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League of Legends |OT8| Goodbye, Promos.

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Jeff-DSA

Member
I'm sure I'll get some disagreement, but grievous wounds should be taken out entirely. It belongs to a form of LoL that doesn't really exist anymore. Take it out, adjust champions who rise/fall accordingly.

I don't mind it. I think that silence is a bigger annoyance, to be honest. Silences and suppresses are the worst.
 

DeadNames

Banned
If a champion is completely invalidated by a single item then he/she needs a new kit.

Why do you say that?

Like I said. I have no problem with Grievous Wounds in itself. It provides counterplay to healing. But when it's on an item that is extremely good, it becomes a problem.

It's the only thing that stops those champs from being overpowered though. If there's no threat of the grievous wounds as a counter, they're just impossibly oppressive.

Was this the case before the Mana changes?

Were Vlad/Swain/Aatrox/Mundo*/Soraka/Volibear THAT oppressive?
 

Jeff-DSA

Member
I mean there's nothing wrong with it per se, because Voli/Mundo/Swain/Raka would be unstoppable, but Morello's is just too fucking good. Literally any AP champion can build it; it provides wayy too many stats for how good the passive is.

I mean like, why even bother playing Voli/Aatrox/Swain/Mundo when little Ziggs can completely invalidate with the purchase of one item. There's no point in playing any healer.

Ugh, sorry about the rant. I just lost a game that could've easily been won if Aatrox didn't get shit on with the purchase of one item.

It's the only thing that stops those champs from being overpowered though. If there's no threat of the grievous wounds as a counter, they're just impossibly oppressive.
 
Why do you say that?

Like I said. I have no problem with Grievous Wounds in itself. It provides counterplay to healing. But when it's on an item that is extremely good, it becomes a problem.
Grievous Wounds is hardly the reason Morello's is overpowered right now. It's a good thing to have, but people aren't buying it for the passive. Making Grievous Wounds harder to get will just mean Mundo and friends can't be nowhere near as good as they are right now, it wouldn't solve anything.
 

DeadNames

Banned
Grievous Wounds is hardly the reason Morello's is overpowered right now. It's a good thing to have, but people aren't buying it for the passive. Making Grievous Wounds harder to get will just mean Mundo and friends can't be nowhere near as good as they are right now, it wouldn't solve anything.


GW still has no place being on a rush item. It should be a situational purchase at best.
 

Jeff-DSA

Member
Fact is, some items are extremely powerful against certain champions. QSS against Zed or Fizz and Zhonya's against pretty much every burst damage character. You can wreck a single champ's main burst or main defensive stat with a single item, but that's why you have 4 other teammates out there.
 
Fact is, some items are extremely powerful against certain champions. QSS against Zed or Fizz and Zhonya's against pretty much every burst damage character. You can wreck a single champ's main burst or main defensive stat with a single item, but that's why you have 4 other teammates out there.
QSS and Zhonya's don't completely nulify Fizz and Zed because they can kill you just as easily with just their base kits. Now compare that to buying Zhonya's against Fiora.

That's the difference between having a decent and a shitty kit.
 

drawkcaB

Member
Grievous Wounds sucks but removing it has too many consequences. If you do that you gotta either massively undertune healing and lifesteal or create some weird actives/abilities like no heal zones. It would be too much of a mess so half a dozen champions can have an easier time.

Morello's isn't being bought as a counter to heal mechanics. It's being bought because it's a terrifically efficient item before its passive is even accounted for.

When Mundo was top lane meta, was anyone buying Morello's or Executioners, or picking champs like Miss Fortune as a counter in teamfights? No. Any champions rush executioner's calling vs. Vlad top? No. Anyone rushing to buy executioner's to stop an fed ADC who has BT? No. And most damning, was grievous wounds an important effect when stupid shit like 30%+ life steal off items, or old S2 WotA used to exist? No.

The healing mechanics in this game are already 90% balanced around the idea that the opposing players won't have grievous wounds and that trend has been going on since early S2. Riot may as well finish what they started and end the charade.
 
Morello's isn't being bought as a counter to heal mechanics. It's being bought because it's a terrifically efficient item before its passive is even accounted for.

When Mundo was top lane meta, was anyone buying Morello's or Executioners, or picking champs like Miss Fortune as a counter in teamfights? No. Any champions rush executioner's calling vs. Vlad top? No. Anyone rushing to buy executioner's to stop an fed ADC who has BT? No. And most damning, was grievous wounds an important effect when stupid shit like 30%+ life steal off items, or old S2 WotA used to exist? No.

The healing mechanics in this game are already 90% balanced around the idea that the opposing players won't have grievous wounds and that trend has been going on since early S2. Riot may as well finish what they started and end the charade.
You are forgetting Ignite exists. In every game with Mundo and co you're guaranteed at the very least one Ignite on the enemy team if they don't suck and that has been the only viable GW option until Morello's because other items sucked balls, but those champions were very much balanced around Ignite existing - hello Lanewick.
 

drawkcaB

Member
You are forgetting Ignite exists. In every game with Mundo and co you're guaranteed at the very least one Ignite on the enemy team if they don't suck, and that has been the only viable GW option until Morello's because other items sucked balls, but those champions were very much balanced around Ignite existing - hello Lanewick.

So healing mechanics are balanced around a 5s effect with a 210s cooldown? That's terribly unconvincing.

And no, Lanewick isn't balanced around ignite either. If he was, he'd have some sort of uptick in popularity as more and more tops laners picked up TP. He didn't. He's balanced around mana costs and raw healing numbers.
 
What's stopping top laners from taking Ignite if they see a Lanewick lol

Those 5 seconds should be enough to deal with bursts of healing/draining. If you can't Ignite a Mundo ult it becomes a whole different match up, as his rise as a top laner showed, now imagine if he didn't have to worry about that in teamfights? Grievous Wounds are not ignorable, they're the only thing keeping drain tanks and lifesteal from becoming overbearing without making said mechanics garbage and though it's a shitty solution removing it would make too much of a mess to be worth the trouble.
 
I'm sure I'll get some disagreement, but grievous wounds should be taken out entirely. It belongs to a form of LoL that doesn't really exist anymore. Take it out, adjust champions who rise/fall accordingly.

I think they've said before that grievous wounds exists to keep champions like Mundo, Vlad and Swain in check, as well as other sustainy champions.

I wouldn't like to see a world where grievous wounds doesn't exist simply because of those champions, despite it being a mechanic I don't really like. It's a hamfisted mechanic but one that's necessary until they make a pass at champions like that and do some large scale reworks.
 
Of course it's about Annie. Why don't people ever make art about the badass characters of League?

Like Aatrox
mr-burns-laughing.gif


I'm sure I'll get some disagreement, but grievous wounds should be taken out entirely. It belongs to a form of LoL that doesn't really exist anymore. Take it out, adjust champions who rise/fall accordingly.
If they do remove it one, they'd better add actually inexpensive items (like an Elixir or Trinket) that do provide a healing debuff and retune champs with a focus on healing accordingly.

What's stopping top laners from taking Ignite if they see a Lanewick lol
Because they can actually retain their potential map presence with Teleport by thinking logically, namely pushing Topwick's shit in due to his inability to quickly push minions back when forced under his tower.
 

zkylon

zkylewd
That's like 50 Shades of Grey for Zkylon.

LOL

I'm sure I'll get some disagreement, but grievous wounds should be taken out entirely. It belongs to a form of LoL that doesn't really exist anymore. Take it out, adjust champions who rise/fall accordingly.
i mostly agree but it would be such a huge undertaking

like what do you buff in fizz if you remove grievous wounds? or ignite? how do you make mundo stoppable?

it's very complicated imo and i don't think grievous wounds is so problematic

If a champion is completely invalidated by a single item then he/she needs a new kit.
not really, zed gets invalidated by qss/zhonyas and his kit is still pretty awesome

aatrox has bruiser problems, morellos meta is just a small dent in his already beat up state

I mean there's nothing wrong with it per se, because Voli/Mundo/Swain/Raka would be unstoppable, but Morello's is just too fucking good. Literally any AP champion can build it; it provides wayy too many stats for how good the passive is.

I mean like, why even bother playing Voli/Aatrox/Swain/Mundo when little Ziggs can completely invalidate with the purchase of one item. There's no point in playing any healer.

Ugh, sorry about the rant. I just lost a game that could've easily been won if Aatrox didn't get shit on with the purchase of one item.
no, or else no one would buy it like they did with executioner's calling

it makes no sense to buy an item only because grievous wounds. no one will ever do it and that's just ruining the item

right now morellos' cost effectiveness is messed up and imo athene's still needs more buffs. when that changes it might be a bit more uncommon, which is what you want

beat in mind that morellos has a number of conditions for it to apply grievous wounds. you need to be <40% health and it's conditioned by cooldowns (even ziggs' 40% q has a lot more cooldown than an adc basic attack)
 

Burt

Member
Morello's isn't being bought as a counter to heal mechanics. It's being bought because it's a terrifically efficient item before its passive is even accounted for.

When Mundo was top lane meta, was anyone buying Morello's or Executioners, or picking champs like Miss Fortune as a counter in teamfights? No. Any champions rush executioner's calling vs. Vlad top? No. Anyone rushing to buy executioner's to stop an fed ADC who has BT? No. And most damning, was grievous wounds an important effect when stupid shit like 30%+ life steal off items, or old S2 WotA used to exist? No.

The healing mechanics in this game are already 90% balanced around the idea that the opposing players won't have grievous wounds and that trend has been going on since early S2. Riot may as well finish what they started and end the charade.
This is pretty much my feel on the whole thing. Grievous Wounds on an item has a place in the game as much as Zhonya's stasis or QSS, the problem with it is that you aren't passing up on anything to get it. They might as well throw it on Last Whisper too if they're keeping it on cheap awesome items. It'll get sorted out in the next patch or so.
 
not really, zed gets invalidated by qss/zhonyas and his kit is still pretty awesome

aatrox has bruiser problems, morellos meta is just a small dent in his already beat up state
Like I said before, Zed isn't invalidated by QSS/Zhonya's, his ult is. He can still work with his base kit.
 

Blizzard

Banned
Morellonomicon only applies grievous wounds for 4 seconds if the enemy champion is below 40% health. If you stay above 40% health, you can heal all you want.

If anything, I sort of wish there were an AD option for grievous wounds since you are left with ignite or requiring an AP champion if you are trying to counter specific healing champions. Miss Fortune is an exception.
 

Leezard

Member
Morellonomicon only applies grievous wounds for 4 seconds if the enemy champion is below 40% health. If you stay above 40% health, you can heal all you want.

If anything, I sort of wish there were an AD option for grievous wounds since you are left with ignite or requiring an AP champion if you are trying to counter specific healing champions. Miss Fortune is an exception.

Varus/Tristana can do that too.
 

Blizzard

Banned
Varus/Tristana can do that too.
Those are a bit more constrained though. Tristana has a 5-second grievous wounds window on a 16-second cooldown. Varus requires healing enemies to get stuck on the wound zoune, though of course he can try to hit them with his ult to facilitate that.
 

Leezard

Member
Those are a bit more constrained though. Tristana has a 5-second grievous wounds window on a 16-second cooldown. Varus requires healing enemies to get stuck on the wound zoune, though of course he can try to hit them with his ult to facilitate that.

Certainly, though most of the times you want to suppress healing, it is during very specific circumstances (e.g. mundo ult). Tristana E is good for that. Varus E is the most difficult to use, yeah.
 

Haly

One day I realized that sadness is just another word for not enough coffee.
Is J4 yangle or top these days?

Okay Im yangling. How the fuck do I yangle in S5.
 

drawkcaB

Member
If they do remove it one, they'd better add actually inexpensive items (like an Elixir or Trinket) that do provide a healing debuff and retune champs with a focus on healing accordingly.

Which is the cleaner and best long term option.

i mostly agree but it would be such a huge undertaking

like what do you buff in fizz if you remove grievous wounds? or ignite? how do you make mundo stoppable?

Like...is it though? It's pretty easy to spot which champions would benefit greatly benefit from this.

Riot was able to give supports gold and retune every single support to start S4 with pretty good success. There was some shake out (e.g. Lulu going mid which may have happened anyways going by all the nerfs she ended up getting) but it worked out pretty well, and that was a bigger change frankly than removing grievous wounds.

It's not like you'd do this change in a vacuum. You run this internally, keep tabs on the presumed biggest offenders (Swain, Mundo, Aatrox, Vlad, Warwick, etc.) and put this on Live along with nerfs to those champions' sustain. From there you monitor things, keeping an eye on those "high priority" champions and also on champions who might end benefiting more than initially thought (Garen, Moakai, Irelia, Zac, Renekton, etc.)

I honestly think you could have all this shit ironed out in less than 4 months. Releasing this sort of change in the preseason basically means having it 90% solved by the time February the following year rolled around. I might have a skewed view because I don't really play any sustain-centric champions (unless Voli and Xin count, I guess) but 4 months of pain for a healthier game is something I'd definitely put up with.

---

Frankly, grievous wounds is to Fizz as attack speed reduction was to Lee Sin - lots of hidden and difficult to quantify power. His passive is huge considering players' instinct is to immediately pop a potion when low after a trade. I always think the best place to hit problematic champs first is in their hidden power, removing grievous wounds is the best place to start on Fizz as far as I'm concerned.
 
Like...is it though? It's pretty easy to spot which champions would benefit greatly benefit from this.

Riot was able to give supports gold and retune every single support to start S4 with pretty good success. There was some shake out (e.g. Lulu going mid which may have happened anyways going by all the nerfs she ended up getting) but it worked out pretty well, and that was a bigger change frankly than removing grievous wounds.

It's not like you'd do this change in a vacuum. You run this internally, keep tabs on the presumed biggest offenders (Swain, Mundo, Aatrox, Vlad, Warwick, etc.) and put this on Live along with nerfs to those champions' sustain. From there you monitor things, keeping an eye on those "high priority" champions and also on champions who might end benefiting more than initially thought (Garen, Moakai, Irelia, Zac, Renekton, etc.)

I honestly think you could have all this shit ironed out in less than 4 months. Releasing this sort of change in the preseason basically means having it 90% solved by the time February the following year rolled around. I might have a skewed view because I don't really play any sustain-centric champions (unless Voli and Xin count, I guess) but 4 months of pain for a healthier game is something I'd definitely put up with.
The support rework was this whole class of champions that suffered from being ward mules and were picked every single game. Possibly disrupting the entire game for 4 months so half a dozen champions that aren't even bad or unviable besides Aatrox can be slightly less annoying to play with and around is simply a waste of resources that are best used elsewhere. You can spot the champions that need said reworks but all of them besides possibly Mundo would need entirely new kits and that's a huge undertaking - hell, even as much as giving them a couple new skills takes forever to iron out, just look at Riot's rework speed.

It'll make the game healthier but there's very little gain for too much of an effort.
 

Newt

Member
They gotta fix toplane and botlane before they start worrying about something as little as grievous wounds.

Both those lanes have healthy balanced champions being snuffed out by a small number of blatantly overpowered champions.
 

Nekofrog

Banned
They gotta fix toplane and botlane before they start worrying about something as little as grievous wounds.

Both those lanes have healthy balanced champions being snuffed out by a small number of blatantly overpowered champions.

it seems like there can never be more than 3 champions in the top lane at a time that are considered "good"

4 if you're european cause then you play aatrox at the pro level for some reason
 

Jeff-DSA

Member
I'm more disturbed that Leblanc is getting picked again. I thought that I was done with her. I know she has plenty of counter play, but I have some mental block with her that I struggle to work around.
 

zkylon

zkylewd
Is J4 yangle or top these days?

Okay Im yangling. How the fuck do I yangle in S5.

j4 is jungle

Like...is it though? It's pretty easy to spot which champions would benefit greatly benefit from this.

Riot was able to give supports gold and retune every single support to start S4 with pretty good success. There was some shake out (e.g. Lulu going mid which may have happened anyways going by all the nerfs she ended up getting) but it worked out pretty well, and that was a bigger change frankly than removing grievous wounds.

It's not like you'd do this change in a vacuum. You run this internally, keep tabs on the presumed biggest offenders (Swain, Mundo, Aatrox, Vlad, Warwick, etc.) and put this on Live along with nerfs to those champions' sustain. From there you monitor things, keeping an eye on those "high priority" champions and also on champions who might end benefiting more than initially thought (Garen, Moakai, Irelia, Zac, Renekton, etc.)

I honestly think you could have all this shit ironed out in less than 4 months. Releasing this sort of change in the preseason basically means having it 90% solved by the time February the following year rolled around. I might have a skewed view because I don't really play any sustain-centric champions (unless Voli and Xin count, I guess) but 4 months of pain for a healthier game is something I'd definitely put up with.
i don't know how 4 months of work don't represent a huge amount of work for you

that's a lot of designer time spent on a relatively minor mechanic that it's only marginally detrimental to the game and isn't really shaping how the game is played. mundo was still played in spite of grievous wounds. healing supports are still pretty strong. swain and maokai and whoever are fairly meta. adcs still buy tons of lifesteal. it's not a huge problem and it's not the reason no one plays aatrox or zac or whatever

first finish fixing the jungle, get to top laners and adcs, and then we'll talk about 3-4 months of pain over silly minor mechanics
 

23qwerty

Member
I'm more disturbed that Leblanc is getting picked again. I thought that I was done with her. I know she has plenty of counter play, but I have some mental block with her that I struggle to work around.

I was very happy those few months when she wasn't around...
 

zkylon

zkylewd
Any specific reason why Leblanc is suddenly getting picked up or is it just FotM?

she has been stacking minor buffs over a few patches now, stat changes mean people have lower stats in early levels (general buffs to assassins), mana changes + athene's being pretty shit right now is a general nerf to all mages and morellos+dfg is pretty op
 

drawkcaB

Member
zkylon said:
it would be such a huge undertaking

a relatively minor mechanic that it's only marginally detrimental to the game and isn't really shaping how the game is played.

Pick one. It can't possibly be both. It can't be a huge undertaking while being a minor mechanic only affecting a few champions. Hell, if anything your second post makes makes the argument for my position. You hit the nail on the head! It doesn't affect anything right now, just ditch the fucking thing and get it over with!
 

zkylon

zkylewd
Pick one. It can't possibly be both. It can't be a huge undertaking while being a minor mechanic only affecting a few champions. Hell, if anything your second post makes makes the argument for my position. You hit the nail on the head! It doesn't affect anything right now, just ditch the fucking thing and get it over with!
dude, cmon, i tried to answer your post with respect and i know i'm usually shit at talking but pls don't twist my words

grievous wounds in terms of game health is not a big problem, it's a minor problem. that there's no hurry to remove grievous wounds doesn't mean it wouldn't have an impact to remove it. there are champions balanced around it, as is ignite.

fixing grievous wounds is not a priority since the game is not much worse from it existing, so the time that would take to fix it would better off spent doing other things, like fixing top lane or adc role.

it's not the same as people whining about rito moving the health potions back to the center while there are huge problems in the game. that's a thing a ui programmer does in 5 minutes. this is something that takes months of planning, balancing, etc.
 

Blizzard

Banned
I finally got Zac in an ARAM. Not sure I've ever played him, maybe once or twice before? Or maybe I'm forgetting?

Either way, he seemed kind of fun. He says silly things and I just built tank and blobbed into everyone. I died a lot but it seemed to work out.
 

NCR Redslayer

NeoGAF's Vegeta
Today I realized I have no idea what I should build on Shyvana. Guess I got to revisit lolking.
Damn you Hearthstone for taking up my Lol time.
 
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