Ghost said:
People have been following NB's jungling pathing instead of just trying out new ones for themselves and smart players will take advantage of that and shit on them.
Just to hop on this, I suggest junglers who are looking for S5 information ignore NB3 for now. He's stuck in S3/S4 right now.
Since it's being discussed, counter jungling might sound like a good idea but I think blue and red buff just aren't that important anymore, particularly on first clears, and I think people need to start considering this.
I've spectated about 30 plat+ matches and there's two common actions from players that result in getting them behind in levels. First is counterjungling at first blue or red. or just too much counterjungling in the early match in general. Second is too many ganks early game.
Crest of Cinders true damage was reduced to near nothing in the early levels, the slow is worse, and 1% max health regen is worth about 80hp/min. Put another way, Crest of Cinders gives you a bit more health than a health pot over its entire duration in the early levels. Biggest part of smiting Red Buff at that point in the match is actually the on-hit heal which gives you a more efficient path to level 6 (if you're a jungle who needs it, Fiddle, skarner, etc.) Contrast Cinders with Heavy Hands which will essentially block two big monster AAs per camp when that monster is stunned - resulting in effective health about 2x better than Cinder's regen or Toadstool which deals 15+ damage over two seconds to every monster hitting you - way better than the true damage.
Ok, so you've taken his Red buff. Yeah it's not that good anymore until later levels, but you took all that delicious XP and gold from him. Surely that'll set him back for sure, right? Wrong!
You may have set yourself back. You took all that time to march on down, kill the camp, and come back. Once he realizes red is gone, he'll take <10s to walk down to Krug or Chickens and get the
same amount of XP and Gold anyways. Take a look at the XP tables in the new jungle. Red Buff camp = Blue Buff camp = Krugs camp = Chickens camp = Gromp camp.
For blue buff, yes it's mostly its old self but it's shorter now. 2 mins might sound like a lot, but it's really not when doing your initial clears. Let's say you take that buff first, should be done around the 2:15 mark. Most junglers will reach level 4 between 4:00 and 4:30, so by the time you get to that level it'll be gone or nearly gone. If you don't have a means of exchanging mana for health (Fiddlesticks, Warwick, Nunu, etc.) or effective health (Diana, Udyr to a lesser extent) then Blue buff doesn't mean much to you because you'll have to back due to low health well before you back due to low mana (this is true for every mana based no/low sustain/shield champion I've tried). Stealing blue against mana->health champions is smart, although it'll be the first buff taken so you have to invade to get it. Stealing blue against champions that don't fall under this category? Again, you've delayed them by the amount of time it takes to walk to Gromp or possible Chickens.
Now that's not to say ignore those buffs because killing those camps will give you the timers on them so you can do stuff like hand your 2nd blue to the mid laner efficiently.
Now as far as going on heavy on early ganking goes, this was mostly alright to do in S4 (within reason) because jungle XP and gold were loaded into the Blue and Red buff camps. You could fail a few ganks then go back for your buffs and get a good chunk of XP to close the gap with the laners. That doesn't work anymore because the XP is spread out.
Also, the hp/mana regen and easier camps meant you could go back in the jungle after a failed gank and just sit there and farm. Can't do that anymore. If a gank does south and you take some damage (laner unloaded on you, took a tower shot, counterganked, whatever) and you're down to 15% health or less you pretty much have to back to base with a few exceptions. That's a huge amount of wasted time.
Costy said:
Sejuani changes coming to PBE soon. Maybe today? Soon anyway. Changes by the same guy who did the MF changes a while back and the recent Quinn QoL stuff.
...why?