solidus12
Member
That’s an exception to the rule, unlike Xbox.But they're publishing the game on Switch, as a third party.
That’s an exception to the rule, unlike Xbox.But they're publishing the game on Switch, as a third party.
That’s an exception to the rule, unlike Xbox.
They’ve already released many games, and more games are coming…I don't know what you're trying to say here.
Xbox isn't publishing all of its games on other consoles either.
You don't need to find and post colt tweets in every one of these threads, ya know?
How is the Switch pushing it then?
The Switch is a 8 year old Nvidia tablet.
Doesn't matter. They had a specific reason for the game to be on Switch so they purposefully co-developed the Switch version alongside the PS5 version so the definitive PS5 version would not be held back. The Switch version will be competent from what we have seen, but the PS5 will still be the definitive experience.
Which is the "definitive" version remains to be seen considering the game is also coming to PC.
Which is the "definitive" version remains to be seen considering the game is also coming to PC.
There's no need to go with assumptions/interpretations when undeniable objectivity is at hand.
PC > PS5 > Switch.
That's the order of performance hierarchy it SHOULD be out with, like all other 3rd party games in existence and even all other PlayStation games on PC so far and in the future as well.
No need to beat around the bush on this basic fact.
We know what's gonna happen with the switch version. 720p docked. 498p undocked. Foliage cutback, shit shadows, very low res textures generally. Why bother?
To get Tendies to dip into the PS pool and convince them to buy a PS5.We know what's gonna happen with the switch version. 720p docked. 498p undocked. Foliage cutback, shit shadows, very low res textures generally. Why bother?
Yes, it isn't developed by Traveller's Tales, but rather Studio Gobo, which is why it actually looks fun to play (and it's graphically gorgeous, of course).Traveller's Tales Lego games are quite interesting technically speaking, pushing a lot of things, and they also have a pretty impressive multiplatform experience. I understand this is being developed by another developer though.
It doesn't, 'no plans at the moment' is like the most common PR response ever.
Sony has stopped with ps4 ports of their own games. They want people to move to ps5.
I have no idea as to why Sony would make a late Xbox port of a game releasing day one on Switch.I wouldn't put it past them, so we'll see how it plays out. Either way it's a borked strategy on Sony's part when it comes to Xbox support. It's either:
1: Xbox is irrelevant as a competitor, so why not bring more games to the platform if it's irrelevant as a competitor, but relevant enough to still get *some* sales?, or
2: Xbox is a competitor, in which case why let them make money off your customers and build their brand by porting their games to your system?
It can't really be both things simultaneously; one or the other has to be the dominant stance.
I mean most people still playing on PS4 are not moving to PC any time soon. If they upgrade it will be PS5. And so far their big studio games this generation like GoW and Horizon were released on PS4. Only Spiderman 2 wasn't which is not on PC yet.Porting most of their current-gen games to PC isn't necessarily bolstering that initiative to its maximum, I must admit.
Xbox is a competitor but xbox wouldn't have much sales for the lego game either making skipping it a much easier decision than a lego game on switch. Now if MS paid for the port on a service then they might but I don't see that happening.I wouldn't put it past them, so we'll see how it plays out. Either way it's a borked strategy on Sony's part when it comes to Xbox support. It's either:
1: Xbox is irrelevant as a competitor, so why not bring more games to the platform if it's irrelevant as a competitor, but relevant enough to still get *some* sales?, or
2: Xbox is a competitor, in which case why let them make money off your customers and build their brand by porting their games to your system?
It can't really be both things simultaneously; one or the other has to be the dominant stance.
Porting most of their current-gen games to PC isn't necessarily bolstering that initiative to its maximum, I must admit.
Xbox is a competitor but xbox wouldn't have much sales for the lego game either making skipping it a much easier decision than a lego game on switch. Now if MS paid for the port on a service then they might but I don't see that happening.
Overall (so including physical retail), PlayStation was the biggest platform with 39% of sales, followed by Xbox (34%), then Switch (16%) and finally PC (11%).
I have no idea as to why Sony would make a late Xbox port of a game releasing day one on Switch.
I mean most people still playing on PS4 are not moving to PC any time soon. If they upgrade it will be PS5. And so far their big studio games this generation like GoW and Horizon were released on PS4. Only Spiderman 2 wasn't which is not on PC yet.
Xbox is a competitor but xbox wouldn't have much sales for the lego game either making skipping it a much easier decision than a lego game on switch. Now if MS paid for the port on a service then they might but I don't see that happening.
if any current ps4 players move to pc that would be a very very small amount. And most would have already done so. Not many people still playing on a $200 system are gonna move to pc. Same with switch 2. Most households will have a switch along with playstation, xbox, or pc for those Nintendo only games. The problem is all the online shooter and free to play games. Those are always the top games played and you can still play them on the old systems. So why bother upgrading. Also because of price.Some PS4 owners, or even most of them, will upgrade to PS5 yes. But some will go to PC, some will go to Switch 2. In both cases, if not exclusively then as major parts of their gaming cycle. Time and money is finite, so that'd mean less for SIE/Sony from those players.
What do you mean "best they could come up with"? It's their IP, they don't owe anyone shit with it. Still sells bucketloads. Forbidden West will never have an xbox version because its a Sony first party title that has healthy sales. Starfield will have a PS5 version because it sold horribly and all they have to show for it is monthly users on a subscription.That is the best he came up with?
The reason is the same as why Forbidden West don't have an Xbox version or Starfield didn't launch on PS5.
Although I can see this releasing eventually on Xbox, since Sony didn't own the Lego brand.
More money? Then release it there day 1, since late ports of games like these are generally known to not do that good, especially on Xbox Series.Because it's more money, and like what people say about the PC ports, it'd be "free" money. Porting costs are probably in line with what they'd be on PC; certification might complicate things a bit though.
I mean they're bringing it to Switch to make more money right? Yeah Xbox wouldn't get them as much money as Switch, but it'd probably be comparable or not too far behind what a PC version releasing at the same time would do. Thing here though would be, the Xbox version'd release later so it wouldn't get a Day 1 boost like the PC and Switch versions will.
More money? Then release it there day 1, since late ports of games like these are generally known to not do that good, especially on Xbox Series.
If SIE believes that a day 1 release on Xbox Series for an already multiplat game isn't worth it, then a late port is pretty much discarded.
The game will not sell as much as the PS5/Switch version.
Once the game releases there will be very big noticeable differences between both versions.
They should be clearer but I guess doing that would be not beneficial for them.
The real reason for not putting it on Xbox is because they know it won't sell any meaningful units. They'd likely make a net loss on it.
Tiny install base + the demographic of Xbox players is the antithesis of Switch's.
Doesn't really make sense to put it on Xbox at this current time.
Looking forward to the excuses if this ever does come to xbox.
This is where I'm at on this lack of Xbox versions. I just don't think Sony sees much value in putting games on a platform whose install base has already been grinding to a halt. Even of those already out there, games just sell less on them for the reasons we all know.
There is also a good possibility that Sony would still take this route, even if Xbox was selling better than it is now. Because I think Sony could just be trying to make sure they completely bury Xbox.
I still think there is the possibility that some of PlayStation's games, outside of Bungie and MLB, could go fully multiplat. At least the less impactful ones. But at the end of the day, Sony clearly made a conscious effort to include Switch and exclude Xbox. That raises a flag.
They'll have quite the playbook to pull from after Xbox fans melted down.
Wanna make a bet though? About PlayStation games going to Xbox? If I win, I get to sit on Banjo64 's face. If you win, you get to sit on Banjo64 's face.
I'll take the bet on this playstation game. It doesn't sound like anyone loses!
if any current ps4 players move to pc that would be a very very small amount.
And most would have already done so.
Not many people still playing on a $200 system are gonna move to pc. Same with switch 2.
Most households will have a switch along with playstation, xbox, or pc for those Nintendo only games. The problem is all the online shooter and free to play games. Those are always the top games played and you can still play them on the old systems. So why bother upgrading. Also because of price.
More money? Then release it there day 1, since late ports of games like these are generally known to not do that good, especially on Xbox Series.
If SIE believes that a day 1 release on Xbox Series for an already multiplat game isn't worth it, then a late port is pretty much discarded.
Well now let's take that but apply it to PC.
You know it's like, a whole different situation?So why do they think late ports of games on PC are worth it?
This is where I'm at on this lack of Xbox versions. I just don't think Sony sees much value in putting games on a platform whose install base has already been grinding to a halt. Even of those already out there, games just sell less on them for the reasons we all know.
There is also a good possibility that Sony would still take this route, even if Xbox was selling better than it is now. Because I think Sony could just be trying to make sure they completely bury Xbox.
I still think there is the possibility that some of PlayStation's games, outside of Bungie and MLB, could go fully multiplat. At least the less impactful ones. But at the end of the day, Sony clearly made a conscious effort to include Switch and exclude Xbox. That raises a flag.
They'll have quite the playbook to pull from after Xbox fans melted down.
Wanna make a bet though? About PlayStation games going to Xbox? If I win, I get to sit on Banjo64 's face. If you win, you get to sit on Banjo64 's face.
we already know what the excuses are going to beLooking forward to the excuses if this ever does come to xbox.