sona has legsDid Morg dont have legs like Sona?
Did ignite burn longer now?
i have visual proof
swag's never a wasteIsn't that kind of a waste though
sona has legsDid Morg dont have legs like Sona?
Did ignite burn longer now?
swag's never a wasteIsn't that kind of a waste though
sona has legs
i have visual proof
Wait until tomorrow so your daily luck resets! It's important to remember when enemy team gets an AFK or something. Like yesterday on normals for me, first we got an AFK, lost, next one enemy team was doing ultimate bravery shit, won.
And they said I lacked balance, HA!
Morg is just super ugly and dorky. Like her walking animation looks so terrible in that dress...
Had a Lucian basically tell me I was stupid cause I picked Darius against Sion... (to which Sion only won lane cause of Warwick ganks... and I never got a single gank in the match.) Which you know, telling someone to not pick a champ against another champ can be valid.
But then this was Team Builder... How the fuck could I have known I was going to go up against a Sion. Can't tell the future dude. XD
The Lucian didn't ruin my dead, but did make me sort of annoyed. He was also one of those people who says. "I'm done." Anytime they or someone else messes up. Like for example, he was moving through the top enemy jungle to top lane, I was heading to him but then I saw on the map that their Janna, Cait, and Yasuo where following him. As he gets to top lane, Warwick squishes him and kills him.
Lucian then proceeds to bitch me out saying I need to pay attention to the map. But if I had gone in, then it wouldn't have just been Warwick...
But w/e.
I'm going to go make some Gnocchi and watch Blacklist.
Just got a fourth win today. Another fairly easy game although we almost threw. I think I'm done pushing my luck.
Now now, Zky, lay down the rule 34.
Before Ap/tank Maokai was a thing, people ran cdr and attack speed on Maokai jungle to heal and dps
You been using the old school runes or magic ones?
I know both stances are good for different purposes when jungling, but do you think the single target damage from Tiger may be more valuable in the pre-season jungle or is there no real penalty/drawback for AoE clearing?
Of course I had to support the next game, which is automatic loss. Actually about a 25% win rate last time I checked. Picked shitty Taric for some reason, lost.
Their support was a Zilean and did great. Taric does nothing except a crappy heal that's worthless except in early game, and then a little stun. That's it. He does no damage at all, no real utility, just shitty tiny passive bonuses for allies that are barely noticeable. They nerfed him into oblivion.
So this is what bronze 1 is like.
Taric's heal actually scales exceptionally well, outside of the long cooldown (which gets reduced in combat of course). Maybe you prioritized abilities in an inefficient order. W > Q >E on ability leveling.Of course I had to support the next game, which is automatic loss. Actually about a 25% win rate last time I checked. Picked shitty Taric for some reason, lost.
Their support was a Zilean and did great. Taric does nothing except a crappy heal that's worthless except in early game, and then a little stun.
Why W?Taric's heal actually scales exceptionally well, outside of the long cooldown (which gets reduced in combat of course). Maybe you prioritized abilities in an inefficient order. W > Q >E on ability leveling.
It does nothing, just some crappy little passive bonusit makes you more tanky and the enemy less tanky
It does nothing, just some crappy little passive bonus
PASSIVE: Taric reinforces his armor with gemstones, increasing his armor while Shatter is off cooldown. He also gains a 500-range aura, increasing his armor and allied champions' armor by 12% of his total armor.
ARMOR: 10 / 15 / 20 / 25 / 30
[U][B]ACTIVE: Taric shatters his gemstones, dealing magic damage to nearby enemies within 200-range and reducing their armor for 4 seconds.[/B][/U]
MAGIC DAMAGE: 40 / 80 / 120 / 160 / 200 (+ 20% armor)
ARMOR REDUCTION: 5 / 10 / 15 / 20 / 25 (+ 5% armor)
Maxing W provides defensive and offensive bonuses that allow Taric to function. It helps to diminish how much damage you take in lane, and is the best ability suited to Taric's burst potential. You are shredding most of a target's armor around level 9-10.Why W?
-_-
Code:PASSIVE: Taric reinforces his armor with gemstones, increasing his armor while Shatter is off cooldown. He also gains a 500-range aura, increasing his armor and allied champions' armor by 12% of his total armor. ARMOR: 10 / 15 / 20 / 25 / 30 [U][B]ACTIVE: Taric shatters his gemstones, dealing magic damage to nearby enemies within 200-range and reducing their armor for 4 seconds.[/B][/U] MAGIC DAMAGE: 40 / 80 / 120 / 160 / 200 (+ 20% armor) ARMOR REDUCTION: 5 / 10 / 15 / 20 / 25 (+ 5% armor)
It really takes away that much armor? I didn't know.Maxing W provides defensive and offensive bonuses that allow Taric to function. It helps to diminish how much damage you take in lane, and is the best ability suited to Taric's burst potential. You are shredding most of a target's armor around level 9-10.
Man, that Thresh.
Blue has a better winning percentage, likely due to the angles.
Kennen? I haven't seen him in ages down here in Silver.Gonna learn mid lane. Been climbing lately (gold III now) and I don't trust myself to ADC or jungle anymore. Top is ok with Jax and Janna is still my ace in the hole but I just want to step up my game a bit. 2 soul crushing losses today after our last pick was forced into mid and didn't understand his lane/let enemy mid roam and control the map.
Been studying up on lane control, warding and pulling jungler aggro and watching the LoL lecture mid lane videos. Anyone got any suggestions for other theorycrafting stuff?
Also, the plan right now is to main Kennen but if anyone has suggestions for effective but low pick/ban rate I'd be happy.
Thresh just doesn't seem as strong anymore.Man, that Thresh.
13:00
Coulda lived.
I'm pretty sure that guy just really doesn't know how to play support.Thresh just doesn't seem as strong anymore.
Also, the plan right now is to main Kennen but if anyone has suggestions for effective but low pick/ban rate I'd be happy.
Didn't seem like either player in their bot knew what they were doing. Corki didn't abuse his early levels as much as he could have. He gave us way too much space.I'm pretty sure that guy just really doesn't know how to play support.
Gotta go with the bird god, man. A good 85% of my games are Swain mid games. Build him bulky (RoA, Zhonyas, Rylai's). Be aggressive early; a full combo will do >50% of the other laner's health. Post-six, you can just all in basically whenever. His ult and passive can keep him in lane pretty much forever. You can easily 100-0 at level 6, if you have ignite. He can roam decently, and you'll definitely want to do that as he's pretty bad at taking towers.Gonna learn mid lane. Been climbing lately (gold III now) and I don't trust myself to ADC or jungle anymore. Top is ok with Jax and Janna is still my ace in the hole but I just want to step up my game a bit. 2 soul crushing losses today after our last pick was forced into mid and didn't understand his lane/let enemy mid roam and control the map.
Been studying up on lane control, warding and pulling jungler aggro and watching the LoL lecture mid lane videos. Anyone got any suggestions for other theorycrafting stuff?
Also, the plan right now is to main Kennen but if anyone has suggestions for effective but low pick/ban rate I'd be happy.
He doesn't have safe forward wave clear, he doesn't roam or gank particularly well, and he lacks diverse itemization routes.No Kennen? Is he really that bad?