There's something really weird about Remedy's engine on console.
Digital Foundry made a comparison video for Alan Wake 2 with the PC version (only available on Patreon at the moment) and basically the game seems to be running 40% slower in the performance mode compared to an rtx 4070 and 10% slower to an rtx 3070 or the cost of PSSR is just too high.
If we take an RX 6800 as a comparison for the GPU of the Pro, there should never be such a big difference with a 4070 and that makes even less sense that the game on Pro runs less smoothly than on a 3070.
It really gives the impression that the patch was done in a hurry and even the integration of the PSSR is not good knowing that we obtain a worse result than with the FSR 2.
This is clearly not very flattering for Remedy.
But will they actually fix it is the question? The Pro's biggest enemy is incompetent developers. We've seen some great Pro patches, but man having tested most of the big games that have been patched, half of these Pro patches suck. Alan Wake 2's Pro patch is actually GREAT compared to some other games (and I'm not that happy with AW2 lol). Aside from how weird it is that games like GT7 and Callisto Protocol are now removed from being listed as getting enhanced (wtf) let's examine a few games:
AC Mirage-i can hardly tell if anything was done here ...maybe slightly better iq?
Horizon Zero Dawn- no difference whatsoever and it even looks a little worse than base did during daytime conditions perhaps due to sharpening?
Dying Light 2- apparently patched but I've tried every single mode and they all look identical to ps5 base;
Rise of the Ronin- on Nov 7th i thought i noticed an iq boost but fast forward to today with patch 1.08 and the game looks worse to me now than it did- talk about incompetent the Graphics mode didn't even gain any frames despite being unlocked
Baulders Gate 3- looks exactly the same to me...don't know about framerate
These are just a few examples of Pro patches that if there is any difference it is certainly miniscule at best. Now, if it turns out some of these games didn't get PSSR and got enhanced in other ways, what are those changes because I'd expect to see some changes to texture quality, ao, rt etc. At least with Alan Wake 2 I can say for sure that the RT Reflections add a lot to the image and that I'm seeing more detail due to pssr ...the problem with AW2 is that the god damn aliasing is still a huge problem ..these other games? No differences ...rise of the ronin i thought had improved but studying today after patch 1.08 I'm thinking it was placebo...it don't look good