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Magic: the Gathering |OT11| Amonkhet - Have you ever had decks with a Pharaoh?

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...It does not ever die to Shock. Unless you're dumb enough to play it on 1 or 2 Loyalty counters and then blind flip.
True, forgot it's part of the cost. Dies to Disintegration then.
Mark's already said they're pulling back on this going forward, Amonkhet was too far along before they got the feedback that it was too much
Yes but that's why Nissa is still in this set for no reason.
 

Supast4r

Junior Member
So does new Gideon, and at least he pacifies a permanent for a turn. Nissa either scrys for 2 or MAYBE gets a land or a 1 drop.

I think it'd be a huge mistake to play Nissa a 3 mana when she can't be guaranteed to impact the board.

The new nissa is an end game card advantage engine imho.
 
Why Nissa though? Like, in what world did anyone ask for yet another fucking Nissa? I don't care if BFZ was supposed to rotate, there's still 2 from Kaladesh.
 

Santiako

Member
New Nissa is great because she's a 3 mana planeswalker, she's a 4 mana planeswalker, she's a 5 mana planeswalker, etc

She's also an 8 mana, deal 10 damage spell so it's a great finisher.
 

OnPoint

Member
Nissa made no sense to be on Kaladesh and she makes no sense to be here so far. I look forward to being irritated by the reason (or likely lack thereof) for adding blue to her identity.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
So does new Gideon, and at least he pacifies a permanent for a turn. Nissa either scrys for 2 or MAYBE gets a land or a 1 drop.

I think it'd be a huge mistake to play Nissa at 3 mana when she can't be guaranteed to impact the board.

She impacts the board by putting a Planeswalker onto the battlefield that rapidly gains loyalty. There's a very large difference between playing a Planeswalker and playing a do-nothing enchantment. The argument that a Planeswalker "doesn't affect the board" rarely makes sense unless the Planeswalker's abilities are all conditional and out of the Planeswalker's control, e.g. Saheeli Rai, whose +1 does nothing in particular, and whose minus has no rational relationship to her +1. You just have to have more dudes for her to do anything.
 

Metroidvania

People called Romanes they go the house?
Deathtouch in big bodies always seems pointless.

I mean, the body does make things kind of pointless, but it was probably some internal coinflip whether or not to have deathtouch or trample be the active, and going off the current activation cost, +2/0 and deathtouch doesn't make as much sense.

Plus, even if we haven't necessarily seen it yet, the green god is literally 'your shit dies, don't swing into me'. Bigger defensive threat.

Mark's already said they're pulling back on this going forward, Amonkhet was too far along before they got the feedback that it was too much

I'll believe this when I see it actually happening.

But in all seriousness, got a link?

So does new Gideon, and at least he pacifies a permanent for a turn. Nissa either scrys for 2 or MAYBE gets a land or a 1 drop.

I think it'd be a huge mistake to play Nissa a 3 mana when she can't be guaranteed to impact the board.

I mean....yes, but the entire point of the card is either a good control shell, or some way to setup to ensure that you're getting value out of the flip.

That being said, you probably wouldn't play her (often) at one loyalty counter, no.
 

DrArchon

Member
The new nissa is an end game card advantage engine imho.

I'm thinking endgame finisher when you just slam her down for 8 mana and immediately make two Dragon-lands with haste.

At least she has the ability to be played almost whenever you want. That's a big plus.
 

Santiako

Member
XJ05NjE.png


English version.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
I mean....yes, but the entire point of the card is either a good control shell, or some way to setup to ensure that you're getting value out of the flip.

That being said, you probably wouldn't play her (often) at one loyalty counter, no.

I'm guessing you often do want to play it at 3. Because 3 is a very low investment if you have any way at all to protect it, e.g. Heart of Kiran.
 

DrArchon

Member
OK, remember when I said Oketra was stupid pushed? Rhondas is stupid stupid pushed. Having a 4 power dude or a 2 power dude and 3 spare mana has to be the easiest activation requirement for any of these gods. And he's only 3 mana himself! Hell, they're giving us a 2 mana 4/4 the comes with a couple of -1/-1 counters, so all you need as a 1 drop to pass them on to and you've got a 5/5 indestructible on turn 3!

Deathtouch is eh, but he'd be busted even moreso with Trample.
 

Supast4r

Junior Member
Isn't Kaladesh Nissa much better if you want that?

No because you can get 8 mana, ult, and get two 5/5 haste flyers instantly which can end a game in two turns. She also has the versatility of coming down early and giving you card advantage when the game is stalled or in case you want to hit land drops/bodies to block with. It's worth noting that Saheeli rai's ping ability makes Nissa slightly worse when she comes down early. Swiss army knife planeswalker.
 

Santiako

Member
Hazoret and Rhonas play well together. Turn 1 Flameblade Adept, Turn 2 Noose Constrictor, Turn 3 Rhonas, Turn 4 Hazoret is spicy.
 
No because you can get 8 mana, ult, and get two 5/5 haste flyers instantly which can end a game in two turns. She also has the versatility of coming down early and giving you card advantage when the game is stalled or in case you want to hit land drops/bodies to block with. It's worth noting that Saheeli rai's ping ability makes Nissa slightly worse when she comes down early. Swiss army knife planeswalker.
Look at this meta and tell me you should take an 8 mana version into consideration.
KLD Nissa rebuys permanents ults in a single turn and protects herself or swings for 5 the turn she comes down.
Being able to be played at 2 and 4 does add to this Nissa's value but I'm not sure the 8 mana scenario matters much in this meta.

I like this nissa but much more for getting on the board early. I could imagine playing this in Tower decks after having an active tower and holding up protection.
 

Tunoku

Member
Rip, mobile gaf broke for me and all the stuff I had written is gone. Too lazy to write it all again, so:

Green God is dumb.

I love Nissa.

New Gravecrawler-like is alright.
 

Rafy

Member
Looks like Orzhov Embalm & Zombies is going to be a thing in draft.

I have to admit, I am very excited to draft this set.
 

Ri'Orius

Member
No because you can get 8 mana, ult, and get two 5/5 haste flyers instantly which can end a game in two turns. She also has the versatility of coming down early and giving you card advantage when the game is stalled or in case you want to hit land drops/bodies to block with. It's worth noting that Saheeli rai's ping ability makes Nissa slightly worse when she comes down early. Swiss army knife planeswalker.

The lands turn back into pumpkins at end of turn.

Green god is pretty sweet, but I was expecting the active to give +1/+1 counters instead of temporary +2/+0. Perhaps too optimistic, but when white is getting dude tokens and blue is getting card draws (and red is getting the shaft) +1/+1 counters don't seem too outlandish...
 

DrArchon

Member
The lands turn back into pumpkins at end of turn.

Green god is pretty sweet, but I was expecting the active to give +1/+1 counters instead of temporary +2/+0. Perhaps too optimistic, but when white is getting dude tokens and blue is getting card draws (and red is getting the shaft) +1/+1 counters don't seem too outlandish...

Not with -1/-1 counters also being in the set. Last thing they'd want to do is confuse new players by having too many kinds of counters.
 

kirblar

Member
Again Mark has actually designed cards while no one in here has. It's very easy to see how something could be better in hindsight rather than when you are designing a set. Especially when standard rotation changes while you are developing a set.
Mark designs cards yes. He had no fucking clue how to balance them. See: Urzas Destiny.
 

Supast4r

Junior Member
Look at this meta and tell me you should take an 8 mana version into consideration.
KLD Nissa rebuys permanents ults in a single turn and protects herself or swings for 5 the turn she comes down.
Being able to be played at 2 and 4 does add to this Nissa's value but I'm not sure the 8 mana scenario matters much in this meta.

I like this nissa but much more for getting on the board early. I could imagine playing this in Tower decks after having an active tower and holding up protection?

The meta changes based on the new set's cards. If you think that the format won't change based on Glorybringer/drake haven alone then idk what to tell you. They have also printed tons of Copycat hate in this format. You are really underselling the fact that you can deploy nissa early or late game and recur tons of value off of it. The option is why it's good. We see this all the time on charm type cards like collective brutality/alliance. (both card that numerous people thought were terrible while I bought them for $.50 a piece)
 

aidan

Hugo Award Winning Author and Editor
Why Nissa though? Like, in what world did anyone ask for yet another fucking Nissa? I don't care if BFZ was supposed to rotate, there's still 2 from Kaladesh.

I like the card, but this is my thought, too. This could have been a brand new character, and no one would have batted an eye. Besides the final ability, it doesn't even feel like Nissa. Thank goodness they're moving away from Gatewatch Planeswalkers dominating sets with Hour of Devestation.
 

Supast4r

Junior Member
Mark designs cards yes. He had no fucking clue how to balance them. See: Urzas Destiny.

And yet I still trust his ideas more than anyone in this thread because he has done it before and he sees what design does. Hindsight is 20/20 when designing anything.
 

Supast4r

Junior Member
I like the card, but this is my thought, too. This could have been a brand new character, and no one would have batted an eye. Besides the final ability, it doesn't even feel like Nissa. Thank goodness they're moving away from Gatewatch Planeswalkers dominating sets with Hour of Devestation.

I feel the same way. I really like the card design but if they would have replaced the ult this would have no ties to the other nissa cards.
 

DrArchon

Member
I just realized that Rhondas gets activated by any of the Gideons available, meaning that board wipes are no problem for him.

God, just comparing him to Hazoret makes me laugh at how bad they shafted red in the god department.
 

kirblar

Member
And yet I still trust his ideas more than anyone in this thread because he has done it before and he sees what design does. Hindsight is 20/20 when designing anything.
Oh, so this is how CEOs fail upward.

He knows he's bad at this. Admits he's bad at this. Tells you that you shouldn't trust him on this. Yet you trust his offhanded counterspell comment like it's Gospel even though any MTG developer would laugh at the suggestion?
 

y2dvd

Member
Nissa not being able to protect herself is a negative, but she seems flexible otherwise. I still think you want Jace as Scry 1 and drawing is better than Scry 2, but the fact that you can drop Nissa earlier or later makes her appealing.

Zombie lord is surprisingly cheap and only an uncommon.

Green God is easiest to turn on.
 
The meta changes based on the new set's cards. If you think that the format won't change based on Glorybringer/drake haven alone then idk what to tell you. They have also printed tons of Copycat hate in this format. You are really underselling the fact that you can deploy nissa early or late game and recur tons of value off of it. The option is why it's good. We see this all the time on charm type cards like collective brutality/alliance. (both card that numerous people thought were terrible while I bought them for $.50 a piece)

I see the value in playing her early, I like her at those cmcs. I don't think the 8 mana option should be taken into account much when evaluating her.
Even if Glorybringer does enable new decks it's not exactly a card you'd see slowing down the meta.
 

Jhriad

Member
And yet I still trust his ideas more than anyone in this thread because he has done it before and he sees what design does. Hindsight is 20/20 when designing anything.

Design != Development


You're free to place your trust where you like even if that person has admitted to having a relatively loose grasp on constructed formats. The rest of us will remain more skeptical regarding some of his comments.
 

Supast4r

Junior Member
Oh, so this is how CEOs fail upward.

He knows he's bad at this. Admits he's bad at this. Tells you that you shouldn't trust him on this. Yet you trust his offhanded counterspell comment like it's Gospel even though any MTG developer would laugh at the suggestion?

He isn't a CEO, he actually has experience in design, no one in this thread plays MTG at a high level that I'm aware of, I don't trust his word as the gospel but I trust it more than you since you hate almost all the card design in standard and complain endlessly about it, etc. There are many things that I don't like in terms of design such as Battle for Zendikar which I have stated is the worst designed set in the modern era of magic that had rosewater as one of the leads. Yet I still trust his word on design more than you because he has experience and sees both sides. I'm done with this conversation because it's clearly going no where.
 
And yet I still trust his ideas more than anyone in this thread because he has done it before and he sees what design does. Hindsight is 20/20 when designing anything.

He's a designer, not a developer. For MtG those are two very very different things. Designing isn't the place where the focus is on raw playability and balance. MaRo is pretty dang open about his weakness in this area.

I feel the same way. I really like the card design but if they would have replaced the ult this would have no ties to the other nissa cards.

Eh, the 0 is fairly in line with the +1 on Sage Animist and the crappy Kaladesh PW deck card, Nissa's Revelation from Origins involved scrying and revealing the top card, and Oath of Nissa also involved some top of deck action.
 

kirblar

Member
He isn't a CEO, he actually has experience in design, no one in this thread plays MTG at a high level that I'm aware of, I don't trust his word as the gospel but I trust it more than you since you hate almost all the card design in standard and complain endlessly about it, etc. There are many things that I don't like in terms of design such as Battle for Zendikar which I have stated is the worst designed set in the modern era of magic that had rosewater as one of the leads. Yet I still trust his word on design more than you because he has experience and sees both sides. I'm done with this conversation because it's clearly going no where.
Design. Does. Not. Balance. Cards.
 
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