sixteen-bit
Member
So... are they done with alt outfits?
I certainly hope not. I want my nun alt!_dementia said:So... are they done with alt outfits?
You mean the 5th colors? Probably not, but we likely won't see anything soon. Maybe at E3, but no one will care by then. Capcom is so ass. /bitteranddisappointed_dementia said:So... are they done with alt outfits?
For the same reasons that Ammy and Phoenix are on that list.Sir Garbageman said:Random question. Why does everyone have Trish listed so high on tier lists? She's versatile as hell and has great range, but I feel like she has both low damage output and low health weighing her down a little bit.
I like to think that any improvements they have made with SSFIV had more to do with how embarrassing their SFIV online efforts looked next to other fighting games. I played SFIV with a fervor at first to unlock the characters, but the online aspect just fell short and it got no use.Riposte said:I remember thinking that because of the strides made with SFIV/SSFIV(and Capcom in general) that MvC3 would be the game which puts Capcom fighters into the online era. Built up for online expansion. However it has become brutally clear that is not the case. I think I was incorrect to think that MvC3 was learning from SFIV.
I just want my clooneyface Spencer (it would be so awesome if it were ReArmed 1 Spencer instead of NES Spencer)Sixfortyfive said:I certainly hope not. I want my nun alt!
USD said:
The episodes are long (~20 minutes each), and I do 99% of my web browsing at work without sound. When I'm at home, I like to use the few hours I have to play the game, not watch videos.First one you've ever watched? How could you avoid Gootecks and Mike Ross for so long? D: I think my new team is going to be Ammy/Tron/Sentinel, but I actually need real practice besides the training room, damn PSN, lol.
Hmm, I never whiff the SMMH Killer Bee in matches unless I cancel the H too early, which is my primary execution error when performing the combo.After the Killer Bee ground bounce what you can do is pretty much launcher again into Sky Dance -> Hyper. It's also a good time to Devil Trigger which will lead into Devil Trigger specific combos or do LVL3/X Factor early. I don't like to do SMMH Killer Bee because it usually misses in live matches, you should cut it shorter to make it hit more consistently.
The only thing I don't like about this is s.S, s.H whiffs in corners, but yeah, other than that, I'm looking to do something like this once I get the hang of Dante in general. I doubt I'll ever do Prop Shredder -> Shots loops, just because I can barely do them offline, and I doubt I'd do it successfully at all online. 90% of the time my s.S whiffs on the way down or I get Prop Shredder. Won't your first j.S there cause problems if your opponent is not in a corner, as well?After the s.H, you can do S, mash H for up shots, Pop Shredder, teleport. j.S, Cold Shower, Stinger, Teleport, j.S, Beehive (ground bounce), Beehive xx Hyper. Or Beehive into Reverb Shock/Fireworks. You can also repeat Pop Shredder + Up Shots but it's character/space dependent.
I love how cool Acid Rain loops look, but they're really hard for me to do because Dante isn't on the screen, and I'm mostly a visual-que kind of player. I don't know why the screen doesn't expand in this day and age, like Arcana Hearts does.You can also do Acid Rain loops after the s.H, S. Have to tiger knee the first one (QCF, Up/Forward+L ~ QCF+L and then just keep doing Acid Rain). Adding in Acid Rain in the combos does a lot of damage. Can be followed up by j.S into Cold Shower.
I've been practicing this one. I really want to work on something like this:There are even crazier stuff that involve Pop shredder + teleport and Hammer. I don't like doing Hammer in combos because usually j.S does the same (Hard knock down) and it usually requires some tighter timing. It's also easier to miss QCF+L~QCF+L in air than just S in the air.
I remember that, and I'm sad that he swapped his team order. I use Sentinel backed by Jam Session, and I was hoping to learn some stuff.RougeYoshi was the guy I played against a ton in the first few weeks of MVC3 being online. He was the one pulling off CapCom/Sentinel tech but instead of Commando, he used Dante Jam Session. Was insane, his Sent on point was brutal.
Justin's Thor wasn't even good, though. It was seriously day 1 Thor play, but his general skill in fighting games carried him through.Thor has yet to be proven. Yeah, Justin Wong had some success with him but I think most of his wins from that tournament came from other people's mistakes and inexperience against the character.
What matchups?Dorm has some really, really bad matchups. I have no problem with people ranking him high tier but I'm more comfortable putting him at the top of the mid bracket.
No wall training mode would be amazing.Practicing Magneto combos makes me really wish this game had like, no-wall mode in training mode or something where they could just loop the background over and over like a Flintstones cartoon. Having to hypergrav dudes out of the corner after every combo is pretty irritating.
Where do you live?I have a PS3 and PSN but I don't play fighters online.
Showgirl outfit please.I certainly hope not. I want my nun alt!
Well, since we found out it was in development before SFIV, I think that's true.I think I was incorrect to think that MvC3 was learning from SFIV.
Wolverine, for sure. He's so quick you can't even make enough space to get a flame carpet out.Karsticles said:What matchups?
Trish is in the same class as Storm, Dormammu and Doom. She is like Top 15 easily. I would compare her to Storm in that she likes to have meter on deck to use hypers on reaction while playing a much more zoning/keepaway game to frustrate players into falling into her traps for the combo. Essentially a utility character.Sir Garbageman said:Random question. Why does everyone have Trish listed so high on tier lists? She's versatile as hell and has great range, but I feel like she has both low damage output and low health weighing her down a little bit.
Pakistan currently. Permanent residence is in Louisiana USA. I am here for studies then I will move back to the States once they are done (about 1 more year).Where do you live?
LakeEarth said:Wolverine, for sure. He's so quick you can't even make enough space to get a flame carpet out.
Also Galaxy Fight on the Neo Geo.enzo_gt said:Has there ever been a fighting game without corners/edges (for 3D planed fighters)?
Berserker Slash would go through it anyway, haha. I find that if you treat Wolverine like a teleporter, the matches are much smoother. Wolverine in general is a pain to deal with though - I don't feel as though Dormammu has a special weakness to him.Wolverine, for sure. He's so quick you can't even make enough space to get a flame carpet out.
Agreed on your Trish analysis. I was hoping you were closer so we could play online, haha.Pakistan currently. Permanent residence is in Louisiana USA. I am here for studies then I will move back to the States once they are done (about 1 more year).
I just don't think you can play keepaway against Wolverine. Personally, I rush him most of the time, just like any other teleporter. He can punish anything Dormammu does with Berserker Slash, and since everything Dormamm does takes ~half a second to start up, there's plenty of time for him to judge the situation. I'll only zone Wolverine if he's full screen, since Berserker Slash doesn't go that far.I usually lay down a flame carpet when they super jump in the air for a dive kick, or I call a beam assist then lay one down.
Probably Plasma Beam.Which Doom assist helps Zero the most?
That would help Haggar as well... if I'm gonna use Doom it seems like I would need to learn his shenanigans. Buktooth and whatnot.Karsticles said:Probably Plasma Beam.
USD said:
Yeah they are certainly in a particular "class". You can also add Phoenix and Doom to that list too.God's Beard said:Is it just me, or do Storm/Magneto/Trish/Thor/Iron Man have that Ryu/Ken/Akuma/Sakura/Dan thing going on?
They're all flight characters with close and ranged abilities, and high priority air normals.
Oh man awesome... Deadpool.LeMaximilian said:Marvel Vs Capcom 3: Maximilian's 'THE ONLINE WARRIOR' Episode 7
http://www.youtube.com/watch?v=rW0sVeZG2MM
Sneak peek at what's to come at the end...
Honestly, performing one set of the Buktooth loop is really easy. Get it down in training mode, and just end your combos after one relaunch. After a while, you'll be so practiced that the second relaunch will come easy.That would help Haggar as well... if I'm gonna use Doom it seems like I would need to learn his shenanigans. Buktooth and whatnot.
Why are you changing up your team? If it's answered in the video, no need to respond. I just can't watch it until after work.Marvel Vs Capcom 3: Maximilian's 'THE ONLINE WARRIOR' Episode 7
http://www.youtube.com/watch?v=rW0sVeZG2MM
Sneak peek at what's to come at the end...
Karsticles said:Honestly, performing one set of the Buktooth loop is really easy. Get it down in training mode, and just end your combos after one relaunch. After a while, you'll be so practiced that the second relaunch will come easy.
Why are you changing up your team? If it's answered in the video, no need to respond. I just can't watch it until after work.
I heard you beat atashiwa in a FT10? Is that guy really just all flash or what? Could have been a rumor but I didn't see the vid that you supposedly posted of itLeMaximilian said:It's answered in the video, just expanding my single character skill set.
LeMaximilian said:Marvel Vs Capcom 3: Maximilian's 'THE ONLINE WARRIOR' Episode 7
http://www.youtube.com/watch?v=rW0sVeZG2MM
Sneak peek at what's to come at the end...
I really haven't gotten a feel for Akuma yet. I'm still more comfortable with Ryu. And Deadpool's another character I don't know. Someone suggested Zero/Sent/Felicia for unblockable high-low setups, so I'm gonna try that out.Grecco said:Megaman Steve runs Zero/Deadpool/Akuma
They forgot to include Deadpool, but the others are Felicia, Wesker, She-Hulk and X-23.Parallax Scroll said:I guess a low assist helps both Zero and Haggar a lot, for unblockables with the jumping saber or pipe. Felicia's definitely got potential there. Maybe I should experiment with some of the other low-assist characters...
Does the Brady guide have a list of all the low hitting assists? I can't seem to find it.
Parallax Scroll said:I guess a low assist helps both Zero and Haggar a lot, for unblockables with the jumping saber or pipe. Felicia's definitely got potential there. Maybe I should experiment with some of the other low-assist characters...
Does the Brady guide have a list of all the low hitting assists? I can't seem to find it.
I think you're right that I don't really need it. Zero's got a ton of tools to get in by himself. But Zero's really important to my team and can easily die in 1 combo, so I'm trying to maximize his potential while he's on point. Unblockable Haggar pipes sound rad too, but even Haggar/Felicia would probably get shut down by proper zoning.Ultimoo said:I really don't think Zero needs a low assist, his cross-up game is amazing with drones/beams. But I suppose you could always create unblockables with Felicia, which is the probably the best low assist for it.
Yeah, I'm pretty sure you can OTG into a followup combo with haggar's lariat + zero's air otg move. And I'd say Haggar needs a beam/drone-like assist way more than an OTG/unblockable setup.Ultimoo said:I really don't think Zero needs a low assist, his cross-up game is amazing with drones/beams. But I suppose you could always create unblockables with Felicia, which is the probably the best low assist for it.
If that Storm combo is NOT Sentinel/corner only, then that is fucking GODLIKE.USD said:Something else from the Option-Select stream last night:
Stylish (though limited) Wolverine-Storm combo by D'Nyce with commentary
He explains it in the commentary. It's corner only and only works with downward Aerial Exchange, but works on mid-size or large characters.Dahbomb said:If that Storm combo is NOT Sentinel/corner only, then that is fucking GODLIKE.
But I am getting a feeling it is. Man I can't believe no one thought of using Lightning Spheres in air combos before.
Dahbomb said:Trish Insight
Ha, I love the ending.LeMaximilian said:Marvel Vs Capcom 3: Maximilian's 'THE ONLINE WARRIOR' Episode 7
http://www.youtube.com/watch?v=rW0sVeZG2MM
Sneak peek at what's to come at the end...