So, I didn't want to make a new thread about it, but I just have to talk about NG+ and I wonder what you guys/girls think about it (if you're still playing the game or dropped it after playing NG+). There's zero videos on YT dedicated to NG+ and absolutely none of the reviews even mention NG+.
Now, from what I've seen and experienced,.... NG+ FUCKIN' SUUUUUUUUUUUUCKS! I simply cannot believe how bad it is after all the patches they've released. Some are probably wondering "What's even the problem, every Soul-like and From game has NG+, how can you even fuck it up?" Well, guess what, HexWorks found an effin' way to do it. Imagine being a mostly solo player who just wants to play the game alone and power through all the bosses by yourself (or with one of the characters to finish their quest - absolutely useless pieces of shit during boss fights, I can't even put it into words to fully describe it). You did that in From games so you feel confident that you can do it in LOTF.
After beating LOTF's NG and figuring out how the game works you go into the NG+, playing it just fine and then... Harrower Dervla wipes the floor with you like you're nothing. Somehow you killed that bitch alone, the Crow a bit later and only after getting to Abiding Defenders you're realized just how bad NG+ is and that it's effin' SUCKS BALLS! And don't even get me started on Reinhold the Immured, which is in-effin'-possible to beat alone unless you've got like insane amount of patience and hundreds of mana restoring items, cuz believe me when I say, that pure or even a mix of strength + magic builds are absolutely worthless pieces of shit in LOTF's NG+ when it comes to the main bosses starting with Harrower Dervla. None of the rings, amulets or even 90% of stats at 40 will help you here AT ALL.
Basically, some effin' idiots (and they're effin' idiots!) at HexWorks thought that giving bosses an insane x3-4 times of HP and DMG boosts is a good idea and balanced challenge, while at the same time not giving you anything to deal with this shit alone, not even a slightest effin' chance. But, oh, look what we have here, an effin' co-op which barely works and works in the most ancient way possible, whereas in other Souls games and Souls-likes it's easy af to help other people and find someone to help you (if this option is available). Furthermore, you also could help other people kill bosses and level up fast by doing so, but you simply won't find that here and at the same level of quality and QOL.
So, if you're primarily a solo player and just from time to time playing with or helping others in Souls game and Souls-likes, effin' morons from HexWorks forcing you to deal with their shit net code and co-op system to even beat most of the main bosses in NG+, cuz it is impossible to do it alone, you can't rely on level ups (which you won't even get outside of killing bosses - regular enemies are not droping more Vigor in NG+ so you can't farm) bc stats and 10+ weapons in NG+ doing absolute shit to help you and you can't up your DMG even and at least x1.5-2 times.
WTF? Huh?! In what universe forcing people who don't want to deal with co-op/multiplayer to go through and insane amount tedium, boredom and fake challenge with absolutely zero ballance towards players is good game design? How is this still not fixed 5+ months after release?