Moral Panic
Member
Looks too much like Dota for my liking. I prefer League's old cartoony look.
Soon? Haha.I guess the important thing is how long are we looking at before it's on PBE, if you can answer that Nome. Is it going to be in the current 4.10 patch cycle (although of course not in the 4.10 patch), or after this cycle?
From the site, it seems like it's already getting deployed, but though it'll be open for testing it's not meant for this particular patch cycle.I guess the important thing is how long are we looking at before it's on PBE, if you can answer that Nome. Is it going to be in the current 4.10 patch cycle (although of course not in the 4.10 patch), or after this cycle?
I wonder what Nev thinks of this.
Does anyone else think the cel shading is a bit too high?
Soon? Haha.
This is one of those moments where we're busting our asses to make sure it hits as soon as possible, but obviously there's no guarantees. I think more important is how long it's going to be because it goes live--and the answer to that is "when it's ready".
RIP the shit ton of Christmas trees (or whatever those trees in SR are called) that existed.
well you better push through an urgot VU then or i'm going to have an ugly time in top lane.I mentioned previously that we haven't done a lighting pass yet, but we did choose to lower the saturation on the ground plane to let particles and characters stand out more. In fact, all of the recent VUs and champions are being designed around the map's color layouts. You'll be pleasantly surprised how much more readable the game becomes
well you better push through an urgot VU then or i'm going to have an ugly time in top lane.
"WOW RIOT COPYING DOTA SO ORIGINAL"I wonder what Nev thinks of this.
"THIS MAP IS SO BAD IT KILLED ME OMG"
Those jungle animations are nice and all but they're a little distracting, especially the dragon. I wonder if they do that only when they spawn or when you gain vision of them/get close to them.
It's only when they spawn. Look at the video when Garen goes near the frog camp, the Blue Golem is already there.Those jungle animations are nice and all but they're a little distracting, especially the dragon. I wonder if they do that only when they spawn or when you gain vision of them/get close to them.
Not directly, no. There are some very minor camera changes that should help a bit, but it wasn't the focus of this update.nome, srs question time
is the whole blue side advantage thing being addressed by the vu?
to be honest while pretty graphics are awesome that's prolly the one thing that matters most
ty
i love you
you gave me new blue buff
We'll see! Performance is a big point for us.SR with VU will probably takes it toll on my old laptop. I have another gaming laptop coming in. Other one was defective.
On an unrelated note, the new Draven skin's lines are fantastic
HAHA SHOULD HAVE BANNED DRAVEN
CHECK OUT THESE ROTATIONS
Those jungle animations are nice and all but they're a little distracting, especially the dragon. I wonder if they do that only when they spawn or when you gain vision of them/get close to them.
Wait, so everyone liked that the game looked like shit?
This is much improved. Good work Nome & co.
HASHTAG DRAVENBIGPLAYShaha
ENOUGH ABOUT DRAVEN, WHAT DO YOU THINK ABOUT DRAAAAVEN
On an unrelated note, the new Draven skin's lines are fantastic
HAHA SHOULD HAVE BANNED DRAVEN
CHECK OUT THESE ROTATIONS
hmm, i guess not directly means that at least this helps set things in place for whenever a fix for that is actually deployed?Not directly, no. There are some very minor camera changes that should help a bit, but it wasn't the focus of this update.
omg that's hilariousOn an unrelated note, the new Draven skin's lines are fantastic
HAHA SHOULD HAVE BANNED DRAVEN
CHECK OUT THESE ROTATIONS
HASHTAG DRAVENBIGPLAYS
LET'S CHECK OUT OUR OP PLAYERS FOR THE GAME
DRAVEN
UH DRAVEN
YEAH, DRAVEN
Hey Newt, pls Draven teacherino. I NEED THIS
Ah yeah, good point. I think that's more of a bulldog than a frog.It's only when they spawn. Look at the video when Garen goes near the frog camp, the Blue Golem is already there.
i still don't understand how the unbalance thing works, it's either a balance thing (baron entrance + safer blue buff being more important than dragon entrance?) or a camera thing, and i'm guessing it's not a camera thing since it's not an issue in doto?
Dota 2 has three dimensions. League has two and a half.i still don't understand how the unbalance thing works, it's either a balance thing (baron entrance + safer blue buff being more important than dragon entrance?) or a camera thing, and i'm guessing it's not a camera thing since it's not an issue in doto?
so confusing
It's the camera angle. Blue can see farther due to it.
what does this meanDota 2 has three dimensions. League has two and a half.
Doesn't height have gameplay ramifications in Dota? Like putting a ward below a hill does not give you vision on top of it, while on League does, or something like that?what does this mean
is height asymmetric in doto to benefit purple side?
Think of all the spectacular Baron throws!The new dragon and baron abilities seem like they'd help make fights inside of those areas more interesting.
what does this mean
is height asymmetric in doto to benefit purple side?