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Marathon Alpha Impressions

Marathon feels very different from Apex. Much slower and methodical. You must be against Valorant too because they have characters with very similar powers. I wouldn't call that a "casual" game

Yes Valorant seems like a lame version of CS to me.

Ive put many many hours into Apex though
 
There's no solo queue option? Hunt not only allows solo and duo queue versus trios, it even has perks that grant bonuses and new functionality if you are solo.

Game is sounding worse and worse.
You can que in any team size you like but there is no dedicated solo or duo matches.
 
There's no solo queue option? Hunt not only allows solo and duo queue versus trios, it even has perks that grant bonuses and new functionality if you are solo.

Game is sounding worse and worse.
Correct no solo only game mode as of now you will be paired with 2 randoms as only supported mode is trios

Edit - I stand corrected you can queue solo and not play with randoms, just havent tried it and admittedly didn't see it
 
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Correct no solo only game mode as of now you will be paired with 2 randoms as only supported mode is trios
Isn't bolded incorrect, as you can enter matches solo?

Anyway, one of the producers for Marathon stated that they will be looking into solo Q, but right now they only have trios to make sure teamplay mechanics work.
 
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Isn't bolded incorrect, as you can enter matches solo?

Anyway, one of the producers for Marathon stated that they will be looking into solo Q, but right now they only have trios to make sure teamplay mechanics work.
I don't know I have honestly ever just played with my son and we always have a 3rd random can you turn off fill squad?
 
I think it looks decent. Most People on who played it and are into these type of games seem to like it..

I'll be on the beta and make my mind up then but seems good to me. Needs work in some key areas obviously but looks to be in better shape than D1 was at Alpha, and that was 2 months out from launch.

Ok, I trust you as a poster and a fan of good gaas games so I'll reset my opinions and keep an open mind going forward.

I'll deffo give an alpha or beta a go and play with an open mind. I'm a big bungie fan so I do want them to nail every game they make and bring us something special.
 
Ok, I trust you as a poster and a fan of good gaas games so I'll reset my opinions and keep an open mind going forward.

I'll deffo give an alpha or beta a go and play with an open mind. I'm a big bungie fan so I do want them to nail every game they make and bring us something special.
Could go either way, It certainly won't be a smash hit on launch or anytime soon after by the way sentiment is right now, i'd be amazed if they turned it around in just a few months.

But like you say there will be a beta nearer launch, so we can all try it out. So nothing lost if it does turn out to be rubbish.
 
I don't know I have honestly ever just played with my son and we always have a 3rd random can you turn off fill squad?
No idea exactly as I'm not in the alpha, but I've seen multiple streamers play solo, as well as people talking about it in here amd various videos.

Btw, just looked up the interview I was talking about.
Here's the interview with the Assistent Game Director. They address solo Q at 03:10 in the video:
 


Didn't realise there was quite a few different enemy types int he alpha, shame they all look almost identical. Something else that needs work.
 
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Didn't realise there was quite a few different enemy types int he alpha, shame they all look almost identical. Something else that needs work.


Its bad enough the rooms are full of boxes and crates, but now enemies look like cardboard boxes stuck together.
 


This explains perfectly why Marathon does not work as an extraction shooter…. The high TTK and revive mechanics with aim assist will ultimately kill this game. Making a casual experience in an extraction game is ridiculous. Not allowing people to use proximity chat and/or voice chat against opponents in a PVP game is the most weak ridiculous things you can ever do.

This soft era nonsense trying to police competition will kill any video game for playstation in the future.

This game will fail and they deserve to for being so clueless…
 
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Its bad enough the rooms are full of boxes and crates, but now enemies look like cardboard boxes stuck together.
I quite like the aesthetics. If* it means they can churn out content and updates at a fair clip then im all for it, plus this looks like it will run at a billion frames a second on my rig.

*Probably not lol but I still like the artistic design personally, i realise a lot don't. At least it's not the next generic Unreal 5 game.
 
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Its bad enough the rooms are full of boxes and crates, but now enemies look like cardboard boxes stuck together.
eric cartman robot GIF by South Park
 
I quite like the aesthetics. If* it means they can churn out content and updates at a fair clip then im all for it, plus this looks like it will run at a billion frames a second on my rig.

*Probably not lol but I still like the artistic design personally, i realise a lot don't. At least it's not the next generic Unreal 5 game.

On the bright side, it will be easier for cosplayers to create the costume with just cardboard boxes.
 
Isn't bolded incorrect, as you can enter matches solo?

Anyway, one of the producers for Marathon stated that they will be looking into solo Q, but right now they only have trios to make sure teamplay mechanics work.
These lames at Bungie also decided to turn off friendly fire… This game doesn't make sense as an extraction shooter. What's even the point of playing solo with a high ttk and dumb revive and DBNO mechanic…

You can't even make friends through proximity chat just throw this game away. This sounds like the worst extraction shooter experience you could ever have.
 
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Didn't realise there was quite a few different enemy types int he alpha, shame they all look almost identical. Something else that needs work.

Yeah, this made no sense to me.

Halo had Grunts, Jackals, Elites, and Hunters. Instantly distinguishable.

The same robot with 6 different paint jobs is so bizarre to see.
 
These lames at Bungie also decided to turn off friendly fire… This game doesn't make sense as an extraction shooter. What's even the point of playing solo with a high ttk and dumb revive and DBNO mechanic…

You can't even make friends through proximity chat just throw this game away. This sounds like the worst extraction shooter experience you could ever have.
Then let them know. If enough people do so, they'll take notice.
 
Could go either way, It certainly won't be a smash hit on launch or anytime soon after by the way sentiment is right now, i'd be amazed if they turned it around in just a few months.

But like you say there will be a beta nearer launch, so we can all try it out. So nothing lost if it does turn out to be rubbish.
The reception to Destiny when it first launched was pretty mixed though; lack of content was cited as one of the reasons. It wasn't exactly a "smooth" landing either. I will give Marathon a try and if the game clicks for me, I'll continue playing, but the art style and design of the characters isn't the most appealing. I wish I could just take my Destiny character into it. :D

If I find the game to be fun, then I will adjust to the rest.
 
The reception to Destiny when it first launched was pretty mixed though; lack of content was cited as one of the reasons. It wasn't exactly a "smooth" landing either. I will give Marathon a try and if the game clicks for me, I'll continue playing, but the art style and design of the characters isn't the most appealing. I wish I could just take my Destiny character into it. :D

If I find the game to be fun, then I will adjust to the rest.
Yeah when I say turn it around, I meant the sentiment towards the game.

Marathon itself looks pretty fun, with some glaring flaws that I hope they fix before launch. I'll be playing come launch barring a beta disaster.
 
Regarding map 4, I'm just going to say that labs isn't what makes tarkov a great game, and map 4 won't make marathon a great game either. There has to be so much more to it than that to be compelling.
 
Regarding map 4, I'm just going to say that labs isn't what makes tarkov a great game, and map 4 won't make marathon a great game either. There has to be so much more to it than that to be compelling.
Not saying that Marathon will be great but people forget that this is an Alpha. More than half the game is missing right now.

Plus Tarkov has been in EA for what 8 years? Maybe Marathon will get there in the same time frame lol.
 
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Regarding map 4, I'm just going to say that labs isn't what makes tarkov a great game, and map 4 won't make marathon a great game either. There has to be so much more to it than that to be compelling.
Depends. If they take a Raid-like approach with the Marathon map (4th map) and tie it into ranked as some have alluded to, it could potentially give Marathon it's own identity in the genre.
 
These lames at Bungie also decided to turn off friendly fire… This game doesn't make sense as an extraction shooter. What's even the point of playing solo with a high ttk and dumb revive and DBNO mechanic…

You can't even make friends through proximity chat just throw this game away. This sounds like the worst extraction shooter experience you could ever have.

So how does the revive mechanic work in Marathon? Surely it'll be limited somehow. In Hunt, when a player is dead, the enemy can burn the body. If the body burns completely, they can't be revived. If you are revived, you revive with a chunk of your health missing. After two revives, if you die again, you stay dead.

There is also an element where if you are holding one of the bounty tokens, you can sacrifice a chunk of your own health and revive a teammate who has been completely killed (body burned or died three times).

I assume maybe Marathon will limit revives somehow, otherwise there is no point in playing solo.
 
So how does the revive mechanic work in Marathon? Surely it'll be limited somehow. In Hunt, when a player is dead, the enemy can burn the body. If the body burns completely, they can't be revived. If you are revived, you revive with a chunk of your health missing. After two revives, if you die again, you stay dead.

There is also an element where if you are holding one of the bounty tokens, you can sacrifice a chunk of your own health and revive a teammate who has been completely killed (body burned or died three times).

I assume maybe Marathon will limit revives somehow, otherwise there is no point in playing solo.
At the moment you can self res when downed. But you can get resurrected by team mates when fully dead, unlimited with no timer right now.

I'd expect this to be changed for the Beta/Release.
 
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Metacritic is a poor benchmark for online games that constantly get updates. There is no magical Metacritic number that can determine a game's success. Marvel Rivals got 74, yet it continues to have over 100k players. Same goes to games like Rust, 69 yet still being played by many.

For Bungie to shut down Marathon, it has to fail spectacularly like Concord at launch.
I agree with you, but that is not how people see it they literally look at the final number
 
The Finals does this trophy system where you can pick up your dead teammates trophy and run away to rez them in relative safety. It makes 1 v 3s much more interesting because the solo player can make important, non DPS plays.

Marathon doesn't have that.

That's not good.
 
The Finals does this trophy system where you can pick up your dead teammates trophy and run away to rez them in relative safety. It makes 1 v 3s much more interesting because the solo player can make important, non DPS plays.

Marathon doesn't have that.

That's not good.
Why is it not good?

In Hunt you can't do that either and if your teammates bodies are burned, you can't res them at all.
 
I played the Alpha for a little bit and I was bored out of my mind. Maybe it will be better with friends but the gameplay loop doesn't work for me.
 
Why is it not good?

In Hunt you can't do that either and if your teammates bodies are burned, you can't res them at all.
It creates "story moments" and provides for a wider gameplay experience.

Making rezzing teammates difficult leads to a more linear "push the numbers advantage" experience. That's runs opposite of making the game fun for the long term.
 
It creates "story moments" and provides for a wider gameplay experience.

Making rezzing teammates difficult leads to a more linear "push the numbers advantage" experience. That's runs opposite of making the game fun for the long term.
I don't necessarily disagree, just pointing out the penalties for rezzing work in Hunt.

Personally, I'm cool either way.
 
I don't necessarily disagree, just pointing out the penalties for rezzing work in Hunt.

Personally, I'm cool either way.
It might work in Hunt better because solo play is more viable. You can knock someone in Hunt and still keep your location hidden. In Marathon and The Finals that looks to be nearly impossible.

I also think Hunt will largely be forgotten in 10 years as significantly better Extraction games are released.
 
So how does the revive mechanic work in Marathon? Surely it'll be limited somehow. In Hunt, when a player is dead, the enemy can burn the body. If the body burns completely, they can't be revived. If you are revived, you revive with a chunk of your health missing. After two revives, if you die again, you stay dead.

There is also an element where if you are holding one of the bounty tokens, you can sacrifice a chunk of your own health and revive a teammate who has been completely killed (body burned or died three times).

I assume maybe Marathon will limit revives somehow, otherwise there is no point in playing solo.
It's unlimited…. It wouldn't be so bad if they at bare minimum lowered the TTK the issue is this game relies on aim assist which would make the situation worse.
 
It's unlimited…. It wouldn't be so bad if they at bare minimum lowered the TTK the issue is this game relies on aim assist which would make the situation worse.
Not sure I follow you, how would aim assist make what worse?

Every shooter on the market uses some form of aim assist on a controller.
 
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So I did try one round solo and I would rather drink paint thinner and drive baboo chutes under my nails then ever do that again

Give me a proper solos at launch and maybe I buy it
 
Did try to warn you........
the big bang theory sheldon GIF


You know I have said a few times here the games not really for me but I think its just not having solos irks me more than anything

Sure I enjoy gaming with my son but he is super busy with his work so its hard for us to carve out time plus I am just a solo type of player, play a game and get up and move around a bit or whatever

Just like earlier I got a little bit of time and thought about knocking out my COD dailies for the BP but instead really wanted to try solos here

Game needs some refinements but I really think its something I would enjoy if everyone was solo
 
the big bang theory sheldon GIF


You know I have said a few times here the games not really for me but I think its just not having solos irks me more than anything

Sure I enjoy gaming with my son but he is super busy with his work so its hard for us to carve out time plus I am just a solo type of player, play a game and get up and move around a bit or whatever

Just like earlier I got a little bit of time and thought about knocking out my COD dailies for the BP but instead really wanted to try solos here

Game needs some refinements but I really think its something I would enjoy if everyone was solo
I watched a video the other day and someone said the testers have been telling Bungie for 3 years the game needs solos and duo's but they won't have it.

I think they said it might come later but at the moment they are focused on balancing it for trio's. I wonder if they will change their tune after the Alpha, because everyone is saying the same as you.
 
World class FPS developers who are secluding away single-player gamers (large audience) and making a pure matchmaking niche-genre paid product.

I seriously wonder what the expectations are for this game from Bungie? To me Marathon should be a F2P side-project running alongside some new Destiny thing- indicated by its <300 employees working on it out of the total 900+ left after all the layoffs.

But I feel like they have a totally different mindset?
 
World class FPS developers who are secluding away single-player gamers (large audience) and making a pure matchmaking niche-genre paid product.
Single player one and done type games are not where the big money constant revenue streams are. Very few Dev's can afford to pump out 1 triple A game every 5-7 years and expect to survive.
 
Game is like crack to me. I'm the perfect audience for it tho. I love squad based hero shooters, like Apex, and games where there are consequences for dying, like Dark Souls

I just picked up my first purple shield 20hrs in, which gives me max shield. I haven't even seen a teammate hone one. I have extracted 3 times in a row with it. The game increases the value of your items each time you extract with the same gear too. You can then sell it on the black market. Amazing dopamine rush
 
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so, I played both Destiny games a lot and I had never played by extraction shooters before. when I heard Bungie is making a Marathon extraction shooters I was some what interested. I actually don't mind slower gameplays and I'm actually into the overall design that I see here. I had watched a few playthroughs of the alpha and I am still optimistically interested. but I really do hope they make some changes when it comes to solo players and the whole proximity chat situation. I hope they can pull this one off.
 
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