divisionbyzorro
Member
Yeah, I REALLY wis we could manually edit land ratios in this game. That alone would make Dragon's Roar a million times more viable - I could set the mountain/swamp ratio to be a bit more even.
Plus, the more customization the game gives you, the more of a chance there is for skill to beat luck. One of the reasons this game is more luck-driven than paper Magic is because you can't build your deck; when everybody runs the same cards, the luck of the draw is so much more of a factor.
Plus, the more customization the game gives you, the more of a chance there is for skill to beat luck. One of the reasons this game is more luck-driven than paper Magic is because you can't build your deck; when everybody runs the same cards, the luck of the draw is so much more of a factor.