Imperfected
Member
"Proper" tapping just doesn't really work with square cards.
Side Note: So I've been learning the game through Magic Duels and opened my first mythic in a pack. Angelic Destiny. I mean, just looking at the card it looks completely busted. Is it as good as I think it is?
Most people who play paper hate non-90 degree taps because it makes the boardstate ambiguous. The pushback's for a legit reason.As a Hearthstone player coming into Magic, the "controversy" about Arena not having 90 degree taps is the most hilarious thing to me.
I'm still wrapping my brain around large board setups, keeping track of triggered abilities, and anticipating how my opponent can block.... and the shit that's blowing the minds of people used to all of this is tiny visual things about how a "card" looks when it's tapped.
Side Note: So I've been learning the game through Magic Duels and opened my first mythic in a pack. Angelic Destiny. I mean, just looking at the card it looks completely busted. Is it as good as I think it is?
Today's stream decisively and conclusively proves that they made the right call with showing tapped cards, it's dramatically better than all of the (many) alternate examples they showed.
Most people who play paper hate non-90 degree taps because it makes the boardstate ambiguous. The pushback's for a legit reason.
Someone asked and the response was "we really don't want to do that if we don't have to but maybe..."
After seeing all their shots and videos I am of the mind that not having the picture tap and just having it grey out with the tap symbol is the cleanest solution. When you start mixing in non tapped cards with cards tapped 45 degrees it looks like a mess.
This is a helpful perspective. Those of us with tired eyes having played magic for 20+ years would do well to understand that there's a lot more going on for other people to enter the game than how the permanents look. That said, you young whipper snappers should know that we have your best interest in mind, and 5 years down the road you may agree with us.As a Hearthstone player coming into Magic, the "controversy" about Arena not having 90 degree taps is the most hilarious thing to me.
I'm still wrapping my brain around large board setups, keeping track of triggered abilities, and anticipating how my opponent can block.... and the shit that's blowing the minds of people used to all of this is tiny visual things about how a "card" looks when it's tapped.
Side Note: So I've been learning the game through Magic Duels and opened my first mythic in a pack. Angelic Destiny. I mean, just looking at the card it looks completely busted. Is it as good as I think it is?
I don't get their thought process. It's strictly better to allow players to view the field in an ideal manner. It's not that much coding to add a check box that allows cards to be displayed differently should a player choose. I guess for streaming it gets a little weird...but other than that there is really no downside to allowing for the optionality.
It's not that much coding to add a check box that allows cards to be displayed differently should a player choose.
I can understand in paper, but MTG Arena is not paper. You aren't playing with cards, you're playing with something that's like a card. What they are using has a square shape, so a 90 degree tap doesn't look unambigously different from no tap, especially on a board state with a large number of creatures. You also can't darken or throw a giant tap symbol on a paper card. Watching the gameplay demonstrations they've shown, it's not ambiguous when a card is tapped. It just strikes me as people just being stubbornly resistant to change. Just like with the logo change.
Wow this format can be fast. In the last round, each match ended by turn 5. 2 drop into enchantment that gives +2/+2 and flying is such a quick beating.
Wow this format can be fast. In the last round, each match ended by turn 5. 2 drop into enchantment that gives +2/+2 and flying is such a quick beating.
Gross!I will GLADLY trade 45 degree tapping if it means I can go back to putting my Lands above my spells
I will GLADLY trade 45 degree tapping if it means I can go back to putting my Lands above my spells
If Arena is successful at growing the game, people who come into the game with this product will likely tap at 45 degree angles in paper.
We'll adjust.
It's going to be fine.
Gross!
This is the kind of deviant behavior you imagine gets discussed on the dark web, not here on GAF.
People are expressing this as a concern and I don't even think it's necessarily true. They'll see everybody else tapping at 90 and adjust for the most part.
This is the kind of deviant behavior you imagine gets discussed on the dark web, not here on GAF.
I will GLADLY trade 45 degree tapping if it means I can go back to putting my Lands above my spells
People are expressing this as a concern and I don't even think it's necessarily true. They'll see everybody else tapping at 90 and adjust for the most part.
Camouflage {G}
Card Text:
You may rearrange your attacking creatures and place them face down, revealing which is which only after defense is chosen. If this results in impossible blocks, such as non-flying creatures blocking flying creatures, illegal blockers cannot block this turn.
Camouflage {G}
Instant
Cast Camouflage only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
I havent seen this one go around yet
Five magic cards you'd tell someone to check out to get a feel for who you are.
Dack Fayden
Torrential Gearhulk
Nicol Bolas
Nicol Bolas, Planeswalker
Nicol Bolas, God-Pharao
Goblin Game
Warp World
Planar Chaos
Scrambleverse
Thieves' Auction
Sword of Kaldra
Shield of Kaldra
Helm of Kaldra
Lightning Helix
Fiendslayer Paladin