Metalic Sand
who is Emo-Beas?
Ferrio said:
I don't get it? Blue never gets mentioned and is casting lightning.
Ferrio said:
Basically, the game is broke as fuck.Metalic Sand said:I don't get it? Blue never gets mentioned and is casting lightning.
Woo-Fu said:Each patch is two steps forward and one step back.
Example:
They added password option for mp games.
Result: It doesn't ask for the password when you join and kicks you out with bad password.
Result2: It asks for the password and you give it the right one and it kicks you out with bad password.
Result3: It actually works.
Example:
They allow you to remap cast on self to something besides middle mouse button.
Result: They bind staff special to middle mouse button and don't let you remap it.
Metalic Sand said:I don't get it? Blue never gets mentioned and is casting lightning.
joesmokey said:Tried out the demo and it's pretty fun. The combat will take some getting used to for me though.
Is there anyway to prevent getting constantly knocked down from the arrow goblins at all? Only way I've dealt with it is by putting up shields, but I'm not sure if there's a better way.
How are you supposed to defeat the serpent boss at the end of the demo? I just put up shields and let the serpent charge into them. I couldn't figure out how to aim any spells at his head though. Is using a shield the only way to do it?
Arrowhead Studio said:Changelog for Patch #4 - January 28th Note! we'll be working all weekend to make the next patch, but since Steam doesn't (they like their free time...weird huh?) patch #5 won't be deployed until Monday! We appreciate you having patience over the weekend. If multiplayer acts up, try singleplayer, local co-op or LAN play. We'll be here over the weekend listening to you.
Fixed issues/bugs
* Fixed Move orders such as the one in Chapter 12 (For real this time).
* Fixed trigger ID sync over network (Should fix Chapter 7 crash).
* Fixed uninitialized AI crashing.
* Fixed crashes due to messages arriving early in high latency games.
* Fixed Vlad incorrect clothes in Chapter 3.
* Fixed server list bug, which caused users to connect to wrong game.
* Fixed joining a password protected game through steam overlay.
* Fixed falling damage not working properly.
* Fixed "OMG they killed yellow.." achievement awarded when killing purple (Good theory on the LA Lakers)
* Improved disconnect notice.
* Improved damages over network.
* Improved cut scene skip in early Chapter 1.
* Improved chat position.
* Improved challenge level selection indicator.
New features/balancing
* Added Checkpoint to the party in Chapter 1
* Added missing boss titles in Chapter 1 and 12.
* Balanced Dwarf Priests (Swedish Chef Brigade); are now more difficult.
* Balanced Chapter 9 boss; is now more difficult.
* Balanced Chapter 12 boss; is now more difficult.
Known Issues
* Beam spells merging sometimes crashes game with stack overflow (for real)
* Self-shields sometimes get out of sync
* Players are still able to have too many summons (Changed because of community feedback)
* Server list sorting not implemented
* Network congestion on high ping (>400ms) connections still problematic.
* Game stutters slightly on some systems despite good performance (cause known, fix pending)
* Steam attempts to install XNA framework every time game is launched or rare occasion
* Game sometimes hogs uplink bandwidth - (Being researched)
* "Too fancy for fireballs" achievement is sometimes not awarded
* Quitting the game while the credits are rolling will not award a game complete.
* Mouse outside screen in full screen with multiple monitors will minimize the game.
* Chat still awkwardly positioned.
* Beam spells merging sometimes crashes game with stack overflow (for real)
They will update the demo today as well.webrunner said:They should update the demo so people who play it don't get put off by stuff that's fixed (like not having a checkpoint at the party)
Yes, and it's certainly more stable than online.Haunted said:Is there local co-op?
All we know for sure is that he's not aNIN90 said:I secretly think that Vlad is a.werewolf
Blue does get mentioned! It's the black mage from FF, GOSHMetalic Sand said:I don't get it? Blue never gets mentioned and is casting lightning.
Durante said:Yes, and it's certainly more stable than online.
Crunched said:All we know for sure is that he's not a.vampire
So what's up with the save system for this game? I played through the introduction yesterday, couldn't find a quick save option, roamed the outside town a little bit and quit. When I loaded it back up my character was there, but my progress wasn't.
And now every time I try going to my "saving the world party," the game locks up or instantly crashes on me
Awesome.Durante said:Yes, and it's certainly more stable than online.
Ratsofatsorat said:Played some w/ Beth dev friends last night. Took some video. We're not very good, but for anyone on the fence, this is Magicka:
http://www.youtube.com/watch?v=85phGyLf1kk&hd=1
http://www.youtube.com/watch?v=eyFM3wHDbNo&hd=1
We fixed our multiplayer issues by just using Hamachi and joining a game as normal.
It saves on its own, but only after you complete a chapter. Kind of annoying for single-player but I don't think they gave much thought to single-player in general. Needs more balancing.Dunlop said:edit: also how do you save
K.Jack said:Can you rebind Cast yet?
Oh nice. I checked the demo and it hasn't been patched, but I figured the full version might have been.Zaraki_Kenpachi said:Yes, they added it a couple days ago in an update.
Fixed issues/bugs
* Improved chat position.
Known Issues
* Chat still awkwardly positioned.
Smash88 said:How do you get the magicka book on top of the tower near the beginning of the game?
Firebug2009 said:both of these (magicka and torchlight) are supposed to come to XBLArcade this year, and i cant wait
Smash88 said:How do you get the magicka book on top of the tower near the beginning of the game?
I found the Lighting Bolt attack tended to go after my own party members far more then the enemy.Durante said:This game is hilarious.
We had to replay a chapter 4 times today due to bugs and didn't even mind.
Also, I can now press F,Q,A,S,A,space in 0.1 seconds
The targeting seems to depend on the direction you're facing, so it's doable. It has amazing damage output if you can pull it off rapidly.Drkirby said:I found the Lighting Bolt attack tended to go after my own party members far more then the enemy.
Revolutionary said:The "have all party members survive a Thunder Storm" achievement is freakin hilarious! Took us like 10 tries til we finally came up with a viable solution, and even then we were shitting bricks. :lol
K.Jack said:Oh nice. I checked the demo and it hasn't been patched, but I figured the full version might have been.
Game is bought.
Aon said:My lord, just played through the first three levels in three way co op.
There may never be a griefing simulator as pure as this again