Yeah, Jinx needs to be the best.Yeah, according to my experiences Jinx is on equal footing with Draven in laning phase. That is not okay.
Draven actually has to work for the damage though. He's not like Jinx who can just get her Q ready and spam AAs or hit her ridiculously large hit box W.Yeah, Jinx needs to be the best.
What ridiculous large hitbox?Draven actually has to work for the damage though. He's not like Jinx who can just get her Q ready and spam AAs or hit her ridiculously large hit box W.
It's deceptively easy to hit I find. Anyways, my point was is there's nothing making Jinx deserve a good early game with how easy she is to use/position. Like as an example Varus (a strong laner) has a much harder linear skillshot to land.What ridiculous large hitbox?
That thing is as thick as my pee pee. You can dodge that with 325 MS no problemo.
watVarus (a strong laner)
You gotta abuse the fact that the latter edge of the skillshot indicator just kinda dies out and makes people think they are in the clear when they are not.It's deceptively easy to hit I find. Anyways, my point was is there's nothing making Jinx deserve a good early game with how easy she is to use/position. Like as an example Varus (a strong laner) has a much harder linear skillshot to land.
Why do you find it so hard to hit, lol? And leading a fast skillshot like that is extremely easy. Not to mention that people don't have dodging options during a gank when they're trying to get away.You gotta abuse the fact that the latter edge of the skillshot indicator just kinda dies out and makes people think they are in the clear when they are not.
Try hitting it at anywhere from point blank to 800 range against someone that can orb walk. Gotta lead them big time.
I'd love to see your argument.
Draven actually has to work for the damage though. He's not like Jinx who can just get her Q ready and spam AAs or hit her ridiculously large hit box W.
You gotta abuse the fact that the latter edge of the skillshot indicator just kinda dies out and makes people think they are in the clear when they are not.
Hitting it at anywhere from point blank to 800 range against someone that can orb walk can be hard as shit. Gotta lead them big time.
Draven can really only get 1 or 2 axes in until he has to reposition. Usually it's only 1. If you're gonna try to get more than that you're going to have to commit. Also, Draven's W does abysmal damage in every stage of the game, but I do agree it's fairly easy to land.This is literally what Draven is, just change the W to E.
Like I said, hitting it from max range is piss easy because the range indicator the enemy gets is kinda iffy at the edge, so they might think they're in the clear but get hit anyways.I think it's more apt to say that it's hard to hit in the open. The closer they get to walls, the easier it is to force them to get hit by it or be forced to dodge towards you. Once they're under tower, it's nearly free to land.
Thresh is understandable, given how great his kit is.I think it's kind of sad how much groupthink there is in LoL, once ppl start using certain champs a lot they suddenly become OP, jinx for example, certainly strong, but not OP. Or people always needing to ban thresh or blitz or something, although they certainly are a little annoying to play against. Personally, I don't think blitz is very good at all though.
*Gets grabbed trying to steal enemy's blue without a single ward and 5 mias*Blitz is banned more on the basis of how incredibly awful it feels to lose to a Blitzcrank as opposed to the actual statistical probability of it happening. Because the opposing team can't see the degree of warding/ward-clearing that goes into good Blitz play, it ends up feeling very "cheap" and arbitrary when he lands a game-changing pull.
Well yeah, he's still strong but we're talking low ELO solo Q permaban status.I don't know what you guys are talking about, Blitz is a solid support against certain matcups. Like if you have a Sona he's definitely ban worthy. If that Sona gets pulled once at level 2, she's basically dead.
nope, fake.Was this posted yet? Alledged S4 masteries and shit
I hope - if true, obviously - that this means 9/0/21 on carries again.
Bummer. I wanted that mini-Trundle passive so bad.nope, fake.
Draven can really only get 1 or 2 axes in until he has to reposition. Usually it's only 1. If you're gonna try to get more than that you're going to have to commit. Also, Draven's W does abysmal damage in every stage of the game, but I do agree it's fairly easy to land.
I don't think you understand my point though. Jinx is so powerful in lane because of her behind the minions Q harass and out of the minion wave W harass. Draven is forced to reposition super often, and he can be easily zoned out.
Hmm, so basically getting zoned out of lane will hurt slightly less?Global Gold is increased while lasting hitting gives less.
Either if you're getting an Rocket-W-Rocket, or just harassing with her W and Rockets, we can both agree that her laning phase is too strong for what she brings to the game mid/late. That coupled with the fact that it's so easy to lock people down.Jinx's strength is that she can turn a single AA opportunity into two (AA -> Rocket AA when either side is disengaging) and that she makes your life a living hell when under tower. Her E lets her make any catch by her support (or her self, if it comes down to it) into double the disable time which tends to lead to easy kills for her. Combine these two and she's got a really good playstyle of harassing you down while pushing to your tower. Conversely, she doesn't do quite as well under her own tower.
Like, I'm not scared of a Jinx getting the occasional Rocket AA out. That's not a big deal, you kind of expect to eat the occasional AA from your opponent. The issue for Jinx is that she should almost always make it a 2-for-1 (or worse for you, 2-for-0). That, coupled with the high damage of her W, means she'll get you low fairly fast if left unchecked. That pressure + the threat of her E + being forced under tower lends itself to a pretty bad situation.
More often than not one only has themselves to blame if they lose to Blitzcrank though. Especially in lane he at the very least serves as a good indication that something's wrong with your positioning or ability to pressure. Bad grabs occur far more often than the game-deciding kind especially if someone tanky abuses their general eagerness to want to grab anyone, and he's very polarizing in the sense that he doesn't offer much should he fail in winning his lane hard. He's not terrible and he fills a dedicated niche, but he's far less threatening than how his reputation portrays him to be.Blitz is banned more on the basis of how incredibly awful it feels to lose to a Blitzcrank as opposed to the actual statistical probability of it happening. Because the opposing team can't see the degree of warding/ward-clearing that goes into good Blitz play, it ends up feeling very "cheap" and arbitrary when he lands a game-changing pull.
Sona fucked up then (more points in Defense helps too), or she didn't have an AD that's content with punishing a squishy (when compared to Thresh - Ali - Taric - Leona) melee support when such an opportunity arises.I don't know what you guys are talking about, Blitz is a solid support against certain matcups. Like if you have a Sona he's definitely ban worthy. If that Sona gets pulled once at level 2, she's basically dead.
Sona fucked up then (more points in Defense helps too), or she didn't have an AD that's content with punishing a squishy (when compared to Thresh - Ali - Taric - Leona) melee support when such an opportunity arises.
Hmm, so basically getting zoned out of lane will hurt slightly less?
<3 Varus, I just don't think of him as a strong laner. He's more of an Ashe style team fighter who needs to survive lane phase against more aggressive ADCs. Maybe I'm playing him wrong.I'd love to see your argument.
<3 Varus, I just don't think of him as a strong laner. He's more of an Ashe style team fighter who needs to survive lane phase against more aggressive ADCs. Maybe I'm playing him wrong.
Thresh is understandable, given how great his kit is.
Blitzcrank though? Right up there with Shen, Amumu and Malphite as an overrated ban.
That feeling sucks. I still gain lp overall too, but it's a very low gain. It's a very unsatisfying feeling to play a few games and just barely going up the ladder.lose one, win one, lose one, win one.
one loss was well deserved, one loss i was carrying for me team but couldnt seal the deal.
either way, overall gain of lp across the 4 games.
and yet i feel unsatisfied. :
I don't think buying Hurricane on Varus is a good choice at all, Hurricane is sadly underwhelming. You deal a bit more aoe damage, but you will deal less single target damage than with other items. The Legolas build is more popular, and more useful.Haven't played much Varus, but played him a bit yesterday.
When should you pick up Hurricane on him? I didn't realize that item procs his on-hit effect, and with the on-hit effect being so important for him, it seems like it should be like...3rd or 4th major item?
Also out of curiosity, does Hurricane also proc Vayne's silver bullets passive?
Haven't played much Varus, but played him a bit yesterday.
When should you pick up Hurricane on him? I didn't realize that item procs his on-hit effect, and with the on-hit effect being so important for him, it seems like it should be like...3rd or 4th major item?
Also out of curiosity, does Hurricane also proc Vayne's silver bullets passive?
Never. Hurricane is a terrible item unless you want to do silly Kog/Twitch/Teemo/Kennen builds for fun.Haven't played much Varus, but played him a bit yesterday.
When should you pick up Hurricane on him? I didn't realize that item procs his on-hit effect, and with the on-hit effect being so important for him, it seems like it should be like...3rd or 4th major item?
Also out of curiosity, does Hurricane also proc Vayne's silver bullets passive?
When should you pick up Hurricane on him? I didn't realize that item procs his on-hit effect, and with the on-hit effect being so important for him, it seems like it should be like...3rd or 4th major item?
Also out of curiosity, does Hurricane also proc Vayne's silver bullets passive?
Hurricane does not apply silver bolts to all targets hit despite being an on-hit effect.
Never*. The CDs on his QWR abilities act as gates for proc'ing his W marks and flat damage from W isn't enough to justify Hurricane by itself. If you want AoE damage on Varus you're better off picking up Statikk Shiv.
Corki is fucking retarded right now. Even while my team is behind I can still 1v2 their bot lane.
Screw that, I'm playing this asshole when Jinx gets banned.Yeah, once he hits 6 with triforce the lane really goes to hell. I never play ADC anymore because of shit like corki and cait.
I've been seeing a good amount of enemy Varuses (wtf sp.) building shiv lately. Never tried it myself though.
Screw that, I'm playing this asshole when Jinx gets banned.
Embrace the bullshit.