Familienoberhauptvogel
Banned
too close to functional reprint probably
I think I am ready to attend my first standard FNM and have put together the deck below. How does it look? Please ignore the mana base. I have a few of dual lands but I don't remember their names.
https://deckstats.net/decks/90385/775042--1-1?share_key=c5tFSvYIx0Lzl7sn
that looks like it's a lot of fun, probably could use some more removal but right now I'd say take it as is and see what works and what doesn't. At a glance I wonder whether the green is worth it and if you think it is whether the spider is furthering your gameplan in a meaningful way.
A card you might want to look at is Blossoming Defence from Amonkhet as you're fairly creature heavy.
The reserved list keeps them from doing that.Why don't they just do Legendary Dual Lands with no types in Commander?
Dual Land
Legendary Land
T: add W or U to your mana pool.
Making them legendary means they play great in a singleton format and don't invalidate every other dual in casual 60s, and their lack of fetchability makes them unlikely to see play in Legacy, and still makes the original duals better for EDH.
Legendary is a supertype, so they can't just print legendary or snow duals without going against the reserved list policy.A card is considered functionally identical to another card if it has the same card type, subtypes, abilities, mana cost, power, and toughness.
Why don't they just do Legendary Dual Lands with no types in Commander?
those lands wouldn't be that good for eternal formats though, the closest comparison I can think of is fast lands which to my knowledge don't see much play in legacy.Because they want actual Commander players to be the ones buying the Commander decks. If they decide to finally bite the bullet and make those they need to do it in a booster set like Conspiracy.
Because they want actual Commander players to be the ones buying the Commander decks. If they decide to finally bite the bullet and make those they need to do it in a booster set like Conspiracy.
Fast lands are a staple of modern and that's itthose lands wouldn't be that good for eternal formats though, the closest comparison I can think of is fast lands which to my knowledge don't see much play in legacy.
Because they want actual Commander players to be the ones buying the Commander decks. If they decide to finally bite the bullet and make those they need to do it in a booster set like Conspiracy.
What format will these see play in other than commander?
Not if you want players to draft the sets.Random thought, given the effects that Masterpieces have on card prices, that means they are best used in sets where there is no desire for rares to be particularly expensive. Such as a type of set that experienced players already typically ignore, but sometimes provides important Standard cards. What I'm saying is, I think it makes sense for Masterpieces to be a Core Set only thing.
They're already assuming experienced players won't draft Core Sets much, and I imagine new players won't care much for card values.Not if you want players to draft the sets.
Yeah, it needs an EMA, mostly cause Storm is not a mechanic they ever want in Standard again. It'd likely be fine in Modern, but no point to busting that rule.I can't help but wonder why they have not reprinted Flusterstorm yet. Is it simply because it's too good for Modern?
Scavenging Ooze started life in Commander but quickly made it's way to Standard/Modern.
Flusterstorm is now an $88 card.
Yeah, it needs an EMA, mostly cause Storm is not a mechanic they ever want in Standard again. It'd likely be fine in Modern, but no point to busting that rule.
Add in that WotC have mentioned having product that could release new cards into Modern while bypassing Standard.
Releasing new cards into modern outside of atandard would basically make modern eternal.
Unfortunately, that means that Modern will be forever a Black Leaning format, Heavier on Aggro/Midrange. Wizards views Counterspell as a mistake, and Modern is generally 1 Turn faster then what they deem acceptable for Standard(See Negate, which barely sees play in Modern relative to other 2 CMC Counters, but suddenly it's great at 1 Mana in the form of Stubborn Denial), Doom Blade v Push, Angler v Tombstalker)Releasing new cards into modern outside of atandard would basically make modern eternal.
It doesn't get cards from supplemental products.How does Modern not already count as Eternal?
Which is fine, Grixis DS being a mostly UB deck suggests blue isn't far from the other colours and holding it back is preferable to another blue dominated format.Unfortunately, that means that Modern will be forever a Black Leaning format, Heavier on Aggro/Midrange. Wizards views Counterspell as a mistake, and Modern is generally 1 Turn faster then what they deem acceptable for Standard(See Negate, which barely sees play in Modern relative to other 2 CMC Counters, but suddenly it's great at 1 Mana in the form of Stubborn Denial), Doom Blade v Push, Angler v Tombstalker)
"Eternal" means cards going back to the beginning of the game are legal in that format. Modern is non-rotating, but not Eternal.How does Modern not already count as Eternal?
armadagon asked: Mark, will all three of the Hascon "crossover promos" be available in Unstable, or will it only be the Sword of D&D?
Only Sword of Dungeons & Dragons.
I really hope the Bolas print will be available separately. I'm getting serious Alan Lee vibes from it.
Or it'll show up on ebay when scalpers buy the box set.
Why don't they just do Legendary Dual Lands with no types in Commander?
Dual Land
Legendary Land
T: add W or U to your mana pool.
Making them legendary means they play great in a singleton format and don't invalidate every other dual in casual 60s, and their lack of fetchability makes them unlikely to see play in Legacy, and still makes the original duals better for EDH.
I think I am ready to attend my first standard FNM and have put together the deck below. How does it look? Please ignore the mana base. I have a few of dual lands but I don't remember their names.
https://deckstats.net/decks/90385/775042--1-1?share_key=c5tFSvYIx0Lzl7sn
In what is news to me, there is going to be a Magic SDCC tonight (6:30pm at I assume PST). Hopefully they give a good rundown on future products <3
Is now a good time for the Commander spoilers to start? It comes out end of August so it's a little early but if they're doing something for SDCC that should be the nearest to release.
Is now a good time for the Commander spoilers to start? It comes out end of August so it's a little early but if they're doing something for SDCC that should be the nearest to release.
At a minimum I would expect the face cards of each deck and a confirmation of what the tribes are. More than that would be appreciated but may be unrealistic to expect.
In what is news to me, there is going to be a Magic SDCC tonight (6:30pm at I assume PST). Hopefully they give a good rundown on future products <3
How did it go? I tried making a -1/-1 Jund deck really similar to that and my wife's Cat deck destroyed it. Haven't played it enough to see if it was just bad draws or the norm.
I've never seen land destruction used on bouncelands. The little land destruction I see gets used on utility lands.Karoos are terrible, bounce landers are acceptable in metas where there's no land destruction.
In what is news to me, there is going to be a Magic SDCC tonight (6:30pm at I assume PST). Hopefully they give a good rundown on future products <3
Let's talk about lands in Commander.
What are the best budget options that you guys use for your commander decks? Obviously Command Tower, Ravnica Bouncelands, Checklands, Trilands and panoramas (for 3 color decks), and enemy color man-lands are good, but what's next best after those?
At that point the options seem to be Evolving Wilds, Temples, Refuges, Tangos, and Ash Barrens. At some point though just having more basics would be better than including more.
Do you guys even bother with Karoos in single color decks? I just hate how much worse they than the Ravnica ones.
Is it happening?