shaowebb
Member
Ugh...the online and DLC for MVC3 was the bain of my E3.
Yeah I remember Capcom hinting there would be some kind of MVC3 news for E3 about whats up with DLC since they were ashamed of how silent they'd been about it so far.
Talked to everyone in every feed, followed every twit, used networks of people to ask questions and any QA a Capcom employee was at was flooded with questions about it (and not just by me.)
Got back absolutlely nothing on the subject.
Cross your fingers for something at TGS or something, because they definitely hadn't settled there plan yet by E3 like they hinted they would.Likely they're just going to scrap MVC3 for a Super Edition and announce it after contracts are settled sometime. Till then the only Capcom news we'll get will be shout outs for TXSF.
I like TXSF so far, but that single bar round end thing irritates me to no end. Hopefully there are modes that DONT use it.
THIS. I first saw someone pop lvl1 out the gate months back when Humpback knocked Justin Wong's whole team outta tourny by using it to wipeout Justin's Wolverine right out the gate.
I remembered thinking "hmm...bold, but by God that is a sure way to catch a lot of people off guard and take out their biggest gun in the first few seconds."
So what happens now? People are gate poppin lvl 1 to touch of death combo point characters they'd rather not see whittle them down. Hell I did it on a guy online who had a really irritating Dante by popping it mid Ryu Combo and ending in Shinko beam death and won (yes I know Ryu isn't a great point, but with the right assists helpin out his Tatsu redirect opens them up so good that I don't need a bunch of meters to make use of him and can put him on point).
Yeah I remember Capcom hinting there would be some kind of MVC3 news for E3 about whats up with DLC since they were ashamed of how silent they'd been about it so far.
Talked to everyone in every feed, followed every twit, used networks of people to ask questions and any QA a Capcom employee was at was flooded with questions about it (and not just by me.)
Got back absolutlely nothing on the subject.
Cross your fingers for something at TGS or something, because they definitely hadn't settled there plan yet by E3 like they hinted they would.Likely they're just going to scrap MVC3 for a Super Edition and announce it after contracts are settled sometime. Till then the only Capcom news we'll get will be shout outs for TXSF.
I like TXSF so far, but that single bar round end thing irritates me to no end. Hopefully there are modes that DONT use it.
Ferrio said:After watching CEO, my stance regarding X factor now is:
1. Remove lvl 1 xfactor when you have all 3 chars.
2. Replace lvl 2 xfactor with lvl 1, and lvl 3 with lvl 2.
The reason being that the whole point of xfactor is to allow a player to actually compete when they're down characters since assists mean the world in this game. There's no point in a player who has all 3 characters to need that upperhand. At the same time, it's too powerful of a mechanic at lvl 3 too, and needs to be toned down. Hopefully it would resolve the Wolverine instant death stuff, and also help against Phoenix and lvl 3 xfactor shenanigans.
THIS. I first saw someone pop lvl1 out the gate months back when Humpback knocked Justin Wong's whole team outta tourny by using it to wipeout Justin's Wolverine right out the gate.
I remembered thinking "hmm...bold, but by God that is a sure way to catch a lot of people off guard and take out their biggest gun in the first few seconds."
So what happens now? People are gate poppin lvl 1 to touch of death combo point characters they'd rather not see whittle them down. Hell I did it on a guy online who had a really irritating Dante by popping it mid Ryu Combo and ending in Shinko beam death and won (yes I know Ryu isn't a great point, but with the right assists helpin out his Tatsu redirect opens them up so good that I don't need a bunch of meters to make use of him and can put him on point).