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And the film already came out, so no need to promote himLazy vs Crazy said:Mike Ross uses Thor, but he really shouldn't, because Thor is not very good.
And the film already came out, so no need to promote himLazy vs Crazy said:Mike Ross uses Thor, but he really shouldn't, because Thor is not very good.
No way is Chun awful due to lack of OTG, Trish doesn't have one and she's certainly capable. People are just sleeping on certain characters because it's EASIER to pick Wesker or Wolverine and deal damage with certain assists.kirblar said:Chun's pretty awful due to her complete lack of OTG ability, and there are far better lockdown assists (Hi Tron!) than her lightning legs.
_dementia said:And the film already came out, so no need to promote him
Yeah but Trish has several other tools and she doesn't necessarily need an OTG because she has character specific tools that make up for it. What does Chun have? Lightning legs x 1000?Solune said:No way is Chun awful due to lack of OTG, Trish doesn't have one and she's certainly capable. People are just sleeping on certain characters because it's EASIER to pick Wesker or Wolverine and deal damage with certain assists.
Tron's assist is better because it's not just lockdown, it's a get out of jail free card under pressure.
Terrible, but worth a shot I guess?ACE 1991 said:SO how playable is this game on a standard 360 controller?
ACE 1991 said:SO how playable is this game on a standard 360 controller?
360 pads vary on d-pad quality, but if you have a good one then you're good to go. There are a lot of sick pad players at tournies these days, especially for Marvel.ACE 1991 said:SO how playable is this game on a standard 360 controller?
When you start blaming the players for being "lazy" and not "innovating", you lose the argument by default.Solune said:No way is Chun awful due to lack of OTG, Trish doesn't have one and she's certainly capable. People are just sleeping on certain characters because it's EASIER to pick Wesker or Wolverine and deal damage with certain assists.
Tron's assist is better because it's not just lockdown, it's a get out of jail free card under pressure.
Captain America lacks everything, at least Chun has multi jumps and air dash and has decent damage off hit confirms.SmokeMaxX said:Yeah but Trish has several other tools and she doesn't necessarily need an OTG because she has character specific tools that make up for it. What does Chun have? Lightning legs x 1000?
Lack of OTG doesn't necessarily make her an awful character, but it definitely is a huge negative. That's a big reason why Captain America sucks as well.
Well my only argument is she's certainly not terrible. I never said players were being lazy or not innovating, that's just shoving words in my mouth. I'm just saying people don't use her because you can pick other characters who can do what she can and more, that doesn't mean she's a bad character. It's the same case as Iron Man vs Magneto.kirblar said:When you start blaming the players for being "lazy" and not "innovating", you lose the argument by default.
Solune said:Captain America lacks everything, at least Chun has multi jumps and air dash and has decent damage off hit confirms.
Well my only argument is she's certainly not terrible. I never said players were being lazy or not innovating, that's just shoving words in my mouth. I'm just saying people don't use her because you can pick other characters who can do what she can and more, that doesn't mean she's a bad character. It's the same case as Iron Man vs Magneto.
jdub03 said:Chun-li coupled with tron assist is god tier. Her low air dash coupled with quick air attacks makes her very dangerous. She does low damage but like zero she can open you up so many times. I frequently play against a high lord who uses chun tron and phoenix. His chun gives me more problems then phoenix. Once I get his chun out he's semi free.
If that is not proof that Dante isn't in the best character in the game then I don't know what is.Oldschoolgamer said:Picked up Shuma since I had points left over from getting Gundam Twin Fighter 4. His pose after supers is so unnecessary...
Dante: Bold Blocking. He has tools for everything. lol
Best I have seen of Chunners is her used on a Phoenix team with Tron. It was some really nice Chun play to watch.How much play is Chun getting? I havent been watching much MvC lately but it seems she is never on teams.
Also how are Jill and Shuma doing?
Yes quite a few people. He is pretty good and gives a lot of characters a hard ass time. Has great match ups against some top tiers and lousy match ups against other. IMO he is counter pick tier if such a tier existed. Great pressure, great anti-zoning/zoning tools, very hard to perceive high/low mix ups just on the scarcity of the match ups. Still is in the "unexplored technology" tier because a lot of people can't get around his weird ass mobility.HK-47 said:Anyone managed to make MODOK work yet?
Water beats Fire! Fire loses to Ground! Ground beats Electric, etc.Dahbomb said:I don't get the Pokemon analogy. High/highs low/lows?
Sentinel has bad match ups because he provides so much to the team. One of the heaviest hitters in the game with huge hit boxes on pretty much all his attacks, BEST X factor boost in the game and at least top 5 assist in the game. Aside from Tron, the tier list in which Sentinel currently resides in he has the worst match ups against the rest of the characters yet he is the character that gets so much play and so many wins.
And this is really how people should be evaluating characters. What they bring to the table to your team rather than individually although that is important as well. Aside from the top 5 and bottom 5, you will always be playing to the strengths of your character and covering their weakness with another character to make the best team possible.
Yeah, mismatched characters actually works quite well in a team game.kirblar said:Water beats Fire! Fire loses to Ground! Ground beats Electric, etc.
You would never want a 9-1 matchup when balancing Street Fighter, but in this game, it's ok, because that character is only one third of your team. Having those types of severe matchups rewards players who build a unit instead of a collection of 3 characters.
For instance Timothy's team would swap Haggar in and out of the third spot with Dr. Doom, depending on what type of team his opponent was running. If they were playing Zoning characters, he'd get Haggar out front, but if they were playing Wolverine rushdown, he'd keep him back in the third spot for the anti-rushdown assist.
Oh I see, counter picking teams.kirblar said:Water beats Fire! Fire loses to Ground! Ground beats Electric, etc.
You would never want a 9-1 matchup when balancing Street Fighter, but in this game, it's ok, because that character is only one third of your team. Having those types of severe matchups rewards players who build a unit instead of a collection of 3 characters.
For instance Timothy's team would swap Haggar in and out of the third spot with Dr. Doom, depending on what type of team his opponent was running. If they were playing Zoning characters, he'd get Haggar out front, but if they were playing Wolverine rushdown, he'd keep him back in the third spot for the anti-rushdown assist.
Is there a CEO Thread?Kadey said:
ACE 1991 said:SO how playable is this game on a standard 360 controller?
kirblar said:Chun's pretty awful due to her complete lack of OTG ability, and there are far better lockdown assists (Hi Tron!) than her lightning legs.
You haven't seen the Up-Tag Sentinel/Magneto Staircase combos? They're ridiculously long. Of course, they're using tons of jabs and any Hypers at the end get massive hit scaling. They're more useful for meterbuilding.Parallax Scroll said:They were saying on the CEO stream that after a TAC, hitstun deterioration is completely nonexistent until you hit the ground? Meaning if you TAC into say Sentinel you can do some ridiculously long fly combos?
I've seen staircase, but I didn't know TAC is what makes it work.kirblar said:You haven't seen the Up-Tag Sentinel/Magneto Staircase combos? They're ridiculously long. Of course, they're using tons of jabs and any Hypers at the end get massive hit scaling. They're more useful for meterbuilding.
Of course, Magneto just gravity squeezes you at the end, though.
there's a minimum for damage scaling, though.kirblar said:You haven't seen the Up-Tag Sentinel/Magneto Staircase combos? They're ridiculously long. Of course, they're using tons of jabs and any Hypers at the end get massive hit scaling. They're more useful for meterbuilding.
Of course, Magneto just gravity squeezes you at the end, though.
Solune said:Captain America lacks everything, at least Chun has multi jumps and air dash and has decent damage off hit confirms.
Well my only argument is she's certainly not terrible. I never said players were being lazy or not innovating, that's just shoving words in my mouth. I'm just saying people don't use her because you can pick other characters who can do what she can and more, that doesn't mean she's a bad character. It's the same case as Iron Man vs Magneto.
bitch got infinitesUltimoo said:Chun is an okay character, but every one of her strengths is replicated better by another character.
don't need infinites when I got touch of death combos.Parallax Scroll said:bitch got infinites
"Lisa, shut your eyes. Soon, you will be at peace."Ultimoo said:don't need infinites when I got touch of death combos.
I've got the Revelations stream going in the background, so Homer ended up saying something about bionic arm. Good scene.Professor Beef said:
Can you help me out on the timing from Volcano to Bee Hive (the SRK+M xx SRK+M move)? I don't know how to consistently get the timing on the cancel.Caj814 said:Messing around with Team Merc in training mode and put together a Dante combo
http://www.youtube.com/watch?v=wB7P4Qc9slA
GatorBait said:Can you help me out on the timing from Volcano to Bee Hive (the SRK+M xx SRK+M move)? I don't know how to consistently get the timing on the cancel.
kirblar said:Thor/MODOK/Viewtiful Joe currently tearing UP people at ReveLAtions, holy crap.
Yeah I was going to post all that before you "figured it out".Parallax Scroll said:Any She Hulk bnb tips? I do launcher, BBCS, down down S, forward, A. But they always stand back up before the torpedo hits. The answer is probably "do it faster," but any more specific tips would be greatly appreciated!
Edit: woo I got it! This thread was useful: http://shoryuken.com/forum/threads/otg-torpedo.128904/
What I've figured out so far:
cr.ABC S ^ BBCS v torpedo > super
- For the OTG torpedo, "type out" 22S6A similar to inputting a raging demon. Leave a slight pause between the 22S and 6A.
- Pause before inputting the S, both on the ground and in the air. So it's like ABC, S... BBC, S.
- Input QCF+S just as She-Hulk makes contact with the first and second hit of the super.
- Similarly, input QCF+PP just as the third hit makes contact (to DHC into Wolverine).
Parallax Scroll said:Any She Hulk bnb tips?