blindrocket
Member
I'll pull the cards on Sunday (first chance I'll have) and send one final round of PMs once I have everything laid out.
Awesome. I will get your cards ready as well.
I'll pull the cards on Sunday (first chance I'll have) and send one final round of PMs once I have everything laid out.
You guys design some ponderous-ass lands. Every dual land printed in the last ten years or whatever is something you can understand after reading once.
You guys design some ponderous-ass lands. Every dual land printed in the last ten years or whatever is something you can understand after reading once.
So it's Sol RingB/W Flashland
Land
Flash
If B/W Flashland enters the battlefield on your turn, put a Patience counter on it.
[T]: Add (1) to your mana pool
[T]: Add (B) or (W) to your mana pool. Only activate this if there is a Patience counter on B/W Flashland
- - -
lol
So it's Sol Ring
It doesn't. Lands can't have flash because they arent spells.I don't even think it works with the current rules, lol. I suppose you could play it during Combat, etc. But I don't think the rules support playing land on someone else's turn. Just thought it'd be funny to have Flash on a land
I don't care about the colors and the art, IMO, sucks. If you're worried about getting hated out play the politics game better, not a shitty general.
How about lands that enter the battlefield untapped only if a land entered the battlefield this turn?
Tragic Arrogance will spike because no one realizes (yet) it doesn't work like Cataclysm re: Choice.
Yes, the trigger just fizzles.Just curious, can you flip up a Stratus Dancer if you don't have a target? I had the situation come up where I wanted to but wasn't sure so I didn't.
Thanks!Yes, the trigger just fizzles.
But... the name of the set is Magic Oranges.I was looking back on our discussion on the new two-set block model, when I came across this post. Kudos to Cosmo Clock 21 on guessing Magic Origin's name.
I'm not saying you have to like it yourself, but being able to understand why other people like things shouldn't be all that difficult in most of these cases.
Why is being Mardu important? Well, because people who play Magic identify super-heavily with color combinations, so there are a bunch of people who've been into white-red-black for ages. Until recently there were only three options for that color combo, one being the boring option of Oros and the last being Kaalia, who has a reputation as a powerful shark commander. If Tariel was just boring and lame that wouldn't matter, but her ability lets her reanimate and steal things from opponents, an ability that can be pretty strong in multiplayer and is certainly something lots of people (especially the people who really want to run a red-white-black deck) really enjoy. And Wayne Reynolds is certainly polarizing but there's plenty of people who do like him. And given the things that make people potentially like the card, it means there's demand for a foil version that until now didn't exist at all.
All of that seems like a pretty obvious setup for why the card might be included in a set like this.
I hope whatever they do with dual lands is interesting. My guess is the duals will still be fetches but instead of losing a life to search for a land which isnt that much of a drawback anyway, your opponent gets to pick what land type (out of 2) you can search for.
Incoming flip duals. You choose which side when you play it.
Ended up trading for 3 Dark Confidant at fnm tonight, I believe I have 1 more stashed away somewhere I'm gonna try to find. Ended up getting 2nd at fnm with a fun bant megamorph deck:
http://decks.deckedbuilder.com/d/96539
Got flooded round 1 against 5c Abzan Dragons but won g1 pretty easily, then beat Abzan Control, Mono White Aggro, and Rg Devotion. Prophet then pass with Stratus Dancer in hand is pretty sweet!
EDIT: anyone have a Dark Confidant or Liliana of the Veil for trade? Turns out I only traded for 2 Confidants today lol, still need 1 more.
I'm in the process of making a Decked Builder list of cards for trade, I'll try to get it together soon but I doubt I'll have it done today.I have both, mint condition. I'd probably like to keep them though but what do you have?
We'll probably get our first spoilers, including a couple more cards from the Duel Deck, at PAX. Spoilers proper should start on September 7th.
The only real question is "Set 1 or Set 2?"Enemy man lands for BFZ. That's my prediction. Just like the rest of what we know so far about the set, it's an easily designed slam dunk for fans. I don't think they'll go too outside the box on this one.
3 in first, 2 in second? Would be smart to split them up.The only real question is "Set 1 or Set 2?"
The only real question is "Set 1 or Set 2?"
3 in first, 2 in second? Would be smart to split them up.
They were fine the last time in Standard. But we also had Tectonic Edge around.Manlands make almost too much sense, but somehow I get the feeling they'd be obnoxious as fuck. Even Mutavault was a horrible pain in the ass when it was printed in M14.
And we might again.They were fine the last time in Standard. But we also had Tectonic Edge around.
Realllly doubt that one.And we might again.
Realllly doubt that one.
If we have like 30ish nonbasics on the way why couldn't some land destro desperately in need of reprinting?Realllly doubt that one.
If we have like 30ish nonbasics on the way why couldn't some land destro desperately in need of reprinting?
Because they've really soured on it lately. Only decent LD spell doesn't even see play. (The destroy a mountain one.)If we have like 30ish nonbasics on the way why couldn't some land destro desperately in need of reprinting?
Because they've really soured on it lately. Only decent LD spell doesn't even see play. (The destroy a mountain one.)
Because they've really soured on it lately.
Long ago, before mana even developed distinct colors, the Eldrazi were born in the gaps between planes. Like Planeswalkers, they are able to travel between worlds, but they devour every one that they come across. There appear to be swarms of Eldrazi, but in fact, there are only three, whose projections into the third dimension appear as distinct beings. Over 6000 years ago, they were sealed inside Zendikar, a wild plane overflowing with mana. When we last visited that plane, they were released thanks to the machinations of an evil dragon Planeswalker named Nicol Bolas. The good Planeswalkers present were forced to flee, but as a clue to defeating them is found in the leylines of Zendikar, and two of the three Planeswalkers who originally sealed the Eldrazi reunite, it becomes clear that now is the time to fight back.
Yeah, but it's a land set. They don't like to do good mana-denial land destruction any more since it's a bad influence on basically every format, but they still provide ways to deal with powerful utility lands in every block they show up in (RAV, ZEN, and ISD all had them, and there's still room for other comparable designs if they decide Ghost Quarter isn't on flavor for Zendikar.) There are a lot of concerns I have about BFZ, but them printing shitty manlands because they're afraid to print a silver-bullet answer isn't high on the list.
Considering how much happens at PAX, it occurs to me that it may be better for me to create the Battle for Zendikar OT before that instead of the official spoiler week.