Come to NA! We have a decent self proclaimed coach (Pancakes).
no thanks
Come to NA! We have a decent self proclaimed coach (Pancakes).
~_~no thanks
There is no orb walking in league. Animation canceling maybe but no orb walking.
Also orb effects don't stack.
There is no orb walking in league. Animation canceling maybe but no orb walking.
Also orb effects don't stack.
Kiting/orb walking is interchangeable verbiage in League.
This is also a major point against AD TF. Range is extremely important during real late game, even more important than in the non-realistic 1v1 late game.Comparing 1v1 duels late game is pretty pointless when grouping is such a major part of the game at that stage. Because TF can only stun one target at a time he's pretty helpless up close in team fights, even if you are quick on yellow draws.
Her ult is really good though.I've having a lot of success with MF lately. Her ult is really lackluster, but that Q. DAT Q.
Her ult is really good though.
I've having a lot of success with MF lately. Her ult is really lackluster, but that Q. DAT Q.
But if everyone wants to use that term I will concede (yet still cringe when its used improperly)
Make sure to use her W with the ult. It's amazing.
Once you get some items it does less single target damage than Q+ autos, but the damage is still quite good if you're hitting 3/4 people.Is it? I think the range is the only redeeming factor. It just doesn't seem to do much damage. But I may be using it wrong.
Uhh, no. You don't have to activate it.Wait, I have to activate the W then ult? I just thought it did it automatically.
/embarrass
But orb walking isn't just using spells while retreating or advancing. Its replacing every auto attack with the orb affect by casting it instead of letting it auto cast. Not just using a spell whenever it is off cool down.
There is a huge difference.
Wait, I have to activate the W then ult? I just thought it did it automatically.
/embarrass
It isn't a huge difference. One is manually casting your auto attack canceling it, walking forward repeat. The other is auto attacking, cancelling, walking forward, repeat.
in dota manually casting toggle spells would allow you to cancel faster
But orb walking isn't just using spells while retreating or advancing. Its replacing every auto attack with the orb affect by casting it instead of letting it auto cast. Not just using a spell whenever it is off cool down.
There is a huge difference.
Oh lord, I think I just coordinated the entire team and was writing more than killing, we won because they heard me and ward the shit out the map where I told them to ward.
in dota manually casting toggle spells would allow you to cancel faster
i dunno why someone would get semantic about it in league, you can't even cast toggle spells in this game
Also fuck orb effects, one of the things I hated in DOTA. The ruleset for what overrode what etc was also stupid, and was a limitation due to the WC3 engine. I was really upset when I learned dota brought all that archaic shit along for the ride. That's not what i imagined from a sequel when playing DOTA 1.
It doesn't do much damage early on, but as soon as you get some AD and rank 2 ult it hurts.Is it? I think the range is the only redeeming factor. It just doesn't seem to do much damage. But I may be using it wrong.
Swain's ult counts I think.Ashe Q. Muramana. Idk if there's more
Ashe Q. Muramana. Idk if there's more
yea when i start having dreams about how much i suck i know it's time for a break
see you guys in the preseason
Why concede? You're not in the wrong about orb walking. Yours is the correct definition, the alternative is a bastardized interpretation. Next you'll bring up the silly notion of "one-shotting an enemy = using your full skill rotation" or worse, pretending that "could/would/should of" is valid!But if everyone wants to use that term I will concede (yet still cringe when its used improperly)
should/could/would have!
>:O
Huge pet peeve of mine, sorry.