• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Leak: Switch 2 to use Orin T239 Nvidia Soc , PS4 and PS4 pro performance Without DLSS

zeldaring

Banned
The PS4 is 10 years old.... In terms of technology it's ancient.

There's nothing great about a console in 2024 being on the level of very old tech.

But it's Nintendo you'll get a 720p LCD screen at 1tf and people will pay $400+ for it 🤣🤦🏻‍♂️
It's great for a handheld and the Nintendo games that look great are cartoony and don't need that much power. Ps4 power will make a massive difference.
 

ManaByte

Gold Member
It’s not an arms race. It’s comparing Nintendo to…Nintendo. A switch successor should produce games that they cannot run on the Wii U. Unlike the switch.
The Wii U sold 13 million systems. Literally no one cares that the Switch wasn’t a generational leap from a console no one bought.
 
The PS4 is 10 years old.... In terms of technology it's ancient.

There's nothing great about a console in 2024 being on the level of very old tech.

But it's Nintendo you'll get a 720p LCD screen at 1tf and people will pay $400+ for it 🤣🤦🏻‍♂️

But in a small handheld, portable form factor. With *good battery life.

And if you’re just looking at Nintendo Switch as the comparison point, which you should, PS4/ PS4 Pro levels of fidelity in a console the size of the Switch, is really tantalizing. At least it will be for a great many people. 🤷‍♂️
 
Last edited:

Buggy Loop

Member
TFs are still TFs.

There's a lot more behind the recent GPU architectures than just "more core more clocks", improvements in concurrent operations (important for raster/RT/ML), asynchronous barrier to keep execution units always near full occupancy, Ampere's global memory traffic for asynchronous memory copy and reducing memory traffic. Also serves to hide data copy latency. The cache management and residency control are nothing with the beasts of old.

At the scale of how fast silicon chipsets advances, the difference is so vast between Ampere and the 2013 PS4 chipset that it's like comparing a McLaren P1 to a 70's american supercharged muscle car for drag racing. They probably have similar HP on paper.. now bring them on the Nürburgring.

Hell, just an Unreal 5 + Lumen & Nanite support on mobile would break many barriers that the old gen had. It would be lifting way above its TFlops rating.
 

Brigandier

Member
It's great for a handheld and the Nintendo games that look great are cartoony and don't need that much power. Ps4 power will make a massive difference.

It's not great for a handheld in 2024, If it's not any better than a steam deck it's completely mediocre.

People need to realise this console will be around for many years, If it's already meh on launch it'll be pants in a few years.

Xenoblade and Zelda would benefit massively from a quality piece of hardware.
 

zeldaring

Banned
It's not great for a handheld in 2024, If it's not any better than a steam deck it's completely mediocre.

People need to realise this console will be around for many years, If it's already meh on launch it'll be pants in a few years.

Xenoblade and Zelda would benefit massively from a quality piece of hardware.
Ps4 would easily run zelda at 1080p/60fps. Never mind that steam deck can emulate Switch so I think a steam deck level console would fit the switch very well. People are not looking to be blown away by Nintendo games graphically and have shown that they don't care just look at the sales.
 

Griffon

Member
If it can manage equal or slightly better than Steam Deck performances it would be pretty good already, portable mode will remain at 720p and TV mode will have to be upscaled from 1080p to 4K using DLSS or Checkerboarding. If you expect native you're smoking way too much copium.
 
Last edited:

//DEVIL//

Member
😂 Of course it won't be game over to every other console in the market...far from it. Nintendo don't even compete with ms or playstation. They are in their own world.
Eh. Switch 1 is still kicking the living crap out of every console on the market. ( aside from few months here and there ) Switch 2 is just gonna destroy them if they can keep up with the demand.

its not like the other consoles won't exist in the market because of course they will do. but sales wise ? yeah its not gonna be pretty
 

hlm666

Member
The headline is confusing. Is it "without DLSS" as in, DLSS is not supposed, or is it offering PS4 performance + DLSS?

Because DLSS needs hardware on the SOC to run, and that is space that could be allocated in other areas if they feel it is better suited there.
The specs listed in the OP are saying it has tensor cores, that's the dedicated hardware for ML so DLSS should be possible if they are correct on the specs.
 

Mahavastu

Member
Yeah great for the year 2013.🥴
Don't underestimate what PS4 power plus DLSS2 mean for a portable device.

The Switch2 (or whatever) will probably be still 720p, which means that with DLSS2 upscaling for mobile rendering in 360p should be OK to still look "good enough".
Most PS4 games are rendered in native 1080p, 360p would be only 1/9th of the pixel. If the switch2 has the same raw GPU power as the PS4 but has to render only 1/9th of the pixels, the image quality could be MUCH better than on a PS4! In docked mode it would have to output higher resolutions and such have more to do, but the more raw power available should help...

Lets hope Nintendo did not cripple the RAM and the SSD (or whatever) - speed too much, then the box could be quite impressive and still offer good battery time.
 

zeldaring

Banned
Eh. Switch 1 is still kicking the living crap out of every console on the market. ( aside from few months here and there ) Switch 2 is just gonna destroy them if they can keep up with the demand.

its not like the other consoles won't exist in the market because of course they will do. but sales wise ? yeah its not gonna be pretty
Ps5 is out selling switch this year. Ps4 sold 117 million. Switch selling 150 million Is not kicking the living crap out of it lol

Switch 2 is not gonna have the covid and free money boost in its prime.
 
Last edited:

//DEVIL//

Member
Ps5 is out selling switch this year. Ps4 sold 117 million. Switch selling 150 million Is not kicking the living crap out of it lol

Switch 2 is not gonna have the covid and free money boost in its prime.
kicking the living crap was a figure of speech. not actually to 4x the sales of a PS5 obviously. why people are so serious around here -_-
 

zeldaring

Banned
kicking the living crap was a figure of speech. not actually to 4x the sales of a PS5 obviously. why people are so serious around here -_-
Well it doesn't have to 4x lol. it just has to kick the living crap out of it like ps4 vs Xbox where it was 2 to 1.
 

Pimpbaa

Member
I’m assuming this thing will most definitely have HDR in docked mode. But I wonder if they will put a HDR screen on the Switch 2 itself.
 

Mr.Phoenix

Member
Iirc Switch on FP16 is anyway half what Xbone performance in raw GF since it only has FP32 precision, not counting Nvidia flops for that generation are way more efficient than AMD's.
No such thing as only having single precision. Every GPU can do all three. Half(16), single(32) and double(64).

Anyways, it doesn't matter.I am just saying, from a power and cost perspective, and this being Nintendo, you are not getting a PS4 (1.8TF) GPU in a Switch 2. It could be a 1TF GPu that performs better than a PS4... I dunno, but let's see.
 

Kataploom

Gold Member
I keep reading that but it never showed cause Xbox games and switch are not even xlose graphically.
I'm just talking about GPU raw performance, there are other limitations, but even then you can check some third party AAA games ports like Alien Isolation.

Metroid Prime Remaster, as it comes from a GameCube game, pushed the system graphically without having to worry much about other limitations and it looks basically like any other 8th gen game.
 

zeldaring

Banned
I'm just talking about GPU raw performance, there are other limitations, but even then you can check some third party AAA games ports like Alien Isolation.

Metroid Prime Remaster, as it comes from a GameCube game, pushed the system graphically without having to worry much about other limitations and it looks basically like any other 8th gen game.
Sorry but it doesn't look as good as any of the impressive 8th gen games it looks more like halo 4 on 360 at 1080p and 60fps.
 
I can't see Nintendo do this powerful console.

Sorry for rushed post but my bet that it will be based on Tegra X2 on 12nm or "lower" node because:
- Cheap
- Backwards compatibility
- Ease of development (about the same platform, just more powerful)

OG Switch was very underclocked at 16nm and at ~half of the performance of 12nm Tegra X1+ (768mhz vs 1267mhz) and the main bottleneck is memory bandwidth so with Tegra X2 we can get:
~ 2x clocks
~ 2x the memory bandwidth (probably also 8GB of RAM)
much more CPU cache in Tegra X2
super-reasonable battery life (and even more in a revision at lower node (8nm for example)
No DLSS, no native 4K of course.

So even with Tegra X2 with reasonable clocks we can easily get a 2x Switch (2x RAM, 2x memory bandwidth, 2x cpu/gpu clocks, faster SSD, etc, etc.) plus ensure backwards compatibility. And it will be super-cheap to produce.
I hope it will be more powerful but it's Nintendo. We got this situation every time since Wii.
 
Last edited:

Trogdor1123

Member
It's not great for a handheld in 2024, If it's not any better than a steam deck it's completely mediocre.

People need to realise this console will be around for many years, If it's already meh on launch it'll be pants in a few years.

Xenoblade and Zelda would benefit massively from a quality piece of hardware.
But it is great for a handheld in 2024. PS4 pro is like 4 tf, isn’t it? That would be might impressive in a handheld.

The end of life games that game to the ps4 were incredible, give that to Nintendo and it will be great too.
 

tr1p1ex

Member
“I suppose ultimately I'm interested in music. I'm a musician. I'm not a gunslinger. That's the difference between what I do and what a lot of guitar heroes do.”

might as well be difference between Nintendo vs others.
 
Last edited:

Bojji

Member
Nintendo fans should keep their expectations in check for their own mental health sake.

I very much doubt it will get close to PS4 pro performance with current form factor.
 

Astral Dog

Member
It’s not an arms race. It’s comparing Nintendo to…Nintendo. A switch successor should produce games that cannot run on the Wii U. Unlike the switch.
I think everybody expects this, a PS4+ would do the job, people forget there is a giant gap between Switch and Xbox ONE,then PlayStation 4 base

However Switch 2 will have modern hardware and i assume new features that will make it stand out a bit compared to last gen
 

nial

Member
You people should have bought the GameCube.
Eh. Switch 1 is still kicking the living crap out of every console on the market. ( aside from few months here and there ) Switch 2 is just gonna destroy them if they can keep up with the demand.

its not like the other consoles won't exist in the market because of course they will do. but sales wise ? yeah its not gonna be pretty
Who's gonna tell him?
 
I can't see Nintendo do this powerful console.

Sorry for rushed post but my bet that it will be based on Tegra X2 on 12nm or "lower" node because:
1. Cheap
2. Backwards compatibility
3. Basically 2x everything performance and memory related
3. Ease of development (about the same platform, just more powerful)

OG Switch was very underclocked at 16nm and at ~half of the performance of 12nm Tegra X1+ (768mhz vs 1267mhz) and the main bottleneck is memory bandwidth so with Tegra X2 we can get:
~ 2x clocks
~ 2x the memory bandwidth (probably also 8GB of RAM)
much more CPU cache in Tegra X2
super-reasonable battery life (and even more in a revision at lower node (8nm for example)

So even with Tegra X2 with reasonable clocks we can easily get a 2x Switch (2x RAM, 2x memory bandwidth, 2x cpu/gpu clocks, faster SSD, etc, etc.) plus ensure backwards compatibility. And it will be super-cheap to produce.

Of course i hope it will be more powerful but it's Nintendo. We got this situation every time since Wii.
This is the only sane reply in this thread. Everything in it makes much morse sense för Nintendo.

You guys have too high expectations, I just can't see that Nintendo would care the least bit about DLSS or implement it in their games, and certainly not require it for all games.

Power and performance is at the very bottom of their list of priorities.
 

sinnergy

Member
I can't see Nintendo do this powerful console.

Sorry for rushed post but my bet that it will be based on Tegra X2 on 12nm or "lower" node because:
- Cheap
- Backwards compatibility
- Ease of development (about the same platform, just more powerful)

OG Switch was very underclocked at 16nm and at ~half of the performance of 12nm Tegra X1+ (768mhz vs 1267mhz) and the main bottleneck is memory bandwidth so with Tegra X2 we can get:
~ 2x clocks
~ 2x the memory bandwidth (probably also 8GB of RAM)
much more CPU cache in Tegra X2
super-reasonable battery life (and even more in a revision at lower node (8nm for example)
No DLSS, no native 4K of course.

So even with Tegra X2 with reasonable clocks we can easily get a 2x Switch (2x RAM, 2x memory bandwidth, 2x cpu/gpu clocks, faster SSD, etc, etc.) plus ensure backwards compatibility. And it will be super-cheap to produce.
I hope it will be more powerful but it's Nintendo. We got this situation every time since Wii.
This is more likely . The have done this forever Gameboy was old when it released .. instant hit though .
 
Law of diminishing returns. This is going to be AMAZING for Nintendo games. Nothing released on PS5 & Xbox One X has made PS4 games like this look old:
7qqUHgg.jpg




a portable PS4 in the hands of Nintendo will make your jaw drop.
 

zeldaring

Banned
I can't see Nintendo do this powerful console.

Sorry for rushed post but my bet that it will be based on Tegra X2 on 12nm or "lower" node because:
- Cheap
- Backwards compatibility
- Ease of development (about the same platform, just more powerful)

OG Switch was very underclocked at 16nm and at ~half of the performance of 12nm Tegra X1+ (768mhz vs 1267mhz) and the main bottleneck is memory bandwidth so with Tegra X2 we can get:
~ 2x clocks
~ 2x the memory bandwidth (probably also 8GB of RAM)
much more CPU cache in Tegra X2
super-reasonable battery life (and even more in a revision at lower node (8nm for example)
No DLSS, no native 4K of course.

So even with Tegra X2 with reasonable clocks we can easily get a 2x Switch (2x RAM, 2x memory bandwidth, 2x cpu/gpu clocks, faster SSD, etc, etc.) plus ensure backwards compatibility. And it will be super-cheap to produce.
I hope it will be more powerful but it's Nintendo. We got this situation every time since Wii.
This. Nintendo loves profit and their consumer has showed they don't care about graphics. This is user base that is willing to buy 10 year old game for 60$ so this make the most sense.
 

Kataploom

Gold Member
I can't see Nintendo do this powerful console.

Sorry for rushed post but my bet that it will be based on Tegra X2 on 12nm or "lower" node because:
- Cheap
- Backwards compatibility
- Ease of development (about the same platform, just more powerful)

OG Switch was very underclocked at 16nm and at ~half of the performance of 12nm Tegra X1+ (768mhz vs 1267mhz) and the main bottleneck is memory bandwidth so with Tegra X2 we can get:
~ 2x clocks
~ 2x the memory bandwidth (probably also 8GB of RAM)
much more CPU cache in Tegra X2
super-reasonable battery life (and even more in a revision at lower node (8nm for example)
No DLSS, no native 4K of course.

So even with Tegra X2 with reasonable clocks we can easily get a 2x Switch (2x RAM, 2x memory bandwidth, 2x cpu/gpu clocks, faster SSD, etc, etc.) plus ensure backwards compatibility. And it will be super-cheap to produce.
I hope it will be more powerful but it's Nintendo. We got this situation every time since Wii.
I think memory bandwidth would require a serious boost if Nintendo don't want it to become a bottleneck yet again... That much GPU power might be wasted unless they want to use it for realtime procedural texturing lol
 

mrmustard

Banned
Not gonna happen. Nintendo knows that their customers would even accept 640*480 in 2024 and they want to make money with the hardware. They will never go for something this powerful.
 

acm2000

Member
It's not going to be Orin. Orin has too much automotive junk that a Switch 2 wouldn't need. We already know it's a custom SoC.
It will be Orin with stuff removed yet charging Nintendo more, that's the Nvidia way
 
Last edited:
Top Bottom