divisionbyzorro
Member
Dredge is going to finish 0-9 in VSL Season Two. :lol
They keep saying its good, yet this keeps happening.Dredge is going to finish 0-9 in VSL Season Two. :lol
They keep saying its good, yet this keeps happening.
(I suspect this means its really a noob-stomper deck.)
They keep saying its good, yet this keeps happening.
(I suspect this means its really a noob-stomper deck.)
I once lost to a Dredge player after he mulliganned to 4. True story.
It gave me a chuckle or two, especially the Drive to Work commentary track, just because Maro talking over Maro is a special level of insanity. I do sometimes enjoy his podcast, but that guy already always feels like he's on overdrive exploring every tangent, so having two Maro streams at once is like WHOA.The Mothership April Fools' Day articles were mostly pretty funny.
Drive to Work box set, with sample commentary.where MaRo points out the part where he runs over a pedestrian and hides the body
Limited Information with card interviews and references to writing for Roseanne
The story of a Maro meeting
That hasn't really been my experience with respect to board games getting old quickly, (we have a few we cycle between, but Catan is always popular).
(I suspect this means its really a noob-stomper deck.)
Is there anywhere online to see a list of all of the "Marketing Cards" for a set? (The extra cards in a booster that aren't tokens).
The scans the CCGHQ people put together on slightlymagic.net include all the marketing cards, so you could download the Theros scans and look through those to compare 'em.
In today's "MTGO is broken in ridiculous ways," both Brainstorm and Gifts Ungiven are broken on MTGO. Brainstorm puts the two cards back in a random order, and Gifts Ungiven lets you choose cards with the same name. Geez.
In today's "MTGO is broken in ridiculous ways," both Brainstorm and Gifts Ungiven are broken on MTGO. Brainstorm puts the two cards back in a random order, and Gifts Ungiven lets you choose cards with the same name. Geez.
At least they had the decency to kill Legacy/Vintage DE's for the time being while they fix it. There was a week when an Innestrad block card was bugged (I can't remember what it was or what it did), and it basically warped standard for a week around it.
In today's "MTGO is broken in ridiculous ways," both Brainstorm and Gifts Ungiven are broken on MTGO. Brainstorm puts the two cards back in a random order, and Gifts Ungiven lets you choose cards with the same name. Geez.
Yawn. Should have come out before the set. Now that we already have most of the PW stories from the block I'm really meh on the plane-specific lore.
There is one, but it intentionally blows up narrative continuity outside of Sarkhan himself, so we get a ton of vignettes.I like how there's basically no story for Dragons.
That's actually very similar to a deck I was working on. I didn't even think of Flamewake or Aetherspouts though.
This digital alter by Zeerbe is sweet:
Mark sent me here to get this question answered, Can we have a red "act of treason" but have the flavor be about love/passion for the opposing side created by the spell?
bibbothefirst
Its something weve talked about. Love spells are certainly a common element in many fantasy stories. There are more pitfalls there than one may realize (whom do you show as the victim of this spell, for example? the patriarchy has kind of messed up all innocent-sounding love spell stories for me), but we have looked for ways to explore that side of red.
In a way, I want Magic to have more honest portrayals of love and passion than magically-influenced ones, you know?
I mean, maybe thats not what youre suggesting maybe the suggestion is for the flavor to be that the creature experiences an honest (but temporary) change of heart rather than the caster being all ha ha I tricked you, you thought you were hot for my bod but you really werent (because ew).
Can a creature be honestly in love for one turn? Is there any way that a spell like that could come across as a voluntary, non-magically-influenced expression of emotion rather than manipulation? I mean, taking advantage of a creatures rage emotions is just as manipulative, but when you add love and passion into it, theres this whole new area of potential pitfalls, and we have to think hard about the impact of that. I think is part of why this side of red hasnt come up much in the game.
Again, its something weve discussed. We think there are ways to defuse some of these issues in cards, and meanwhile were interested in our characters showing more honest positive emotions in the story. We agree with those of you who believe that red is about all intense emotions, not just RAAAAWWRR. The trick is executing on that sensitively.
#color pie
#red
#opinions on this are welcome
#it is not really a case of 'creative doesn't want to do it'
#it's a case of 'this is surprisingly fraught with issues that you may not be aware of but we're working on it'
It's really how red's temporary stealing should be flavored. Makes much more sense.
Only Magic players could get ask a question like "Can a creature be honestly in love for one turn?" Keep reinforcing them stereotypes, brothers, and acting like people don't experience non-magical, poorly thought out lustful nights with each other every day.
Only Magic players could get ask a question like "Can a creature be honestly in love for one turn?" Keep reinforcing them stereotypes, brothers, and acting like people don't experience non-magical, poorly thought out lustful nights with each other every day.
How does red use that concept? Well, blue has permanent theft and green has lure, so they sort of shot themselves in the foot there. Hell, white's creature based Fiend Hunter ability is a perfect representation of this. Maybe red can have some of that bleed into its pie.
I sort of get it. The problem isn't that its falling in love for one night, its that on a Magic card its being instantiated by a spell, which basically makes it a love potion story, which are critiqued no matter which gender employs them and are honestly kind of skeevyYes, I'm saying that I disagree with the "there are pitfalls" thing- I don't think they're significant enough to require that the game not touch it.
It's a temporary manipulation effect to use a creature offensively. It's not like you're casting an Act of Treason to have the card pleasure you. Flavoring it as a "Charm" effect instead of a generic red effect would be an upgrade, imo.I sort of get it. The problem isn't that its falling in love for one night, its that on a Magic card its being instantiated by a spell, which basically makes it a love potion story, which are critiqued no matter which gender employs them and are honestly kind of skeevy