Exterminieren
Banned
I'm in the final battles, and DTB is doing exactly the same damn thing.
Well, I haven't got that far, but it wouldn't surprise me.
Again, this is a Mario and Luigi complaint, not just a Dream Team one.
I'm in the final battles, and DTB is doing exactly the same damn thing.
No way to turn them off? Or skip them? That does sound annoying, but the game itself looks wonderfully charming, fun, and audibly beautiful. I suppose I'll see when I pick it up.
I remember a 1 hour long tutorial phase in BiS and nothing too offensive afterwards.
The way people are freaking out makes it seem like there will be a tutorial at every new screen you enter. Like, tutorials can be annoying, but I can't imagine one every few hours introducing a brand new mechanic that you can potentially skip being THAT annoying in a Mario RPG.
Right, so, I just finished the game.
I think whatever publications scored it 7 or 8 were on the right track. The game has a huge number of high points, but the low points are just so low that I really can't forgive it. Forced motion and touch screen controls ruined the giant Luigi battles for me - not a little bit, but completely. It was worse than in BIS. Also, forced dialogue tutorials persisted until just after the first of the last boss fights (and no, I'm not exaggerating there). The game isn't even difficult enough to warrant it, really. The only challenge I really had was during the final boss when I was trying to figure out the proper way to take it down.
Speaking of which, the final boss fights got progressively better. The final boss was wonderful, but if the penultimate boss had better music along with it.
It's definitely underneath SsS in terms of overall quality though, probably around equal to BIS, but it has been 4 years since I played BIS so my word isn't 100% accurate here. (so, I guess SsS > DTB = BIS > PiT if you want my opinion on the series)
But yeah, solid game and a worthy addition to any 3DS owner's library of games. 36 hours well spent, even if a tiny portion of those 36 hours were the epitome of pointless control gimmicks (except one, which was an amazing throwback to past Mario games.)
Thanks to this thread I will wait much longer before I pick it up. Really can't handle these sort of game design methodologies. Sticker Star was enough for me this year.
Sticker Star comparisons are way, way off the mark.
Is the game more open world like Superstar Saga, or is it more in line with 2nd and 3rd entry?
Thanks to this thread I will wait much longer before I pick it up. Really can't handle these sort of game design methodologies. Sticker Star was enough for me this year.
I don't remember any tutorial at all in the final boss fight of BIS.
Not in the final boss fight itself, but certainly in the final dungeon.
You had tutorials explaining Bowser's roll move and the battle with the Piranha Plants on the roof.
Those tutorials weren't even bad. If that is the extent to which tutorials are that people are complaining about, then I don't see how bad it is at all.
Yup, Sticker Star doesn't tell you shit. I thought it was pretty nice, you don't see that often anymore.Um, from the impressions, it sounds like Dream Team is the opposite of Sticker Star in design methodology.
Right, which is part of the reason I love the game and, bafflingy, part of the reason GAF hates it. Which is just hilarious to me. People want less handholding in Nintendo games? Here you go: Sticker Star! No, it's too difficult! Here you go, M&L! No, too much handholding (I agree with that). Damned if they do, damned if they don't situataion. Nintendo can't win.Yup, Sticker Star doesn't tell you shit. I thought it was pretty nice, you don't see that often anymore.
Right, which is part of the reason I love the game and, bafflingy, part of the reason GAF hates it. Which is just hilarious to me. People want less handholding in Nintendo games? Here you go: Sticker Star! No, it's too difficult! Here you go, M&L! No, too much handholding (I agree with that). Damned if they do, damned if they don't situataion. Nintendo can't win.
Cue people that hate Sticker Star for different reasons, but you know who you are.
Right, which is part of the reason I love the game and, bafflingy, part of the reason GAF hates it. Which is just hilarious to me. People want less handholding in Nintendo games? Here you go: Sticker Star! No, it's too difficult! Here you go, M&L! No, too much handholding (I agree with that). Damned if they do, damned if they don't situataion. Nintendo can't win.
Cue people that hate Sticker Star for different reasons, but you know who you are.
Right, which is part of the reason I love the game and, bafflingy, part of the reason GAF hates it. Which is just hilarious to me. People want less handholding in Nintendo games? Here you go: Sticker Star! No, it's too difficult! Here you go, M&L! No, too much handholding (I agree with that). Damned if they do, damned if they don't situation. Nintendo can't win.
Cue people that hate Sticker Star for different reasons, but you know who you are.
STICKER STAR IS ONE OF THE BEST MARIO "RPG" GAMES
This is a wonderful game with some stupidly annoying things scattered about. This definitely isn't a Sticker Star situation, just a great game with flaws.
Do you really mean that? I haven't played it (yet) but I'd be curious to hear your take.
Pretty much. It's all hyperbole IMHO from people who are hypersensitive to faults that cloud judgment of the whole: i.e., game critics and GAF.Dat GAF hyperbole. As usual I'll play a great game and not be bothered at all. Excited for next month. =}
i do. i haven't played paper mario or the thousand-year door in a long, long time, but i still consider ttyd as the best one of the bunch. paper mario is good fun too, and i enjoyed smrpg a lot more than i probably would now.
...
i can totally get where people might have wanted ttyd 2, or just a third paper mario in that vein, and i would like to see one someday too (maybe wii u...). regardless, i had a great time with it, and thank god they learned the lessons from super paper mario.
Good info, thanks for that. I definitely was surprised to hear how many people were put off by it, but it looks like it's just a case of mismanaged expectations. Personally I don't have any specific expectations so what you're describing sounds plenty fun to me.
The one thing that I was concerned about is the problem I always have in RPGs, which is to hoard and hoard all the good items "in case I really need them" and then end up at the end of the game never having used any of them. It sounds like you're really encouraged to use stickers often so maybe I'll get over it with that game.
And the less like Super Paper Mario the better. That game was a chore.
to be fair, that's not the impression i'm getting from this thread though. sounds like one of the worst games ever made from some of the complains here.
hmmm. still going to wait and see before i buy this game. love the M&L series. some of the best fun in an rpg i've had, but the complaints seem very rampant.
You should be excited, it is a great game, but the flow is interrupted too often with really useless dialogues. It's good that they're generally well written and funny, but they just add nothing to the game and imo only detract from the overall experience. The few times they allow you to skip tutorials you're treated with an abbreviated tutorial, which just insulting.Dat GAF hyperbole. As usual I'll play a great game and not be bothered at all. Excited for next month. =}
to be fair, that's not the impression i'm getting from this thread though. sounds like one of the worst games ever made from some of the complains here.
There's some hyperbole knocking about with the tutorials that I don't necessarily agree with, but even then people are saying how good the game is.
But then again, I really enjoyed Sticker Star and would give that a 9/10. I don't understand the wave of disrepute befallen that game. Likewise (lol) I really enjoyed Super Paper Mario and that was also destroyed by GAFfers all round. I just don't get it.
Do you know what is by far the weirdest aspect of this game for me?
You fight Mario enemies. No Fawfulised enemies, no Choombas, no Beanbean enemies, no Shroobs. You fight Goombas. Lakitus, Shy Guys and Bandits. In the context of the Mario and Luigi series, that's really fucking weird.
Do you know what is by far the weirdest aspect of this game for me?
You fight Mario enemies. No Fawfulised enemies, no Choombas, no Beanbean enemies, no Shroobs. You fight Goombas. Lakitus, Shy Guys and Bandits. In the context of the Mario and Luigi series, that's really fucking weird.