object to those sorts of items?
it gives 5 armour.I dont think that's what he meant by that. I think what he was trying to say is that it gives too much armor and free damage.
I think I get where you're coming from, and my comment was just some fun poking but to actually do some talking I really don't like champions like rengar and renekton bursting people off a sunfire cape+their base damages (and maybe what? brutalizer or a doran's tops?).Are you implying that any "tank" item should have nothing but tank stats, and any "damage" item should have nothing but damage stats?
Let's say I got an item with a huge amount of health, a good amount of armor, and some AP. This could result in exactly the same result for someone like Amumu, who might replace the 40 DPS from Sunfire with 40 DPS from tears. Now swap that idea and put AD instead. Do you object to those sorts of items?
Soaking up damage is what makes Sunfire work. By design you need to be in a position where you take damage to dish it back out, and the longer you put yourself in a dangerous situation the more damage it does.Tank items that also deal more damage are more interesting when soaking up damage is part of what made them deal damage in the first place, think stuff like Odyn's Veil and Thornmail. That's way more interesting to me than Sunfire's passive, or Atma's health damage scaling.
it gives 5 armour.
... Are you sure?
nah, it gives 5 more armor than a chain vest that gives 40I'm sure he meant to say 45.
nah, it gives 5 more armor than a chain vest that gives 40
that was the point
That's a good thing.It just sucks that you're putting yourself at a disadvantage by not picking a meatwall top laner who can win lane via healing and insane base damage. Really, there's no reason to play Jayce/Liss/Aatrox/Kennen whoever when you can just pick shyvana or renekton.
Soaking up damage is what makes Sunfire work. By design you need to be in a position where you take damage to dish it back out, and the longer you put yourself in a dangerous situation the more damage it does.
That's a good thing.
It just sucks that you're putting yourself at a disadvantage by not picking a meatwall top laner who can win lane via healing and insane base damage. Really, there's no reason to play Jayce/Liss/Aatrox/Kennen whoever when you can just pick shyvana or renekton.
pretty sure kennen ruins renektons day most of the time.It just sucks that you're putting yourself at a disadvantage by not picking a meatwall top laner who can win lane via healing and insane base damage. Really, there's no reason to play Jayce/Liss/Aatrox/Kennen whoever when you can just pick shyvana or renekton.
Tank items that also deal more damage are more interesting when soaking up damage is part of what made them deal damage in the first place, think stuff like Odyn's Veil and Thornmail. That's way more interesting to me than Sunfire's passive, or Atma's health damage scaling.
pretty sure kennen ruins renektons day most of the time.
To answer your question: if it means that people would stop buying a trap of a defensive item for all eternity, yes.Are you implying that any "tank" item should have nothing but tank stats, and any "damage" item should have nothing but damage stats?
I dont think that's what he meant by that. I think what he was trying to say is that it gives too much armor and free damage.
the point is not that sunfire is a direct take damage -> damage returned, simply that it requires a range that opens up damage on to you, and is most effective with other tanky stats because the longer you live and are battling the enemy the more damage it does.Sunfire works even if you don't take a single shred of damage. So no, soaking up damage is not what makes Sunfire work - it'll do that regardless. Requiring actually taking damage would allow tank/damage items to be stronger and more interesting than a pittance of magic damage per second.
I think he meant work as in "this item is only worth buying if you're actively in the middle of the enemy team getting hit"Sunfire works even if you don't take a single shred of damage. So no, soaking up damage is not what makes Sunfire work - it'll do that regardless. Requiring actually taking damage would allow tank/damage items to be stronger and more interesting than a pittance of magic damage per second.
also rene just dashes in towards kennen and wins.
ah. carry on.
so you're paying 930 for
+5 armor
+70hp
40 dps*
and one opened slot.
*nerfed next patch.
edit: why does SivHD have 18 kills in 13 minutes.
not really. a double dash covers ground much quicker. easy for rene to control the way vs. kennen and sustain through harass, and he can easily rush visage. if you are using e to get away from kennen you are losing the lane. once you come back it's really hard to control things and not get zoned.just press e. rene's dash is shit, there's lots of time to react to it.
is your avatar from a doto hero? she looks like a doto hero
is your avatar from a doto hero? she looks like a doto hero
That's a good thing.
Didn't think people still banned Fizz and Vayne. Huh.
the point is not that sunfire is a direct take damage -> damage returned, simply that it requires a range that opens up damage on to you, and is most effective with other tanky stats because the longer you live and are battling the enemy the more damage it does.
Stone Ocean said:I think he meant work as in "this item is only worth buying if you're actively in the middle of the enemy team getting hit"
Vayne would be good against an easily kitable team like that. Ofc no-one in solo q knows how to play Vayne.
Those Kass nerfs. Ouch.
My mana Tankassadin now looking better!
PBEWhat kass nerfs? Didn't see them in patch notes.