newdayrocks
Member
Can anyone confirm the DS (not 3DS) version is out on store shelves in the US?
Can anyone confirm the DS (not 3DS) version is out on store shelves in the US?
Finished the game last night. The story's not THAT long, but I haven't played a Lego game since Lego Star Wars, so I don't know what the expected length is. It definitely feels like the game wants you to finish it and then explore the open world since you can't change your dudes in open world Gotham until you finish it.
Finding it hard to get enough studs. Dudes cost a lot of money to buy and vehicles as well.
About how many missions is the story mode?
Hi everyone,
I did a quick review of the PS Vita version for those interested.
http://www.shoptonews.net/2012/06/21...s-vita-review/
Cheers
Just as a warning to fellow inverters!
I have been eagerly awaiting (yeah I am 23, so what) Lego Batman 2 for Xbox 360, and it finally arrived today.
After playing for a little while, as soon as I reached an open world part, it became clear that I cannot invert the camera controls. This renders the game unplayable to me, and I am sure to many others.
When are they going to add in inverted camera control/flight support, so that they don't alienate half the fan base?
I am unable to play the game until they rectify this situation, so I hope they will patch it damn quick!
Good for you.Eh. I used to use inverted camera controls. Eventually I just conditioned myself to using normal controls, it wasn't that difficult to do.
Good for you.
In the mean time, back to my point....
I just don't see it as enough of a reason to stop playing the game. I've played games that force you to use inverted and ones that force you to use normal; you just get used to it after time. I'm not trying to be rude, is there some specific reason why you can't become used to the normal controls?
Believe me, I have tried, but after years of flying aircraft, using simulators, and flying models, inverted is so firmly ingrained into my mind, I really cant change it, you know.
I have always done it this way.
Plus, if I did manage to get my mind to think non invert, if I did that, even momentarily during a flight, I am well and truly screwed.
PC version is damn beautiful. All the great lighting... I'm really impressed. Runs like silk even when running both of my monitors
Still enjoying the Vita version (for when I'm not at home
Already can't wait for LotR
I'm trying to imagine what LEGO game they might do next. Other than LEGO City on Wii U. Think they would do a Marvel one?
I'd love to see LEGO do a take on Ultimate Alliance. LEGO needs better combat
Well, in that case I can understand. For someone like me who's never so much got in a plane or played flight simulators it's pretty easy to adapt. I guess it does depend on the user too, since DoctorWho seems okay with it. Hopefully they will release a patch if the issue gets noticed by the devs, but I somehow can't see it happening if inverted cameras aren't present in any of the other LEGO titles. Fingers crossed.
have you set your system settings on your Xbox 360 for inverted controls? Maybe that would help in the open world sections. You got me kinda worried now as I was going to pick this up this weekend.Thanks for your support guys, sorry if I got defensive, but I find that inverted people tend to get beaten down(or is it up) LOL!
I certainly would appreciate the option.
And I am jealous of those of you who don't have any issue at all, that's great, and I wish it was me!
What confuses me is that when the game is in traditional sideways view mode, the camera on the right stick IS inverted, but as some as you get to an open world part, its normal.
Yeah system settings to inverted.have you set your system settings on your Xbox 360 for inverted controls? Maybe that would help in the open world sections. You got me kinda worried now as I was going to pick this up this weekend.
I'm assuming that when you are doing these things, you are using a flight stick and not a PS3 controller. I really wouldn't worry about it.Believe me, I have tried, but after years of flying aircraft, using simulators, and flying models, inverted is so firmly ingrained into my mind, I really cant change it, you know.
I have always done it this way.
Plus, if I did manage to get my mind to think non invert, if I did that, even momentarily during a flight, I am well and truly screwed.
So there is some glimmer of hope that it can be done then.Well I just tried the PC demo and the controls are indeed fully customizable including inverted controls so I will definitely be picking that version up this weekend.
Is it possible to get the hero characters from the Amazon preorder in-game?
Speaking of Amazon, has anyone NOT received their Heroes DLC code? I sure haven't even though I did get the $10 off code.
Do you have a GMail account? I do, and it sent the Heroes DLC code, and I didn't see the $10 off code. But then in the same email it said, there's another message from Amazon.com
Who taps left to rotate clockwise around a character?
Slowly raises hand.
I have a theory that the amount of inversion a player likes is directly proportional to how old a geezer that player is. Perhaps I'm wrong, but !ORB, EFIL ROF SDETREVNI
Shazam?
Formerly known as Captain Marvel in DC Comics.Shazam?
DC lost the Captain Marvel trademark to Marvel. So while the character himself is called Captain Marvel within the comics/shows/games. Captain Marvel can't be used as a title on anything.Shazam?
That's how it was prior to the New 52. The character was renamed to Shazam this past year.DC lost the Captain Marvel trademark to Marvel. So while the character himself is called Captain Marvel within the comics/shows/games. Captain Marvel can't be used as a title on anything.
Robin fights pretty cool
He is in his new 52 Robin suit. Bad news: it's just a skin for tim drake robin, not a new character. Yes, it is total bullshit. They are not the same person!Video plz.
Also does anyone have any footage of Damian? I'm wondering if he's in his Robin gettup or his white Batman RIP suit.
i'm about 1/3 through the Vita version. Played about an hour of the PC version. They are the same story, same cut scenes, only the portable versions are somewhat abbreviated (no dialog sequences in-game, only in the cut-scenes). The levels are similar too but also somewhat simplified, or at times leave out some things.I bought the 360 version yesterday and it's amazing. I have a question about the portable versions, I'm aware they aren't open world, but do they follow the same story beats? I want to get the vita version when I beat my backlog but if it's the same exact storyline it's not worth playing again.