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Legend of Grimrock |OT| harvinaisen kova kakku

Well, here is one:

So far I really do like it but isn't the fighting a bit tedious? It may be that I just don't get it right now. Any general tips for something new to the game and the genre?
Keep moving during fights. In the beginning you can simply circle strafe around the enemies to avoid getting damaged yourself. This won't work in tight corridors, so you need to lure them out into open areas.
 

Thrakier

Member
Keep moving during fights. In the beginning you can simply circle strafe around the enemies to avoid getting damaged yourself. This won't work in tight corridors, so you need to lure them out into open areas.

Is there a way to make the magicican reminding the speels? It's a bit annoying to choose it every time.
 

Songbird

Prodigal Son
Is there a way to make the magicican reminding the speels? It's a bit annoying to choose it every time.
No, but eventually it becomes muscle memory. Each of the runes represent a different element and spell schools tend to keep using the same ones so it'll be second nature soon!

In other news, has anyone ever leveled a mage with points in staff defence? It feels wrong, but I wanna try a front row (or front row in emergencies) mage for kicks.
 

Songbird

Prodigal Son
Anything else I need to consider? I chose the standard party.
Nothing that doesn't come through practice, I suppose.

Don't be afraid to hoard stuff, since you can drop anything anytime. Practice combat dancin' but don't get cornered or surrounded! Specialise in two/three skill lines per character and only those skill lines. Strength boosts ranged damage, not dexterity - Dexterity only really helps front line rogues (with dodging skill line) and fighters. Minotaurs fucking love skulls if they have the head hunter perk, which I think the standard party's one has?
 

Songbird

Prodigal Son
Can someone tlel me please

a) how food works
b) how sleep works

Food works by regenerating your party's health over time. By taking actions like moving and attacking the food bar for each character decreases. When that bar goes red health stops regenerating and the character is in danger of dying, so save all the food you find for when that happens to your characters and right click the items.

If you sleep somewhere safe your party heals very quickly but uses a fair amount of food. Monsters can attack, so be careful.
 

Thrakier

Member
Wait, the blue bar is a food bar? I thought it's mana. ;D And I kept asking myself why eating food doesn't replenish health and why suddenly my minotaur stopped gaining sleep from sleeping... :D
 

Songbird

Prodigal Son
Wait, the blue bar is a food bar? I thought it's mana. ;D And I kept asking myself why eating food doesn't replenish health and why suddenly my minotaur stopped gaining sleep from sleeping... :D

The blue bar is energy, which is both spellcasting mana and your melee endurance. When you click on a portrait and bring up their character sheet the hunger is the green bar towards the top (red if they're starving) :)
 

Thrakier

Member
The blue bar is energy, which is both spellcasting mana and your melee endurance. When you click on a portrait and bring up their character sheet the hunger is the green bar towards the top (red if they're starving) :)

Ah ok found it, thank you. Do shields even do something?

1 more: Does the game change up a bit? I'm playing for two or three hours or so and it's already growing stale a bit. :( I mean it's awesome in the beginning but it's the same all the time.
 
Shields raises evasion which is a pretty important stat for your frontline guys.

The dungeon will change appearance when you get further in and you will encounter a wider variety of enemies and puzzles.
 

Dalauz

Member
this game is fucking awesome. BEST 5 bucks ever expended


btw, spears besides reach 1 doesnt have any skill?

im 3 hours in I must keep going
 

Thrakier

Member
There is a room with 3 or 4 spiders now which I can't clear. No other way to go as well. I'm on th ethird or fourth floor I think.

Circle strafing feels cheap btw. .(
 
This game is tough as balls. Trying to pass this room in Level 2 where you step on a platform and the door closes and the Skeleton Warriors come out one by one (total of 3) and they always end up killing me after I defeat the first one. I hide in one of the rooms they originally came from so I won't get annihilated yet I still die.... help?
 

Tess3ract

Banned
There is a room with 3 or 4 spiders now which I can't clear. No other way to go as well. I'm on th ethird or fourth floor I think.

Circle strafing feels cheap btw. .(
It's not cheap, it's intended. If you just stand there and take damage you're going to die.

The whole point is you're supposed to keep moving and outsmart the ai.
 

Gaspode_T

Member
My minotaur guy almost died to like the third snail I met...I must be doing something wrong

I wish the attacking was a little more intuitive
 

Tess3ract

Banned
move with wsad and watch for animations, move before they lurch forward to attack

example:

OOO
OXO
OZO

where x is them and z is you

before they lurch forward press d,w,q(for turn iirc) then hit the buttons with your mouse for melee or magic or whatever. Queue up magic stuff beforehand so it's ready when you need it.

OOO
OXZ
OOO

By that time the enemy should have turned around and you do it again.
 
Stick and move, folks. Do not go into alcoves unless you got the potions for your frontliners, spears for the back row, watch for pits while juking, and Minotaur -> Rogue -> Throwing -> Headhunter. You're welcome.

There is a room with 3 or 4 spiders now which I can't clear. No other way to go as well. I'm on th ethird or fourth floor I think.

Circle strafing feels cheap btw. .(

.
 

Thrakier

Member
Kite, or abuse opening the doors, attacking then closing them.

Also Protip: Falling into holes is a good thing, there's loot down there.

lol, that's kinda stupid. Imagine that in real life. HELLO SPIDERZ *opensdoorandslashes* GOODBYE SPIDERZ *closesdoor* *repeats100times*
 

Noema

Member
Just started playing this game yesterday. It's a thing of beauty. Makes me feel all warm and fuzzy inside. It's literally a love letter to Dungeon Master, a game I was too young to play and appreciate back in the day, but I do remember watching my older cousing play it, completely mesmerized by the bleakness of it all, wishing that one day I'd too be a man so I could conquer a dungeon like this.

So here I am, 25+ years later, shitting my pants when a bunch of spiders pounce at me and enjoying every second of it. It's like I have nostalgia for something I never really experienced. It's fucking great.
 

MechaX

Member
lol, that's kinda stupid. Imagine that in real life. HELLO SPIDERZ *opensdoorandslashes* GOODBYE SPIDERZ *closesdoor* *repeats100times*

To be fair, if I had to fight a giant spider who could poison me only armed with a sword, and it was between me and a fast closing door, I would probably do the same thing in real life.
 

Dalauz

Member
Just started playing this game yesterday. It's a thing of beauty. Makes me feel all warm and fuzzy inside. It's literally a love letter to Dungeon Master, a game I was too young to play and appreciate back in the day, but I do remember watching my older cousing play it, completely mesmerized by the bleakness of it all, wishing that one day I'd too be a man so I could conquer a dungeon like this.

So here I am, 25+ years later, shitting my pants when a bunch of spiders pounce at me and enjoying every second of it. It's like I have nostalgia for something I never really experienced. It's fucking great.

I know that feeling. /manly hug
 

Thrakier

Member
I get so many items which I don't know what to do with. For example is there a way to mix herbs? I do think so but I got no idea how. And what's with all the scrolls do I need to somehow combine them?
 
D

Deleted member 17706

Unconfirmed Member
I liked this game quite a bit, but I wish they designed it differently. I think it would have been a lot more fun with turn-based combat and an actual combat system. It's kind of stupid how easy the game gets when you figure out how to exploit everything. I say exploit, but apparently strafing around hitting enemies while never getting hit (or opening and shutting doors) is how the developers intended people to play?
 

Thrakier

Member
I liked this game quite a bit, but I wish they designed it differently. I think it would have been a lot more fun with turn-based combat and an actual combat system. It's kind of stupid how easy the game gets when you figure out how to exploit everything. I say exploit, but apparently strafing around hitting enemies while never getting hit (or opening and shutting doors) is how the developers intended people to play?

I can't believe this. They probably didn't even think about someone doing this. It wouldn't be in the vein of the old dungeon crawlers as well. So yeah, the fighting is pretty bad by concept, but it's playable.
 
D

Deleted member 17706

Unconfirmed Member
I can't believe this. They probably didn't even think about someone doing this. It wouldn't be in the vein of the old dungeon crawlers as well. So yeah, the fighting is pretty bad by concept, but it's playable.

The reason I think it's intended is because you get absolutely destroyed in a lot of situations if you try to play it straight and stand your ground. If you move around, though, it feels like you're exploiting. The whole thing just doesn't sit well with me.
 

Thrakier

Member
The reason I think it's intended is because you get absolutely destroyed in a lot of situations if you try to play it straight and stand your ground. If you move around, though, it feels like you're exploiting. The whole thing just doesn't sit well with me.

Same here. It's a weird mix of rpg elements and pseudo skill. I'm also not very happy about it.
 

Sinatar

Official GAF Bottom Feeder
It wouldn't be in the vein of the old dungeon crawlers as well.

You should probably play some old school dungeon crawlers as this mechanic was a staple of many of the most notable ones like Dungeon Master, Eye of the Beholder, Lands of Lore, Anvil of Dawn and others.
 

Thrakier

Member
You should probably play some old school dungeon crawlers as this mechanic was a staple of many of the most notable ones like Dungeon Master, Eye of the Beholder, Lands of Lore, Anvil of Dawn and others.

Oh it was? OK, then it's my fault. Still I think it's not the most thought out system.
 

Fusebox

Banned
Got this yesterday in the Steam sale, it's amazing. I played the hell out of Eye of the Beholder back in the day and this feels like visiting an old friend or something. Awesome atmosphere and the difficulty feels just right.
 

Thrakier

Member
This game is really fucking hard even on normal isn't it? What to do when you are in a room which suddenly gets flooded with like 10 enemies? (level 5)
 

Minsc

Gold Member
This game is really fucking hard even on normal isn't it? What to do when you are in a room which suddenly gets flooded with like 10 enemies? (level 5)

Run away. Then strike when they round the corner! If you can't get away just keep moving and don't get cornered. It helps to specialize basically all your points in to a single weapon skill for each person, the bonus abilities are very powerful (like 2x strike, crit hits, ignore defense, etc) vs spreading the points out and missing out on them. And yes, the game is tough compared to other games.
 

Thrakier

Member
Run away. Then strike when they round the corner! If you can't get away just keep moving and don't get cornered. It helps to specialize basically all your points in to a single weapon skill for each person, the bonus abilities are very powerful (like 2x strike, crit hits, ignore defense, etc) vs spreading the points out and missing out on them. And yes, the game is tough compared to other games.

I can't. It's a closed room and I get cornered very fast.
 

Thrakier

Member
Well, I did it.

More questions though:

1) I still don't have a possibility to make own potions though I find herbs all the time. What's with that?

2) I'm now at the stage where you are encountering slimes the first time. The stage right before it with the troll...there are tons of secrets before you go downstairs. I have NO idea where to find the keys, I cleared the whole leve... :(

3.) I found a flaming sword. Is it possible to somehow refill it?
 
Well, I did it.

More questions though:

1) I still don't have a possibility to make own potions though I find herbs all the time. What's with that?
1. Find a mortar.
2. Right-click mortar.
3. Put an empty flask into the mortar window.
4. Combine the right ingredients to make a potion. You can find recipes on scrolls.
2) I'm now at the stage where you are encountering slimes the first time. The stage right before it with the troll...there are tons of secrets before you go downstairs. I have NO idea where to find the keys, I cleared the whole leve... :(
That's just part of the game. I thought I was pretty good at searching every tiny little corner and I still missed half of the secrets. Thankfully they're not all essential to be able to beat the game.
3.) I found a flaming sword. Is it possible to somehow refill it?
Nope.
 
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